Player Matchup

Tsukuyomi
Tsukuyomi
Franklin21-Z
Tsukuyomi
Level 127
God Stats
12W - 10L
1,682 SR
Queue Stats
35W - 36L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
Martinkf-Z
Sun Wukong
Level 121
God Stats
9W - 8L
1,570 SR
Queue Stats
86W - 114L
1,476 Elo+
Party 2
Ymir
Ymir
Morgans23-
Ymir
Level 94
God Stats
6W - 15L
1,473 SR
Queue Stats
31W - 59L
1,349 Elo+
Party 2
Medusa
Medusa
NeptunesBe4rd
Medusa
Level 128
God Stats
4W - 1L
1,570 SR
Queue Stats
35W - 38L
1,439 Elo+
Solo
Yu Huang
Yu Huang
NerfGanesha
Yu Huang
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 123
1,559 SR
1,450 Elo+

VS

Team Averages
Level 153
1,453 SR
1,508 Elo+
Cthulhu
Cthulhu
Gerfazz11
Cthulhu
Level 144
God Stats
1W - 0L
1,164 SR
Queue Stats
32W - 50L
1,435 Elo+
Solo
Ah Puch
Ah Puch
HAMB01_
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,512 Elo+
Solo
Bacchus
Bacchus
Shaolin0516
Bacchus
Level 183
God Stats
11W - 6L
1,634 SR
Queue Stats
333W - 314L
1,486 Elo+
Solo
Apollo
Apollo
lawrence_wolfxX
Apollo
Level 126
God Stats
9W - 9L
1,468 SR
Queue Stats
441W - 404L
1,568 Elo+
Party 1
Fafnir
Fafnir
notZIRC
Fafnir
Level 153
God Stats
12W - 11L
1,497 SR
Queue Stats
556W - 509L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Franklin21-Z
Tsukuyomi
10
4 / 1 / 0
5,530
691
4,814
5,568
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Martinkf-Z
Sun Wukong
10
0 / 1 / 0
5,085
636
3,365
7,599
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 3 / 2
4,465
558
744
6,400
3,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,410
551
3,219
5,269
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
NerfGanesha
Yu Huang
3
0 / 1 / 0
3,285
411
199
577
150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gerfazz11
Cthulhu
10
1 / 0 / 0
5,161
645
4,934
6,226
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
HAMB01_
Ah Puch
8
2 / 2 / 0
4,888
611
2,351
3,007
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Shaolin0516
Bacchus
8
1 / 1 / 4
4,591
574
2,686
2,694
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 4
4,806
601
2,754
4,619
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
notZIRC
Fafnir
8
3 / 0 / 1
5,422
678
2,669
4,431
3,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
8
8
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Franklin21-Z
Tsukuyomi
4
1
0
4
W
Cthulhu
Gerfazz11
Cthulhu
1
0
0
1
W
Ah Puch
HAMB01_
Ah Puch
2
2
0
1
L
Sun Wukong
Martinkf-Z
Sun Wukong
0
1
0
0
L
0
3
2
0.33
L
1
2
0
0.5
L
Yu Huang
NerfGanesha
Yu Huang
0
1
0
0
W
Bacchus
Shaolin0516
Bacchus
1
1
4
3
W
1
2
4
1.5
W
Fafnir
notZIRC
Fafnir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,341
Damage
15,394
25,413
Taken
20,977
9,134
Mitigated
10,336
8,335
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Franklin21-Z
Tsukuyomi
4,814
1,700
0
3,019
5,568
1,664
0
1,219
4,349
0
33,333
W
Cthulhu
Gerfazz11
Cthulhu
4,934
932
0
2,653
6,226
3,050
0
0
6,226
29,988
1,991
W
Ah Puch
HAMB01_
Ah Puch
2,351
0
0
737
3,007
879
0
159
2,808
18,936
611
L
Sun Wukong
Martinkf-Z
Sun Wukong
3,365
957
0
3,327
7,599
3,032
0
4,341
2,686
0
36,922
L
744
79
0
860
6,400
3,083
0
2,546
3,854
12,819
0
L
3,219
836
0
1,129
5,269
1,205
0
3,321
1,948
0
23,776
L
Yu Huang
NerfGanesha
Yu Huang
199
56
0
0
577
150
0
481
96
3,282
0
W
Bacchus
Shaolin0516
Bacchus
2,686
277
0
1,078
2,694
1,249
0
31
2,663
18,667
0
W
2,754
1,181
0
2,074
4,619
1,372
0
177
4,442
0
31,696
W
Fafnir
notZIRC
Fafnir
2,669
628
0
1,897
4,431
3,786
0
536
3,895
11,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,775
Gold Earned
24,868
211
Minions Killed
226
0
Camps Cleared
0
715,976
Distance Traveled
790,099
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,530
691
65
8
0
198,918
0
W
Cthulhu
5,161
645
71
9
0
154,387
0
W
Ah Puch
4,888
611
43
5
0
140,917
2
L
Sun Wukong
5,085
636
75
9
0
161,105
0
L
Ymir
4,465
558
21
3
0
150,850
3
L
Medusa
4,410
551
40
5
0
175,592
0
L
Yu Huang
3,285
411
10
1
0
29,511
0
W
Bacchus
4,591
574
34
4
0
189,174
2
W
Apollo
4,806
601
63
8
0
150,919
0
W
Fafnir
5,422
678
15
2
0
154,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role