Player Matchup

Sun Wukong
Sun Wukong
PiterGamerYT
Sun Wukong
Level 185
God Stats
3W - 1L
1,495 SR
Queue Stats
195W - 208L
1,600 Elo+
Solo
Charon
Charon
RealmOfWolves
Charon
Level 165
God Stats
2W - 2L
1,523 SR
Queue Stats
22W - 11L
1,712 Elo+
Party 1
Bakasura
Bakasura
ShardsSuperior
Bakasura
Level 154
God Stats
8W - 7L
1,546 SR
Queue Stats
366W - 346L
1,549 Elo+
Solo
Discordia
Discordia
TommyP323
Discordia
Level 189
God Stats
67W - 58L
1,567 SR
Queue Stats
423W - 395L
1,510 Elo+
Solo
Skadi
Skadi
Vanadis9
Skadi
Level 145
God Stats
3W - 0L
1,550 SR
Queue Stats
33W - 34L
1,564 Elo+
Party 1
Team Averages
Level 168
1,536 SR
1,587 Elo+

VS

Team Averages
Level 158
1,496 SR
1,507 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KingKappapa
Ra
Level 159
God Stats
0W - 2L
1,434 SR
Queue Stats
9W - 5L
1,580 Elo+
Solo
Freya
Freya
XSX-SKRILLEX-BOS
Freya
Level 176
God Stats
0W - 1L
1,547 SR
Queue Stats
16W - 21L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PiterGamerYT
Sun Wukong
11
2 / 0 / 3
6,389
1,278
2,927
4,876
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 0 / 5
6,236
1,247
2,886
4,745
2,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
11
1 / 2 / 3
5,997
1,199
3,687
6,391
4,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Discordia
TommyP323
Discordia
11
1 / 0 / 3
5,922
1,184
4,761
2,482
645
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Vanadis9
Skadi
11
1 / 0 / 4
5,922
1,184
2,500
2,362
653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

384

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 1
5,982
1,196
3,144
5,173
4,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
 
Xbalanque
10
0 / 0 / 1
5,612
1,122
6,815
3,727
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
 
Ne Zha
10
0 / 2 / 0
5,143
1,029
767
1,783
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,157
1,231
4,464
5,341
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
5,670
1,134
2,398
3,844
2,136
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
5
Kills
2
2
Deaths
5
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Xbalanque
 
Xbalanque
0
0
1
0.5
L
Ne Zha
 
Ne Zha
0
2
0
0
L
1
2
1
0.75
W
Sun Wukong
PiterGamerYT
Sun Wukong
2
0
3
3.5
W
0
0
5
2.5
W
Bakasura
1
2
3
1.25
W
Discordia
TommyP323
Discordia
1
0
3
2.5
W
Skadi
Vanadis9
Skadi
1
0
4
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,761
Damage
17,588
20,856
Taken
19,868
10,646
Mitigated
10,702
5,472
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,144
623
600
1,205
5,173
4,656
0
2,268
2,665
9,781
0
L
Xbalanque
 
Xbalanque
6,815
1,014
0
0
3,727
1,258
0
1,432
2,295
0
21,552
L
Ne Zha
 
Ne Zha
767
337
0
47
1,783
537
0
466
1,267
0
2,181
L
4,464
668
625
264
5,341
2,115
0
1,620
3,611
23,465
0
W
Sun Wukong
PiterGamerYT
Sun Wukong
2,927
413
0
1,115
4,876
2,727
0
2,314
2,441
0
10,714
W
2,886
270
1,379
1,478
4,745
2,486
0
2,840
1,759
8,816
0
W
Bakasura
3,687
2,532
0
1,500
6,391
4,135
0
2,860
3,401
0
9,308
W
Discordia
TommyP323
Discordia
4,761
172
0
0
2,482
645
0
971
1,485
16,265
0
W
Skadi
Vanadis9
Skadi
2,500
742
0
0
2,362
653
0
581
1,764
0
13,692
L
2,398
793
0
553
3,844
2,136
0
1,861
1,830
4,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
28,564
113
Minions Killed
112
5
Camps Cleared
4
563,874
Distance Traveled
440,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,982
1,196
14
3
1
110,441
0
L
Xbalanque
5,612
1,122
44
9
2
121,709
0
L
Ne Zha
5,143
1,029
0
0
0
25,595
0
L
Ra
6,157
1,231
47
9
1
104,265
0
W
Sun Wukong
6,389
1,278
21
4
0
119,645
0
W
Charon
6,236
1,247
8
2
1
107,784
0
W
Bakasura
5,997
1,199
33
7
4
113,988
0
W
Discordia
5,922
1,184
22
4
0
115,979
0
W
Skadi
5,922
1,184
29
6
0
106,478
0
L
Freya
5,670
1,134
7
1
0
78,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role