Player Matchup

Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
Crook-Zz
Jormungandr
Level 126
God Stats
2W - 4L
1,499 SR
Queue Stats
99W - 91L
1,482 Elo+
Party 3
Nemesis
Nemesis
ISparhawkI
Nemesis
Level 144
God Stats
2W - 6L
1,307 SR
Queue Stats
123W - 126L
1,450 Elo+
Party 4
Charon
Charon
J-o-n-Yy
Charon
Level 103
God Stats
2W - 2L
1,776 SR
Queue Stats
254W - 246L
1,421 Elo+
Party 3
Medusa
Medusa
Psixxxopat
Medusa
Level 68
God Stats
3W - 3L
1,329 SR
Queue Stats
86W - 102L
1,407 Elo+
Solo
Team Averages
Level 114
1,482 SR
1,452 Elo+

VS

Team Averages
Level 83
1,502 SR
1,407 Elo+
Kumbhakarna
Kumbhakarna
A1theSauceMan
Kumbhakarna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,434 Elo+
Party 1
Ratatoskr
Ratatoskr
Arcani0
Ratatoskr
Level 96
God Stats
7W - 2L
1,838 SR
Queue Stats
114W - 101L
1,590 Elo+
Party 2
Fenrir
Fenrir
Dr Dirtnap
Fenrir
Level 107
God Stats
10W - 28L
1,323 SR
Queue Stats
42W - 76L
1,300 Elo+
Party 1
Izanami
Izanami
iTzHamBone
Izanami
Level 13
God Stats
11W - 19L
1,176 SR
Queue Stats
13W - 31L
1,121 Elo+
Party 1
Nu Wa
Nu Wa
sshinoaa
Nu Wa
Level 77
God Stats
53W - 35L
1,672 SR
Queue Stats
114W - 102L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 3 / 0
7,808
521
4,271
8,759
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Crook-Zz
Jormungandr
12
1 / 5 / 0
7,112
474
4,366
14,164
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ISparhawkI
Nemesis
13
2 / 4 / 3
7,101
473
6,452
14,613
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
J-o-n-Yy
Charon
14
1 / 1 / 5
8,112
541
4,141
10,830
8,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Psixxxopat
Medusa
14
5 / 2 / 2
7,971
531
9,773
9,693
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A1theSauceMan
Kumbhakarna
10
0 / 3 / 4
6,873
458
2,914
13,262
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Arcani0
Ratatoskr
17
5 / 2 / 4
10,654
710
13,650
15,902
6,077
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Dr Dirtnap
Fenrir
15
4 / 3 / 3
8,576
572
4,880
11,621
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
iTzHamBone
Izanami
12
0 / 3 / 0
7,054
470
2,190
6,593
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
sshinoaa
Nu Wa
17
6 / 1 / 5
10,163
678
16,216
6,302
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
15
15
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
0
1
W
Kumbhakarna
A1theSauceMan
Kumbhakarna
0
3
4
0.67
W
Ratatoskr
Arcani0
Ratatoskr
5
2
4
3.5
L
Jormungandr
Crook-Zz
Jormungandr
1
5
0
0.2
W
Fenrir
Dr Dirtnap
Fenrir
4
3
3
1.83
L
Nemesis
ISparhawkI
Nemesis
2
4
3
0.88
L
Charon
J-o-n-Yy
Charon
1
1
5
3.5
L
Medusa
Psixxxopat
Medusa
5
2
2
3
W
Izanami
iTzHamBone
Izanami
0
3
0
0
W
Nu Wa
sshinoaa
Nu Wa
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,003
Damage
39,850
58,059
Taken
53,680
23,427
Mitigated
23,828
16,743
Healing
21,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,271
211
0
2,252
8,759
1,996
0
4,650
3,740
55,085
0
W
Kumbhakarna
A1theSauceMan
Kumbhakarna
2,914
382
0
3,313
13,262
9,168
0
2,594
10,668
19,778
0
W
Ratatoskr
Arcani0
Ratatoskr
13,650
3,782
0
8,375
15,902
6,077
242
4,256
11,646
0
93,180
L
Jormungandr
Crook-Zz
Jormungandr
4,366
1,314
0
2,500
14,164
6,849
0
1,570
12,428
44,114
853
W
Fenrir
Dr Dirtnap
Fenrir
4,880
708
0
5,538
11,621
4,656
725
1,911
9,710
0
61,818
L
Nemesis
ISparhawkI
Nemesis
6,452
1,942
0
6,123
14,613
4,281
0
2,565
11,731
0
54,686
L
Charon
J-o-n-Yy
Charon
4,141
1,052
0
2,642
10,830
8,168
219
3,843
6,680
30,329
0
L
Medusa
Psixxxopat
Medusa
9,773
4,231
0
3,226
9,693
2,133
213
5,000
4,442
0
63,228
W
Izanami
iTzHamBone
Izanami
2,190
1,504
0
1,393
6,593
2,054
0
1,181
5,412
0
47,104
W
Nu Wa
sshinoaa
Nu Wa
16,216
4,087
0
2,539
6,302
1,873
1,378
2,781
3,521
64,653
2,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,104
Gold Earned
43,320
397
Minions Killed
509
0
Camps Cleared
0
1,463,033
Distance Traveled
1,595,769
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,808
521
93
6
0
280,164
5
W
Kumbhakarna
6,873
458
18
1
0
320,351
5
W
Ratatoskr
10,654
710
170
11
0
352,286
2
L
Jormungandr
7,112
474
76
5
0
261,334
0
W
Fenrir
8,576
572
95
6
0
350,099
0
L
Nemesis
7,101
473
84
6
0
332,972
0
L
Charon
8,112
541
51
3
0
280,532
2
L
Medusa
7,971
531
93
6
0
308,031
0
W
Izanami
7,054
470
90
6
0
268,672
0
W
Nu Wa
10,163
678
136
9
0
304,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role