Player Matchup

Neith
Neith
Natureboiwoo
Neith
Level 124
God Stats
1W - 1L
1,736 SR
Queue Stats
95W - 88L
1,530 Elo+
Party 2
Horus
Horus
Vendetta126403
Horus
Level 121
God Stats
0W - 2L
1,188 SR
Queue Stats
112W - 85L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
VoiceEnable0
Zhong Kui
Level 33
God Stats
5W - 4L
1,299 SR
Queue Stats
59W - 80L
1,546 Elo+
Solo
Mercury
Mercury
gatoromanito
Mercury
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
330W - 292L
1,517 Elo+
Solo
Janus
Janus
itsjxseph
Janus
Level 83
God Stats
6W - 10L
1,319 SR
Queue Stats
86W - 72L
1,553 Elo+
Party 2
Team Averages
Level 101
1,408 SR
1,552 Elo+

VS

Team Averages
Level 83
1,505 SR
1,572 Elo+
Hachiman
Hachiman
BigBopsYmir
Hachiman
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,588 Elo+
Party 1
Discordia
Discordia
Cambarrr
Discordia
Level 98
God Stats
1W - 1L
1,474 SR
Queue Stats
69W - 48L
1,604 Elo+
Solo
Ullr
Ullr
Inkstick
Ullr
Level 143
God Stats
3W - 3L
1,542 SR
Queue Stats
163W - 150L
1,590 Elo+
Party 1
Nike
Nike
ToxicWarior233
Nike
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 19L
1,497 Elo+
Solo
Bastet
Bastet
peteyru
Bastet
Level 112
God Stats
9W - 10L
1,507 SR
Queue Stats
334W - 315L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,791
579
2,721
4,492
1,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 2 / 1
4,760
476
1,871
5,899
3,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
VoiceEnable0
Zhong Kui
6
0 / 5 / 0
4,168
417
1,790
4,552
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
gatoromanito
Mercury
8
0 / 3 / 1
4,639
464
441
6,501
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
itsjxseph
Janus
10
2 / 4 / 0
5,389
539
3,277
5,619
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBopsYmir
Hachiman
12
6 / 0 / 4
7,106
711
6,644
2,176
682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Cambarrr
Discordia
11
3 / 1 / 2
6,203
620
1,382
3,436
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
2 / 1 / 8
6,659
666
4,651
6,488
2,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 1 / 1
5,775
578
1,826
4,753
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
peteyru
Bastet
12
4 / 0 / 3
6,427
643
3,327
5,173
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
15
15
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigBopsYmir
Hachiman
6
0
4
8
W
Discordia
Cambarrr
Discordia
3
1
2
4
W
Ullr
2
1
8
6
L
1
1
0
1
W
0
1
1
0.5
L
0
2
1
0.25
L
Zhong Kui
VoiceEnable0
Zhong Kui
0
5
0
0
L
Mercury
gatoromanito
Mercury
0
3
1
0.17
L
Janus
itsjxseph
Janus
2
4
0
0.5
W
Bastet
peteyru
Bastet
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,100
Damage
17,830
27,063
Taken
22,026
11,013
Mitigated
7,647
6,291
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigBopsYmir
Hachiman
6,644
3,774
0
1,300
2,176
682
1,566
324
1,852
0
46,574
W
Discordia
Cambarrr
Discordia
1,382
42
0
490
3,436
888
0
935
2,339
43,090
0
W
Ullr
4,651
1,787
0
2,136
6,488
2,402
225
2,480
3,892
0
25,027
L
2,721
543
0
1,976
4,492
1,242
0
0
4,256
0
34,717
W
1,826
47
0
1,109
4,753
2,221
0
0
4,753
0
33,763
L
1,871
1,276
200
2,182
5,899
3,640
15
231
5,668
0
9,095
L
Zhong Kui
VoiceEnable0
Zhong Kui
1,790
348
0
451
4,552
2,387
0
0
4,552
14,280
4,162
L
Mercury
gatoromanito
Mercury
441
122
0
564
6,501
2,171
0
614
5,887
0
26,494
L
Janus
itsjxseph
Janus
3,277
0
0
918
5,619
1,573
0
537
5,082
32,565
0
W
Bastet
peteyru
Bastet
3,327
518
0
3,803
5,173
1,454
0
845
4,208
0
40,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,747
Gold Earned
32,170
234
Minions Killed
345
0
Camps Cleared
0
877,931
Distance Traveled
1,043,453
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,106
711
86
9
0
195,773
2
W
Discordia
6,203
620
76
8
0
207,259
0
W
Ullr
6,659
666
39
4
0
202,112
0
L
Neith
5,791
579
66
7
0
161,591
1
W
Nike
5,775
578
66
7
0
193,458
2
L
Horus
4,760
476
15
2
0
185,730
1
L
Zhong Kui
4,168
417
33
3
0
130,090
0
L
Mercury
4,639
464
49
5
0
199,833
0
L
Janus
5,389
539
71
7
0
200,687
0
W
Bastet
6,427
643
78
8
0
244,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role