Player Matchup

Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Ghostbusters295
Mercury
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 24L
1,208 Elo+
Party 4
Jormungandr
Jormungandr
JayVsTheWrld624
Jormungandr
Level 17
God Stats
9W - 11L
1,520 SR
Queue Stats
32W - 55L
1,309 Elo+
Party 4
Medusa
Medusa
OBERHAU
Medusa
Level 60
God Stats
151W - 129L
1,582 SR
Queue Stats
198W - 189L
1,508 Elo+
Party 2
Xing Tian
Xing Tian
Parallel-a-
Xing Tian
Level 83
God Stats
4W - 2L
1,575 SR
Queue Stats
72W - 83L
1,383 Elo+
Party 4
Team Averages
Level 40
1,535 SR
1,382 Elo+

VS

Team Averages
Level 44
1,435 SR
1,373 Elo+
Persephone
Persephone
Bymiquel17
Persephone
Level 39
God Stats
6W - 6L
1,463 SR
Queue Stats
37W - 46L
1,318 Elo+
Party 1
King Arthur
King Arthur
DeadPolecat3834
King Arthur
Level 29
God Stats
3W - 5L
1,308 SR
Queue Stats
52W - 71L
1,280 Elo+
Party 1
Achilles
Achilles
KlintMile
Achilles
Level 29
God Stats
2W - 8L
1,327 SR
Queue Stats
64W - 64L
1,459 Elo+
Party 3
Nut
Nut
NinjaBadger979
Nut
Level 86
God Stats
4W - 4L
1,511 SR
Queue Stats
61W - 58L
1,464 Elo+
Party 3
Thanatos
Thanatos
SoulsHunterAFK
Thanatos
Level 39
God Stats
12W - 10L
1,566 SR
Queue Stats
82W - 94L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 1 / 1
6,636
664
2,632
4,787
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 2
5,124
512
437
4,362
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
JayVsTheWrld624
Jormungandr
9
1 / 0 / 1
5,699
570
3,593
6,422
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
OBERHAU
Medusa
12
10 / 1 / 1
7,536
754
13,530
5,336
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Parallel-a-
Xing Tian
9
0 / 2 / 6
6,177
618
2,664
6,449
3,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bymiquel17
Persephone
9
0 / 3 / 0
4,997
500
269
4,144
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
DeadPolecat3834
King Arthur
8
1 / 2 / 1
4,816
482
1,845
5,397
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
KlintMile
Achilles
7
2 / 4 / 1
5,189
519
4,125
10,133
6,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 6 / 2
4,696
470
3,796
9,744
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
9
2 / 1 / 0
5,257
526
2,464
5,219
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
6
6
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
1
3.5
L
Persephone
Bymiquel17
Persephone
0
3
0
0
L
King Arthur
DeadPolecat3834
King Arthur
1
2
1
0.75
W
1
2
2
1
W
Jormungandr
JayVsTheWrld624
Jormungandr
1
0
1
1.5
L
Achilles
KlintMile
Achilles
2
4
1
0.63
L
1
6
2
0.33
W
Medusa
OBERHAU
Medusa
10
1
1
10.5
W
Xing Tian
Parallel-a-
Xing Tian
0
2
6
1.5
L
Thanatos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,856
Damage
12,499
27,356
Taken
34,637
12,470
Mitigated
14,356
7,719
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,632
1,090
0
2,035
4,787
1,598
1,144
269
4,518
41,666
2,018
L
Persephone
Bymiquel17
Persephone
269
0
0
588
4,144
811
0
899
3,149
29,310
0
L
King Arthur
DeadPolecat3834
King Arthur
1,845
179
0
0
5,397
2,318
0
2,745
2,652
3,403
15,635
W
437
138
0
0
4,362
1,328
328
157
4,205
0
18,067
W
Jormungandr
JayVsTheWrld624
Jormungandr
3,593
1,114
0
3,135
6,422
3,964
259
225
6,197
35,477
1,914
L
Achilles
KlintMile
Achilles
4,125
809
0
1,722
10,133
6,934
0
1,617
8,516
0
13,818
L
3,796
1,868
0
3,460
9,744
2,550
0
2,123
7,581
0
26,004
W
Medusa
OBERHAU
Medusa
13,530
5,251
0
979
5,336
1,694
0
0
5,336
0
59,701
W
Xing Tian
Parallel-a-
Xing Tian
2,664
402
44
1,526
6,449
3,886
0
0
6,449
15,550
0
L
Thanatos
2,464
298
0
3,528
5,219
1,743
0
988
4,151
0
23,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
24,955
295
Minions Killed
187
0
Camps Cleared
0
962,970
Distance Traveled
917,889
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,636
664
83
8
0
178,305
2
L
Persephone
4,997
500
53
5
0
202,813
0
L
King Arthur
4,816
482
23
2
0
171,202
0
W
Mercury
5,124
512
36
4
0
212,200
0
W
Jormungandr
5,699
570
55
6
0
192,955
0
L
Achilles
5,189
519
11
1
0
196,635
0
L
Nut
4,696
470
48
5
0
180,738
0
W
Medusa
7,536
754
93
9
0
191,205
0
W
Xing Tian
6,177
618
28
3
0
188,305
0
L
Thanatos
5,257
526
52
5
0
166,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role