Player Matchup

Sun Wukong
Sun Wukong
ExplodingHummus
Sun Wukong
Level 168
God Stats
11W - 6L
1,572 SR
Queue Stats
160W - 130L
1,524 Elo+
Solo
Hou Yi
Hou Yi
InsanePanda71
Hou Yi
Level 159
God Stats
7W - 3L
1,560 SR
Queue Stats
154W - 144L
1,573 Elo+
Party 1
Bacchus
Bacchus
LordJet
Bacchus
Level 189
God Stats
20W - 16L
1,543 SR
Queue Stats
272W - 264L
1,533 Elo+
Solo
Nox
Nox
LustSinTaboo
Nox
Level 218
God Stats
7W - 10L
1,354 SR
Queue Stats
235W - 253L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
RMRxLibraKnight
Sylvanus
Level 166
God Stats
1W - 3L
1,613 SR
Queue Stats
58W - 105L
1,490 Elo+
Party 1
Team Averages
Level 180
1,528 SR
1,533 Elo+

VS

Team Averages
Level 140
1,484 SR
1,607 Elo+
Set
Set
EatingApple8
Set
Level 146
God Stats
2W - 3L
1,550 SR
Queue Stats
206W - 201L
1,604 Elo+
Party 2
Guan Yu
Guan Yu
Game_of_Thorness
Guan Yu
Level 148
God Stats
0W - 2L
1,307 SR
Queue Stats
139W - 150L
1,547 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Moon0713
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,665 Elo+
Party 2
Nox
Nox
TheLightskinKai
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 123L
1,570 Elo+
Party 2
Nut
Nut
UltimateX13
Nut
Level 158
God Stats
0W - 3L
1,561 SR
Queue Stats
63W - 45L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ExplodingHummus
Sun Wukong
15
4 / 2 / 3
9,384
626
11,280
17,137
11,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 3 / 1
8,970
598
8,099
8,866
2,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
LordJet
Bacchus
13
0 / 2 / 8
7,205
480
5,702
12,379
11,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

15
3 / 2 / 3
9,610
641
5,229
5,620
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
14
4 / 2 / 4
8,377
558
9,048
9,684
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
8,866
591
10,041
13,108
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 4 / 1
7,133
476
6,823
15,766
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Moon0713
Kumbhakarna
11
2 / 2 / 5
7,377
492
3,428
13,778
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 3 / 6
7,161
477
1,454
7,181
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 7
7,719
515
5,368
7,469
2,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
15
Kills
11
11
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
1
3
8.5
W
Sun Wukong
ExplodingHummus
Sun Wukong
4
2
3
2.75
L
0
4
1
0.13
W
4
3
1
1.5
W
Bacchus
LordJet
Bacchus
0
2
8
2
W
3
2
3
2.25
L
Kumbhakarna
Moon0713
Kumbhakarna
2
2
5
2.25
W
Sylvanus
4
2
4
3
L
1
3
6
1.33
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
27,114
53,686
Taken
57,302
33,454
Mitigated
30,990
17,883
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,041
4,909
0
4,932
13,108
6,368
0
4,211
8,897
0
75,422
W
Sun Wukong
ExplodingHummus
Sun Wukong
11,280
2,433
0
4,007
17,137
11,313
65
0
16,373
0
71,709
L
6,823
1,205
1,030
6,829
15,766
10,154
0
1,800
13,966
0
44,936
W
8,099
4,229
0
3,270
8,866
2,667
679
1,211
7,613
0
75,767
W
Bacchus
LordJet
Bacchus
5,702
928
0
2,809
12,379
11,500
0
2,395
9,984
31,297
1,296
W
5,229
329
0
863
5,620
2,509
238
967
4,653
72,458
0
L
Kumbhakarna
Moon0713
Kumbhakarna
3,428
978
0
1,984
13,778
9,950
136
5,562
8,216
14,368
0
W
Sylvanus
9,048
2,022
1,857
5,077
9,684
5,465
265
813
8,829
43,652
19,505
L
1,454
0
0
841
7,181
2,471
0
4,258
2,923
37,404
0
L
5,368
2,959
0
1,792
7,469
2,047
240
3,419
4,050
0
49,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,546
Gold Earned
38,256
515
Minions Killed
387
0
Camps Cleared
0
1,448,159
Distance Traveled
1,582,168
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,866
591
117
8
0
353,515
6
W
Sun Wukong
9,384
626
121
8
0
289,985
2
L
Guan Yu
7,133
476
77
5
0
298,046
1
W
Hou Yi
8,970
598
114
8
0
250,914
1
W
Bacchus
7,205
480
42
3
0
294,469
6
W
Nox
9,610
641
142
9
0
299,500
8
L
Kumbhakarna
7,377
492
14
1
0
319,061
0
W
Sylvanus
8,377
558
96
6
0
313,291
0
L
Nox
7,161
477
84
6
0
288,899
4
L
Nut
7,719
515
95
6
0
322,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role