Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Fojhon
Zeus
Level 200
God Stats
11W - 7L
1,652 SR
Queue Stats
508W - 495L
1,543 Elo+
Solo
Maui
Maui
Kuro_ken29
Maui
Level 158
God Stats
30W - 18L
1,689 SR
Queue Stats
331W - 349L
1,526 Elo+
Party 4
Rama
Rama
TheImpGaming
Rama
Level 146
God Stats
7W - 9L
1,810 SR
Queue Stats
133W - 56L
1,731 Elo+
Party 1
Discordia
Discordia
XNUKEXD
Discordia
Level 96
God Stats
3W - 6L
1,363 SR
Queue Stats
296W - 280L
1,582 Elo+
Party 4
Team Averages
Level 150
1,603 SR
1,576 Elo+

VS

Team Averages
Level 149
1,759 SR
1,705 Elo+
Bacchus
Bacchus
BoogieJay
Bacchus
Level 41
God Stats
5W - 2L
1,867 SR
Queue Stats
65W - 60L
1,570 Elo+
Party 2
The Morrigan
The Morrigan
Dinο
The Morrigan
Level 269
God Stats
489W - 63L
2,120 SR
Queue Stats
1,334W - 252L
1,867 Elo+
Party 3
Thanatos
Thanatos
Goodie2shoe
Thanatos
Level 144
God Stats
4W - 3L
1,579 SR
Queue Stats
62W - 58L
1,566 Elo+
Party 2
Sobek
Sobek
Killpan
Sobek
Level 109
God Stats
1W - 2L
1,186 SR
Queue Stats
167W - 152L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oаks
Cu Chulainn
Level 181
God Stats
92W - 11L
2,041 SR
Queue Stats
95W - 13L
2,028 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 1
5,351
1,070
3,110
5,248
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
Fojhon
Zeus
9
0 / 0 / 0
4,888
978
0
0
0
10
0 / 0 / 2
6,112
1,222
2,505
5,619
4,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 2
5,619
1,124
1,957
5,357
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
XNUKEXD
Discordia
10
2 / 0 / 0
6,007
1,201
4,916
601
139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Team 1 Tickets

370

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoogieJay
Bacchus
10
0 / 0 / 4
5,940
1,188
1,969
2,349
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Dinο
The Morrigan
11
3 / 0 / 2
6,590
1,318
3,927
1,268
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Goodie2shoe
Thanatos
10
0 / 1 / 3
5,441
1,088
2,189
3,701
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Killpan
Sobek
11
0 / 1 / 5
6,327
1,265
3,507
4,739
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Oаks
Cu Chulainn
10
2 / 0 / 3
5,835
1,167
3,194
3,128
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
2
Kills
5
5
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
Bacchus
BoogieJay
Bacchus
0
0
4
2
W
The Morrigan
Dinο
The Morrigan
3
0
2
4
L
Zeus
Fojhon
Zeus
0
0
0
0
W
Thanatos
Goodie2shoe
Thanatos
0
1
3
1.5
W
Sobek
Killpan
Sobek
0
1
5
2.5
L
0
0
2
1
W
Cu Chulainn
Oаks
Cu Chulainn
2
0
3
3.5
L
0
3
2
0.33
L
Discordia
XNUKEXD
Discordia
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
14,786
16,825
Taken
15,185
8,888
Mitigated
9,824
1,695
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,110
654
0
589
5,248
2,526
0
2,467
2,697
0
10,547
W
Bacchus
BoogieJay
Bacchus
1,969
64
0
627
2,349
2,081
0
1,368
923
3,418
0
W
The Morrigan
Dinο
The Morrigan
3,927
800
0
0
1,268
391
0
526
694
18,763
566
L
Zeus
Fojhon
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Goodie2shoe
Thanatos
2,189
134
0
1,364
3,701
1,230
0
1,829
1,816
0
12,405
W
Sobek
Killpan
Sobek
3,507
124
0
1,335
4,739
4,313
0
1,968
2,615
8,945
2,112
L
2,505
277
0
677
5,619
4,555
0
3,202
2,385
6,807
0
W
Cu Chulainn
Oаks
Cu Chulainn
3,194
270
0
399
3,128
1,809
0
1,312
1,716
0
8,782
L
1,957
1,696
0
429
5,357
1,668
0
2,373
2,766
0
10,673
L
Discordia
XNUKEXD
Discordia
4,916
248
0
0
601
139
0
34
567
18,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
30,133
88
Minions Killed
92
5
Camps Cleared
6
401,253
Distance Traveled
534,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,351
1,070
20
4
1
109,032
0
W
Bacchus
5,940
1,188
5
1
0
109,860
0
W
The Morrigan
6,590
1,318
37
7
3
102,312
0
L
Zeus
4,888
978
0
0
0
0
0
W
Thanatos
5,441
1,088
18
4
1
96,179
0
W
Sobek
6,327
1,265
13
3
2
101,071
0
L
Maui
6,112
1,222
11
2
1
88,190
0
W
Cu Chulainn
5,835
1,167
19
4
0
124,816
0
L
Rama
5,619
1,124
25
5
2
94,478
0
L
Discordia
6,007
1,201
32
6
1
109,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role