Player Matchup

Ymir
Ymir
B1RotaryEngine
Ymir
Level 158
God Stats
1W - 1L
1,576 SR
Queue Stats
122W - 112L
1,554 Elo+
Solo
Rama
Rama
Kylas
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,478 Elo+
Solo
Sol
Sol
The_freakyone
Sol
Level 88
God Stats
13W - 11L
1,521 SR
Queue Stats
74W - 103L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
Yessir_Alex
Erlang Shen
Level 81
God Stats
41W - 44L
1,503 SR
Queue Stats
176W - 191L
1,445 Elo+
Party 1
Thanatos
Thanatos
danny_the_finess
Thanatos
Level 75
God Stats
4W - 2L
1,602 SR
Queue Stats
46W - 72L
1,387 Elo+
Party 1
Team Averages
Level 110
1,540 SR
1,458 Elo+

VS

Team Averages
Level 144
1,557 SR
1,501 Elo+
Nu Wa
Nu Wa
Gosspel
Nu Wa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,466 Elo+
Solo
Lancelot
Lancelot
OMEGAZIDD
Lancelot
Level 169
God Stats
7W - 4L
1,667 SR
Queue Stats
246W - 239L
1,494 Elo+
Solo
Charon
Charon
Urrmessi
Charon
Level 175
God Stats
0W - 2L
1,586 SR
Queue Stats
39W - 39L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XRed-ReflectionX
Ah Muzen Cab
Level 135
God Stats
2W - 4L
1,384 SR
Queue Stats
72W - 67L
1,497 Elo+
Solo
Freya
Freya
fuhLABBERGASTED
Freya
Level 156
God Stats
0W - 2L
1,647 SR
Queue Stats
136W - 124L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
9,707
571
7,681
13,322
11,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
Kylas
Rama
16
6 / 4 / 4
10,333
608
12,037
12,433
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 6
10,460
615
8,823
12,865
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Yessir_Alex
Erlang Shen
17
2 / 0 / 0
10,639
626
10,840
11,591
10,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 4
8,882
522
4,960
10,056
3,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gosspel
Nu Wa
14
1 / 4 / 4
8,282
487
10,131
6,094
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
OMEGAZIDD
Lancelot
16
3 / 7 / 4
8,863
521
9,498
15,693
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Urrmessi
Charon
13
4 / 4 / 3
8,407
495
6,351
15,586
14,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
XRed-ReflectionX
Ah Muzen Cab
15
0 / 2 / 0
8,457
497
5,508
13,753
10,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 4 / 4
8,148
479
9,343
12,581
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
21
Kills
10
10
Deaths
21
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
Nu Wa
Gosspel
Nu Wa
1
4
4
0.75
W
Rama
Kylas
Rama
6
4
4
2
L
Lancelot
OMEGAZIDD
Lancelot
3
7
4
0.71
W
4
1
6
7
L
Charon
Urrmessi
Charon
4
4
3
1.38
L
Ah Muzen Cab
XRed-ReflectionX
Ah Muzen Cab
0
2
0
0
W
Erlang Shen
Yessir_Alex
Erlang Shen
2
0
0
2
W
4
2
4
3
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,341
Damage
40,831
60,267
Taken
63,707
33,083
Mitigated
37,927
25,464
Healing
19,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,681
2,774
0
1,739
13,322
11,420
29
6,717
6,050
33,562
1,563
L
Nu Wa
Gosspel
Nu Wa
10,131
2,095
57
602
6,094
1,826
140
3,096
2,998
53,872
0
W
Rama
Kylas
Rama
12,037
6,824
0
4,142
12,433
5,005
251
6,973
4,917
0
88,005
L
Lancelot
OMEGAZIDD
Lancelot
9,498
1,828
0
6,284
15,693
7,120
9
4,372
11,321
0
81,032
W
8,823
3,084
0
9,049
12,865
3,378
1,113
6,939
5,926
81,845
2,847
L
Charon
Urrmessi
Charon
6,351
1,469
0
3,138
15,586
14,214
216
4,463
11,123
28,217
1,252
L
Ah Muzen Cab
XRed-ReflectionX
Ah Muzen Cab
5,508
1,830
0
4,292
13,753
10,109
0
0
13,753
0
62,839
W
Erlang Shen
Yessir_Alex
Erlang Shen
10,840
6,228
0
4,408
11,591
10,051
753
660
10,931
0
85,054
W
4,960
1,882
122
6,004
10,056
3,229
0
3,502
6,482
0
53,491
L
9,343
2,377
0
5,371
12,581
4,658
336
3,996
8,585
52,919
3,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
42,157
585
Minions Killed
494
0
Camps Cleared
0
1,629,094
Distance Traveled
1,544,250
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,707
571
38
2
0
313,698
2
L
Nu Wa
8,282
487
107
6
0
284,175
0
W
Rama
10,333
608
155
9
0
283,652
0
L
Lancelot
8,863
521
122
7
0
364,060
0
W
Sol
10,460
615
139
8
0
317,842
0
L
Charon
8,407
495
43
3
0
281,178
0
L
Ah Muzen Cab
8,457
497
125
7
0
307,517
0
W
Erlang Shen
10,639
626
176
10
0
340,616
0
W
Thanatos
8,882
522
77
5
0
373,286
0
L
Freya
8,148
479
97
6
0
307,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role