Player Matchup

Ravana
Ravana
Alarakul
Ravana
Level 156
God Stats
2W - 2L
1,429 SR
Queue Stats
133W - 118L
1,490 Elo+
Solo
Hachiman
Hachiman
Bar_Demri
Hachiman
Level 68
God Stats
5W - 9L
1,257 SR
Queue Stats
139W - 130L
1,505 Elo+
Solo
Anubis
Anubis
CASPY19
Anubis
Level 119
God Stats
1W - 1L
1,401 SR
Queue Stats
132W - 116L
1,574 Elo+
Solo
Danzaburou
Danzaburou
N1kNaks
Danzaburou
Level 164
God Stats
20W - 14L
1,599 SR
Queue Stats
699W - 666L
1,517 Elo+
Solo
Fafnir
Fafnir
xFartInhaler
Fafnir
Level 121
God Stats
8W - 2L
1,800 SR
Queue Stats
189W - 172L
1,517 Elo+
Solo
Team Averages
Level 126
1,497 SR
1,521 Elo+

VS

Team Averages
Level 150
1,457 SR
1,567 Elo+
Pele
Pele
 
Pele
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CoconuTree
Thor
Level 214
God Stats
38W - 37L
1,410 SR
Queue Stats
1,142W - 1,141L
1,518 Elo+
Solo
Thoth
Thoth
Feesh
Thoth
Level 199
God Stats
30W - 15L
1,743 SR
Queue Stats
360W - 151L
1,838 Elo+
Solo
Ymir
Ymir
IlILoyeralIl
Ymir
Level 85
God Stats
122W - 114L
1,537 SR
Queue Stats
148W - 150L
1,507 Elo+
Party 1
Skadi
Skadi
Yo_Soy_Poyia_Man
Skadi
Level 115
God Stats
0W - 4L
1,096 SR
Queue Stats
188W - 201L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alarakul
Ravana
14
8 / 1 / 2
7,990
615
7,850
6,935
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Bar_Demri
Hachiman
14
0 / 1 / 4
7,606
585
3,851
5,606
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
CASPY19
Anubis
13
1 / 3 / 3
7,458
574
3,046
8,929
3,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
N1kNaks
Danzaburou
14
3 / 1 / 2
8,594
661
9,938
9,475
5,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
13
2 / 2 / 4
7,745
596
6,662
8,465
8,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 5 / 2
5,930
456
4,576
11,059
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 0
7,513
578
7,137
14,063
7,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Feesh
Thoth
13
2 / 2 / 3
7,287
561
7,733
6,584
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 0 / 2
7,425
571
2,698
7,775
5,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 1
6,837
526
1,917
5,052
1,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
8
8
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
2
0.2
W
Ravana
Alarakul
Ravana
8
1
2
9
W
Hachiman
Bar_Demri
Hachiman
0
1
4
2
W
Anubis
CASPY19
Anubis
1
3
3
0.83
L
2
4
0
0.5
L
Thoth
Feesh
Thoth
2
2
3
1.75
L
4
0
2
5
W
Danzaburou
N1kNaks
Danzaburou
3
1
2
4
L
0
3
1
0.17
W
Fafnir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,347
Damage
24,061
39,410
Taken
44,533
21,566
Mitigated
20,066
13,349
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,576
1,441
0
5,190
11,059
3,346
0
1,645
9,414
0
39,972
W
Ravana
Alarakul
Ravana
7,850
1,848
0
2,050
6,935
2,777
0
787
6,000
0
57,293
W
Hachiman
Bar_Demri
Hachiman
3,851
1,179
0
2,686
5,606
1,681
398
774
4,788
0
60,258
W
Anubis
CASPY19
Anubis
3,046
91
0
3,120
8,929
3,129
0
5,874
2,657
62,096
862
L
7,137
1,456
0
2,656
14,063
7,907
0
0
14,063
1,399
48,064
L
Thoth
Feesh
Thoth
7,733
123
0
1,645
6,584
1,778
0
3,876
2,708
53,797
162
L
2,698
865
0
1,942
7,775
5,356
0
3,336
4,439
20,413
0
W
Danzaburou
N1kNaks
Danzaburou
9,938
4,268
0
2,843
9,475
5,798
130
623
8,852
0
65,465
L
1,917
600
0
544
5,052
1,679
0
817
4,235
0
54,156
W
Fafnir
6,662
1,869
0
2,650
8,465
8,181
0
2,208
6,123
20,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,393
Gold Earned
34,992
455
Minions Killed
413
0
Camps Cleared
0
1,276,377
Distance Traveled
1,279,118
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,930
456
66
5
0
273,332
0
W
Ravana
7,990
615
86
7
0
317,516
2
W
Hachiman
7,606
585
101
8
0
213,365
0
W
Anubis
7,458
574
130
10
0
239,142
0
L
Thor
7,513
578
93
7
0
228,395
2
L
Thoth
7,287
561
131
10
0
256,930
2
L
Ymir
7,425
571
26
2
0
285,512
0
W
Danzaburou
8,594
661
109
8
0
241,700
2
L
Skadi
6,837
526
97
7
0
234,949
2
W
Fafnir
7,745
596
29
2
0
264,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role