Player Matchup

Cthulhu
Cthulhu
BuutyBand1t
Cthulhu
Level 119
God Stats
1W - 1L
1,537 SR
Queue Stats
58W - 75L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
HIKKI RIDDLE
Sylvanus
Level 155
God Stats
1W - 0L
1,483 SR
Queue Stats
1W - 1L
1,291 Elo+
Party 2
Anhur
Anhur
IIAirbornII
Anhur
Level 149
God Stats
5W - 2L
1,721 SR
Queue Stats
89W - 69L
1,619 Elo+
Party 2
The Morrigan
The Morrigan
Jv6itor22
The Morrigan
Level 127
God Stats
8W - 13L
1,490 SR
Queue Stats
211W - 182L
1,433 Elo+
Solo
Thor
Thor
TheWolvesVoid
Thor
Level 224
God Stats
1W - 0L
1,306 SR
Queue Stats
210W - 202L
1,568 Elo+
Party 2
Team Averages
Level 155
1,507 SR
1,487 Elo+

VS

Team Averages
Level 128
1,561 SR
1,562 Elo+
Susano
Susano
BlitZKrEiGz
Susano
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,784 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Borknut
Morgan Le Fay
Level 157
God Stats
4W - 4L
1,666 SR
Queue Stats
319W - 285L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Chatonade
Sun Wukong
Level 126
God Stats
2W - 4L
1,739 SR
Queue Stats
173W - 165L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DrMoumz-A-Mcgill
Ah Muzen Cab
Level 89
God Stats
2W - 3L
1,634 SR
Queue Stats
36W - 45L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PureTB
Kumbhakarna
Level 104
God Stats
5W - 6L
1,264 SR
Queue Stats
322W - 301L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuutyBand1t
Cthulhu
20
3 / 1 / 11
12,778
556
22,659
22,514
22,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
HIKKI RIDDLE
Sylvanus
16
1 / 5 / 5
10,659
463
9,741
23,372
27,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 2 / 4
12,717
553
21,220
20,863
9,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Jv6itor22
The Morrigan
18
4 / 4 / 6
11,270
490
6,997
14,867
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
8 / 8 / 5
11,687
508
19,550
24,679
10,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
5 / 6 / 7
10,672
464
14,627
23,990
8,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
Borknut
Morgan Le Fay
18
7 / 6 / 4
11,382
495
24,179
19,814
7,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Chatonade
Sun Wukong
19
3 / 1 / 10
11,996
522
18,003
24,030
19,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
DrMoumz-A-Mcgill
Ah Muzen Cab
17
0 / 6 / 2
9,584
417
9,113
14,497
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
PureTB
Kumbhakarna
15
4 / 2 / 10
10,608
461
9,343
24,990
22,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
21
Kills
19
20
Deaths
21
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
5
6
7
1.42
L
Morgan Le Fay
Borknut
Morgan Le Fay
7
6
4
1.5
W
Cthulhu
BuutyBand1t
Cthulhu
3
1
11
8.5
L
Sun Wukong
Chatonade
Sun Wukong
3
1
10
8
L
Ah Muzen Cab
DrMoumz-A-Mcgill
Ah Muzen Cab
0
6
2
0.17
W
Sylvanus
HIKKI RIDDLE
Sylvanus
1
5
5
0.7
W
5
2
4
3.5
W
The Morrigan
Jv6itor22
The Morrigan
4
4
6
1.75
L
Kumbhakarna
PureTB
Kumbhakarna
4
2
10
4.5
W
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,167
Damage
75,265
106,295
Taken
107,321
76,158
Mitigated
61,943
35,872
Healing
31,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
14,627
3,549
0
8,022
23,990
8,520
426
8,032
15,708
0
90,986
L
Morgan Le Fay
Borknut
Morgan Le Fay
24,179
3,150
0
5,630
19,814
7,710
945
6,059
13,421
95,396
1,214
W
Cthulhu
BuutyBand1t
Cthulhu
22,659
171
890
8,054
22,514
22,250
309
7,628
14,638
91,847
3,437
L
Sun Wukong
Chatonade
Sun Wukong
18,003
2,065
0
8,097
24,030
19,042
0
9,436
13,756
0
105,102
L
Ah Muzen Cab
DrMoumz-A-Mcgill
Ah Muzen Cab
9,113
2,843
0
403
14,497
3,992
0
3,681
10,737
0
79,642
W
Sylvanus
HIKKI RIDDLE
Sylvanus
9,741
1,226
5,184
8,328
23,372
27,785
350
8,400
14,550
34,039
0
W
21,220
16,916
0
8,154
20,863
9,435
2,299
4,353
16,374
0
151,596
W
The Morrigan
Jv6itor22
The Morrigan
6,997
1,223
448
3,124
14,867
5,902
927
5,922
8,575
63,758
2,788
L
Kumbhakarna
PureTB
Kumbhakarna
9,343
685
3,820
5,577
24,990
22,679
147
7,020
17,534
34,225
2,384
W
19,550
4,411
0
1,690
24,679
10,786
599
5,012
19,239
0
91,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,111
Gold Earned
54,242
645
Minions Killed
627
0
Camps Cleared
0
2,166,770
Distance Traveled
2,256,902
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,672
464
122
5
0
491,318
0
L
Morgan Le Fay
11,382
495
140
6
0
426,767
7
W
Cthulhu
12,778
556
174
8
0
455,560
0
L
Sun Wukong
11,996
522
181
8
0
455,558
1
L
Ah Muzen Cab
9,584
417
118
5
0
410,499
0
W
Sylvanus
10,659
463
52
2
0
415,240
0
W
Anhur
12,717
553
208
9
0
429,986
0
W
The Morrigan
11,270
490
106
5
0
406,405
5
L
Kumbhakarna
10,608
461
66
3
0
472,760
6
W
Thor
11,687
508
105
5
0
459,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role