Player Matchup

Tiamat
Tiamat
NoctXis69420
Tiamat
Level 59
God Stats
2W - 3L
1,434 SR
Queue Stats
7W - 15L
1,166 Elo+
Solo
Kali
Kali
Sannnky
Kali
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,415 Elo+
Solo
Ymir
Ymir
TheRealChiwi
Ymir
Level 65
God Stats
1W - 0L
1,482 SR
Queue Stats
57W - 65L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
alexar97
Sun Wukong
Level 66
God Stats
30W - 28L
1,473 SR
Queue Stats
150W - 165L
1,374 Elo+
Solo
Medusa
Medusa
bybrunoIO
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,459 Elo+
Solo
Team Averages
Level 55
1,478 SR
1,371 Elo+

VS

Team Averages
Level 60
1,503 SR
1,369 Elo+
Artio
Artio
ITENCO
Artio
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,331 Elo+
Solo
Bacchus
Bacchus
Wraiilth
Bacchus
Level 108
God Stats
25W - 16L
1,561 SR
Queue Stats
415W - 427L
1,429 Elo+
Solo
Poseidon
Poseidon
alfahad42
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,305 Elo+
Party 1
Anhur
Anhur
vastydark
Anhur
Level 60
God Stats
1W - 6L
1,453 SR
Queue Stats
62W - 51L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
yousefer
Tsukuyomi
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 4 / 5
10,317
516
7,567
12,330
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
Sannnky
Kali
16
5 / 2 / 12
10,887
544
7,793
16,696
7,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 2 / 10
11,156
558
9,183
16,749
15,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
alexar97
Sun Wukong
15
0 / 2 / 6
9,180
459
6,610
16,511
10,932
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
bybrunoIO
Medusa
18
10 / 6 / 6
11,237
562
14,401
13,410
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ITENCO
Artio
18
3 / 2 / 0
11,556
578
10,547
18,876
15,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
Wraiilth
Bacchus
12
4 / 4 / 2
8,366
418
8,286
15,739
13,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
alfahad42
Poseidon
13
0 / 8 / 1
8,637
432
5,699
9,904
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
vastydark
Anhur
17
3 / 6 / 4
10,982
549
7,260
12,428
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
yousefer
Tsukuyomi
15
5 / 5 / 4
9,795
490
14,249
17,361
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
25
Kills
15
16
Deaths
25
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
ITENCO
Artio
3
2
0
1.5
W
Tiamat
4
4
5
1.63
W
Kali
Sannnky
Kali
5
2
12
5.5
W
6
2
10
5.5
L
Bacchus
Wraiilth
Bacchus
4
4
2
1.25
W
Sun Wukong
alexar97
Sun Wukong
0
2
6
1.5
L
Poseidon
alfahad42
Poseidon
0
8
1
0.06
W
Medusa
bybrunoIO
Medusa
10
6
6
2.17
L
Anhur
vastydark
Anhur
3
6
4
0.83
L
Tsukuyomi
yousefer
Tsukuyomi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,554
Damage
46,041
75,696
Taken
74,308
45,508
Mitigated
41,776
21,965
Healing
20,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ITENCO
Artio
10,547
1,219
0
6,609
18,876
15,879
385
2,619
16,257
71,307
8,887
W
Tiamat
7,567
596
0
3,869
12,330
6,930
628
4,492
7,665
60,422
0
W
Kali
Sannnky
Kali
7,793
4,019
0
7,325
16,696
7,765
700
1,322
15,177
0
63,330
W
9,183
2,192
493
2,418
16,749
15,050
387
4,983
11,194
42,295
0
L
Bacchus
Wraiilth
Bacchus
8,286
1,165
109
2,499
15,739
13,387
0
3,676
12,063
27,452
814
W
Sun Wukong
alexar97
Sun Wukong
6,610
2,177
0
5,240
16,511
10,932
1,147
6,912
9,182
0
52,518
L
Poseidon
alfahad42
Poseidon
5,699
921
0
250
9,904
2,415
0
3,252
6,652
48,632
0
W
Medusa
bybrunoIO
Medusa
14,401
5,883
0
2,620
13,410
4,831
3,415
3,992
8,827
0
77,155
L
Anhur
vastydark
Anhur
7,260
3,607
0
3,643
12,428
4,082
1,189
3,473
8,955
0
63,175
L
Tsukuyomi
yousefer
Tsukuyomi
14,249
2,890
0
7,401
17,361
6,013
0
3,730
13,631
0
80,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,777
Gold Earned
49,336
420
Minions Killed
469
0
Camps Cleared
0
2,014,403
Distance Traveled
1,780,885
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,556
578
130
7
0
341,714
0
W
Tiamat
10,317
516
108
5
0
373,291
5
W
Kali
10,887
544
83
4
0
491,341
1
W
Ymir
11,156
558
52
3
0
381,252
0
L
Bacchus
8,366
418
34
2
0
359,755
0
W
Sun Wukong
9,180
459
69
3
0
395,119
1
L
Poseidon
8,637
432
83
4
0
336,157
0
W
Medusa
11,237
562
108
5
0
373,400
0
L
Anhur
10,982
549
119
6
0
333,673
1
L
Tsukuyomi
9,795
490
103
5
0
409,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role