Player Matchup

Anubis
Anubis
Alexisfelix06
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,616 Elo+
Party 1
Janus
Janus
AlwaysZR
Janus
Level 129
God Stats
2W - 4L
1,317 SR
Queue Stats
47W - 56L
1,441 Elo+
Party 2
Thanatos
Thanatos
AwaKeDeeR99
Thanatos
Level 135
God Stats
2W - 6L
1,139 SR
Queue Stats
217W - 200L
1,586 Elo+
Party 1
Medusa
Medusa
quirky-cow77
Medusa
Level 34
God Stats
2W - 8L
1,387 SR
Queue Stats
23W - 28L
1,377 Elo+
Party 2
Atlas
Atlas
temp-01835245095
Atlas
Level 34
God Stats
7W - 7L
1,500 SR
Queue Stats
74W - 102L
1,460 Elo+
Solo
Team Averages
Level 69
1,369 SR
1,496 Elo+

VS

Team Averages
Level 101
1,575 SR
1,472 Elo+
Chaac
Chaac
ChopperCase
Chaac
Level 106
God Stats
20W - 19L
1,538 SR
Queue Stats
139W - 118L
1,514 Elo+
Party 4
Hel
Hel
Gifted Z3ro
Hel
Level 155
God Stats
29W - 24L
1,598 SR
Queue Stats
417W - 449L
1,465 Elo+
Party 3
Ullr
Ullr
Super Abridged
Ullr
Level 107
God Stats
52W - 81L
1,445 SR
Queue Stats
393W - 421L
1,449 Elo+
Party 3
Kali
Kali
ThisIsTaruu
Kali
Level 29
God Stats
8W - 4L
1,752 SR
Queue Stats
80W - 72L
1,511 Elo+
Party 4
Cerberus
Cerberus
callbugs
Cerberus
Level 106
God Stats
13W - 14L
1,541 SR
Queue Stats
348W - 372L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,589
659
8,951
7,017
2,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
AlwaysZR
Janus
10
0 / 1 / 1
5,388
539
2,860
4,310
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
AwaKeDeeR99
Thanatos
11
3 / 2 / 0
5,606
561
3,684
8,564
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
8
1 / 5 / 0
4,626
463
2,576
6,432
1,576
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 1
4,590
459
2,719
6,953
2,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
5,806
581
3,800
12,500
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 1 / 0
6,345
635
4,827
5,186
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 0 / 6
6,301
630
5,260
4,943
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,306
531
3,045
6,669
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
callbugs
Cerberus
11
5 / 1 / 5
6,807
681
5,706
7,188
4,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
13
14
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Janus
AlwaysZR
Janus
0
1
1
0.5
L
Thanatos
AwaKeDeeR99
Thanatos
3
2
0
1.5
W
2
5
1
0.5
W
2
1
0
2
W
3
0
6
6
W
1
0
0
1
W
Cerberus
callbugs
Cerberus
5
1
5
7.5
L
Medusa
1
5
0
0.2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,790
Damage
22,638
33,276
Taken
36,486
11,264
Mitigated
14,808
11,334
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,951
764
0
3,670
7,017
2,930
0
0
7,017
42,297
834
L
Janus
AlwaysZR
Janus
2,860
126
0
1,017
4,310
934
0
2,394
1,690
34,244
0
L
Thanatos
AwaKeDeeR99
Thanatos
3,684
886
0
5,385
8,564
2,846
0
2,341
6,111
0
36,166
W
3,800
1,128
0
4,060
12,500
5,472
0
7,442
5,058
0
31,655
W
4,827
140
528
3,167
5,186
1,341
0
1,858
3,118
43,235
0
W
5,260
2,048
0
1,133
4,943
1,600
554
1,203
3,740
0
39,867
W
3,045
1,095
0
3,763
6,669
2,003
0
1,990
4,579
0
28,843
W
Cerberus
callbugs
Cerberus
5,706
834
0
2,641
7,188
4,392
0
1,516
5,672
24,837
2,566
L
Medusa
2,576
615
0
542
6,432
1,576
0
2,644
3,780
0
22,846
L
2,719
1,177
0
720
6,953
2,978
0
2,554
4,399
11,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
30,565
278
Minions Killed
341
0
Camps Cleared
0
937,189
Distance Traveled
1,029,843
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,589
659
68
7
0
174,818
1
L
Janus
5,388
539
87
9
0
204,275
2
L
Thanatos
5,606
561
63
6
0
235,082
0
W
Chaac
5,806
581
61
6
0
172,576
0
W
Hel
6,345
635
98
10
0
215,958
0
W
Ullr
6,301
630
65
7
0
204,391
0
W
Kali
5,306
531
56
6
0
233,663
0
W
Cerberus
6,807
681
61
6
0
203,255
0
L
Medusa
4,626
463
47
5
0
160,513
1
L
Atlas
4,590
459
13
1
0
162,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role