Player Matchup

Nemesis
Nemesis
Cloutzie
Nemesis
Level 89
God Stats
2W - 5L
1,497 SR
Queue Stats
274W - 266L
1,436 Elo+
Party 1
Anubis
Anubis
Jdawg20047497
Anubis
Level 82
God Stats
2W - 3L
1,202 SR
Queue Stats
153W - 161L
1,382 Elo+
Solo
Susano
Susano
Npc72435
Susano
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 157L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
ShrimpTheKid
Xing Tian
Level 24
God Stats
8W - 5L
1,350 SR
Queue Stats
24W - 23L
1,490 Elo+
Party 2
Apollo
Apollo
craigtheguy
Apollo
Level 128
God Stats
1W - 0L
1,701 SR
Queue Stats
94W - 70L
1,505 Elo+
Party 2
Team Averages
Level 76
1,450 SR
1,440 Elo+

VS

Team Averages
Level 124
1,455 SR
1,411 Elo+
Ix Chel
Ix Chel
PaPa PillZZ
Ix Chel
Level 105
God Stats
0W - 2L
1,252 SR
Queue Stats
217W - 209L
1,425 Elo+
Solo
Amaterasu
Amaterasu
Phatstackz
Amaterasu
Level 124
God Stats
0W - 2L
1,311 SR
Queue Stats
97W - 109L
1,385 Elo+
Solo
Charon
Charon
Sasukane-Yt
Charon
Level 116
God Stats
1W - 2L
1,493 SR
Queue Stats
10W - 17L
1,292 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tony Gondor
Ah Muzen Cab
Level 119
God Stats
10W - 7L
1,622 SR
Queue Stats
220W - 203L
1,434 Elo+
Solo
Nu Wa
Nu Wa
javel4life
Nu Wa
Level 154
God Stats
114W - 102L
1,596 SR
Queue Stats
127W - 128L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cloutzie
Nemesis
17
2 / 0 / 0
9,181
483
5,619
17,465
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
8 / 3 / 2
10,383
546
17,772
15,313
7,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
Npc72435
Susano
14
1 / 6 / 3
8,222
433
6,061
17,467
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ShrimpTheKid
Xing Tian
14
2 / 3 / 6
9,186
483
3,833
14,589
12,098
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
17
4 / 2 / 3
10,062
530
8,857
12,432
5,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PaPa PillZZ
Ix Chel
14
2 / 6 / 5
8,807
464
7,020
12,518
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Phatstackz
Amaterasu
12
5 / 2 / 1
8,564
451
5,703
9,649
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
15
3 / 5 / 4
8,620
454
8,194
18,027
12,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Tony Gondor
Ah Muzen Cab
14
2 / 3 / 4
8,669
456
7,958
12,036
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
16
1 / 1 / 2
10,022
527
20,186
9,679
2,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
17
Kills
13
14
Deaths
17
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cloutzie
Nemesis
2
0
0
2
W
8
3
2
3
W
Susano
Npc72435
Susano
1
6
3
0.42
L
Ix Chel
PaPa PillZZ
Ix Chel
2
6
5
0.75
L
Amaterasu
Phatstackz
Amaterasu
5
2
1
2.75
L
Charon
3
5
4
1
W
Xing Tian
ShrimpTheKid
Xing Tian
2
3
6
1.67
L
Ah Muzen Cab
Tony Gondor
Ah Muzen Cab
2
3
4
1.33
W
Apollo
4
2
3
2.75
L
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
49,061
77,266
Taken
61,909
35,572
Mitigated
25,333
28,797
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cloutzie
Nemesis
5,619
1,134
0
6,327
17,465
5,370
0
11,818
5,647
0
98,639
W
17,772
686
0
7,482
15,313
7,360
690
8,055
7,258
71,650
1,765
W
Susano
Npc72435
Susano
6,061
1,785
0
6,999
17,467
5,521
0
4,842
12,625
0
66,321
L
Ix Chel
PaPa PillZZ
Ix Chel
7,020
178
262
812
12,518
2,194
0
9,463
3,055
42,583
617
L
Amaterasu
Phatstackz
Amaterasu
5,703
2,813
0
4,530
9,649
3,601
0
2,516
7,133
0
38,588
L
Charon
8,194
2,318
191
1,673
18,027
12,838
241
7,383
10,644
40,054
9,496
W
Xing Tian
ShrimpTheKid
Xing Tian
3,833
609
0
4,011
14,589
12,098
0
5,113
9,476
22,506
0
L
Ah Muzen Cab
Tony Gondor
Ah Muzen Cab
7,958
2,619
0
1,797
12,036
3,908
575
1,171
10,865
0
69,889
W
Apollo
8,857
5,406
0
3,978
12,432
5,223
588
3,709
8,723
0
82,776
L
Nu Wa
20,186
6,849
492
6,120
9,679
2,792
420
1,026
8,653
89,095
2,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,034
Gold Earned
44,682
563
Minions Killed
434
0
Camps Cleared
0
1,980,035
Distance Traveled
1,605,850
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,181
483
158
8
0
428,191
0
W
Anubis
10,383
546
114
6
0
322,089
0
W
Susano
8,222
433
101
5
0
421,125
0
L
Ix Chel
8,807
464
88
5
0
315,294
0
L
Amaterasu
8,564
451
68
4
0
227,778
0
L
Charon
8,620
454
57
3
0
324,469
0
W
Xing Tian
9,186
483
25
1
0
391,359
0
L
Ah Muzen Cab
8,669
456
114
6
0
374,643
6
W
Apollo
10,062
530
165
9
0
417,271
0
L
Nu Wa
10,022
527
107
6
0
363,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role