Player Matchup

Artemis
Artemis
TheDullard
Artemis
Level 155
God Stats
5W - 3L
1,693 SR
Queue Stats
199W - 204L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
WafflepantsHD
Kumbhakarna
Level 181
God Stats
4W - 5L
1,428 SR
Queue Stats
335W - 340L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
Zulxx
Erlang Shen
Level 212
God Stats
2W - 1L
1,418 SR
Queue Stats
46W - 45L
1,580 Elo+
Solo
Kali
Kali
arct1c22
Kali
Level 105
God Stats
21W - 15L
1,630 SR
Queue Stats
256W - 234L
1,553 Elo+
Party 2
Ra
Ra
snailtale
Ra
Level 124
God Stats
16W - 11L
1,570 SR
Queue Stats
485W - 465L
1,587 Elo+
Party 2
Team Averages
Level 155
1,548 SR
1,558 Elo+

VS

Team Averages
Level 140
1,459 SR
1,619 Elo+
Ah Puch
Ah Puch
GalaxyGod6356
Ah Puch
Level 146
God Stats
0W - 2L
1,223 SR
Queue Stats
88W - 71L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
InfinityGold11
Kukulkan
Level 150
God Stats
4W - 4L
1,652 SR
Queue Stats
130W - 69L
1,724 Elo+
Solo
Mulan
Mulan
TeamGalacticSpy
Mulan
Level 119
God Stats
7W - 11L
1,434 SR
Queue Stats
320W - 314L
1,561 Elo+
Solo
Xbalanque
Xbalanque
darkmoom8211
Xbalanque
Level 145
God Stats
11W - 11L
1,600 SR
Queue Stats
186W - 151L
1,599 Elo+
Party 1
Tyr
Tyr
samz122
Tyr
Level 142
God Stats
1W - 3L
1,386 SR
Queue Stats
226W - 176L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TheDullard
Artemis
11
4 / 3 / 3
6,511
651
5,606
7,583
2,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
WafflepantsHD
Kumbhakarna
10
3 / 0 / 4
6,556
656
4,000
10,102
6,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Erlang Shen
Zulxx
Erlang Shen
13
6 / 0 / 0
7,247
725
7,439
10,938
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kali
10
1 / 2 / 2
5,457
546
3,020
8,149
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 2 / 1
6,578
658
2,981
5,389
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
2 / 4 / 1
5,287
529
4,419
7,191
2,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
12
3 / 4 / 1
6,499
650
6,306
6,337
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 6 / 0
5,442
544
5,106
10,589
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
darkmoom8211
Xbalanque
10
1 / 3 / 1
5,433
543
4,218
7,589
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
9
1 / 1 / 3
5,300
530
2,522
4,130
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
18
Kills
7
7
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
4
1
0.63
L
Kukulkan
3
4
1
0.88
L
0
6
0
0
W
Artemis
TheDullard
Artemis
4
3
3
1.83
W
Kumbhakarna
WafflepantsHD
Kumbhakarna
3
0
4
5
W
Erlang Shen
Zulxx
Erlang Shen
6
0
0
6
W
Kali
1
2
2
1
L
Xbalanque
darkmoom8211
Xbalanque
1
3
1
0.5
L
Tyr
1
1
3
2.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,046
Damage
22,571
42,161
Taken
35,836
21,618
Mitigated
12,175
16,437
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
4,419
328
0
3,325
7,191
2,974
0
1,485
5,706
21,014
0
L
Kukulkan
6,306
587
0
593
6,337
1,649
0
3,078
2,862
47,755
1,135
L
5,106
1,644
0
1,817
10,589
4,258
0
0
9,982
0
34,384
W
Artemis
TheDullard
Artemis
5,606
3,056
0
2,770
7,583
2,429
0
2,467
5,116
0
41,269
W
Kumbhakarna
WafflepantsHD
Kumbhakarna
4,000
586
0
1,696
10,102
6,894
0
3,581
6,521
19,394
0
W
Erlang Shen
Zulxx
Erlang Shen
7,439
4,626
0
7,046
10,938
7,962
0
0
10,938
0
54,488
W
Kali
3,020
1,461
0
3,648
8,149
2,544
0
1,536
6,613
0
38,738
L
Xbalanque
darkmoom8211
Xbalanque
4,218
1,869
0
1,918
7,589
2,112
0
1,147
6,442
0
36,722
L
Tyr
2,522
443
0
2,733
4,130
1,182
0
728
3,256
0
24,778
W
2,981
87
205
1,072
5,389
1,789
0
2,855
2,534
41,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
27,961
354
Minions Killed
309
0
Camps Cleared
0
1,176,611
Distance Traveled
969,268
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,287
529
31
3
0
218,824
0
L
Kukulkan
6,499
650
90
9
0
201,062
0
L
Mulan
5,442
544
58
6
0
181,951
4
W
Artemis
6,511
651
88
9
0
196,673
3
W
Kumbhakarna
6,556
656
23
2
0
226,329
0
W
Erlang Shen
7,247
725
100
10
0
248,305
1
W
Kali
5,457
546
60
6
0
267,536
0
L
Xbalanque
5,433
543
70
7
0
182,853
0
L
Tyr
5,300
530
60
6
0
184,578
1
W
Ra
6,578
658
83
8
0
237,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role