Player Matchup

Nike
Nike
BigLiver
Nike
Level 154
God Stats
19W - 16L
1,721 SR
Queue Stats
234W - 233L
1,568 Elo+
Party 2
Thoth
Thoth
NotaGmSmurf
Thoth
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 90L
1,651 Elo+
Solo
Thor
Thor
PresidentBobcat
Thor
Level 185
God Stats
5W - 5L
1,540 SR
Queue Stats
201W - 174L
1,599 Elo+
Party 2
The Morrigan
The Morrigan
TheMorribin
The Morrigan
Level 144
God Stats
151W - 141L
1,614 SR
Queue Stats
397W - 344L
1,569 Elo+
Solo
Bacchus
Bacchus
creake17
Bacchus
Level 123
God Stats
16W - 6L
1,739 SR
Queue Stats
136W - 128L
1,548 Elo+
Party 2
Team Averages
Level 128
1,623 SR
1,587 Elo+

VS

Team Averages
Level 123
1,711 SR
1,592 Elo+
Hou Yi
Hou Yi
AnotherBilly
Hou Yi
Level 55
God Stats
4W - 1L
1,978 SR
Queue Stats
75W - 69L
1,575 Elo+
Solo
Achilles
Achilles
Hyp3rSh4dow
Achilles
Level 114
God Stats
2W - 3L
1,516 SR
Queue Stats
203W - 130L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
Kmnds
Gilgamesh
Level 195
God Stats
0W - 1L
1,802 SR
Queue Stats
91W - 46L
1,665 Elo+
Party 1
Ix Chel
Ix Chel
SleepyManTingz
Ix Chel
Level 109
God Stats
1W - 1L
1,724 SR
Queue Stats
78W - 73L
1,535 Elo+
Solo
Maui
Maui
ηαte
Maui
Level 143
God Stats
0W - 2L
1,534 SR
Queue Stats
186W - 143L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
2 / 5 / 3
6,059
606
6,306
9,961
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 1
6,454
645
5,566
1,723
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 4
5,495
550
4,237
7,404
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
TheMorribin
The Morrigan
11
1 / 0 / 2
5,668
567
3,785
4,733
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
creake17
Bacchus
9
2 / 1 / 3
5,539
554
4,246
8,016
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 1 / 0
5,635
564
3,964
6,031
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Hyp3rSh4dow
Achilles
8
3 / 5 / 0
5,127
513
5,304
10,709
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Kmnds
Gilgamesh
10
1 / 2 / 4
5,441
544
3,855
9,553
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 2
6,044
604
3,194
7,215
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
ηαte
Maui
9
1 / 0 / 1
5,495
550
1,952
7,003
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
8
9
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
1
0
1
W
Nike
2
5
3
0.7
L
Achilles
Hyp3rSh4dow
Achilles
3
5
0
0.6
L
Gilgamesh
Kmnds
Gilgamesh
1
2
4
1.5
W
4
1
1
4.5
W
2
2
4
2
L
2
3
2
1
W
The Morrigan
TheMorribin
The Morrigan
1
0
2
2
W
Bacchus
creake17
Bacchus
2
1
3
3.5
L
Maui
ηαte
Maui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,140
Damage
18,269
31,837
Taken
40,511
13,861
Mitigated
14,635
12,085
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,964
1,937
0
3,165
6,031
1,908
0
2,359
3,639
0
46,399
W
Nike
6,306
483
0
4,045
9,961
3,586
0
398
9,509
0
38,003
L
Achilles
Hyp3rSh4dow
Achilles
5,304
733
0
2,297
10,709
3,133
0
157
10,001
0
25,140
L
Gilgamesh
Kmnds
Gilgamesh
3,855
1,160
0
3,299
9,553
2,995
0
2,483
6,886
0
35,502
W
5,566
100
0
525
1,723
382
0
528
1,049
41,713
667
W
4,237
696
0
3,401
7,404
2,102
0
1,127
6,117
0
33,875
L
3,194
314
601
1,375
7,215
2,209
0
3,485
3,396
33,563
1,466
W
The Morrigan
TheMorribin
The Morrigan
3,785
1,499
0
2,386
4,733
1,571
0
0
4,733
31,289
10,472
W
Bacchus
creake17
Bacchus
4,246
517
0
1,728
8,016
6,220
0
2,496
5,437
9,156
0
L
Maui
ηαte
Maui
1,952
723
0
2,213
7,003
4,390
0
3,626
3,255
17,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
27,742
316
Minions Killed
292
0
Camps Cleared
0
1,047,228
Distance Traveled
971,132
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,635
564
79
8
0
175,047
2
W
Nike
6,059
606
70
7
0
189,806
1
L
Achilles
5,127
513
41
4
0
161,601
1
L
Gilgamesh
5,441
544
64
6
0
232,164
0
W
Thoth
6,454
645
92
9
0
220,216
2
W
Thor
5,495
550
68
7
0
242,053
0
L
Ix Chel
6,044
604
73
7
0
212,113
1
W
The Morrigan
5,668
567
77
8
0
176,810
4
W
Bacchus
5,539
554
9
1
0
218,343
1
L
Maui
5,495
550
35
4
0
190,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role