Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BiscuitsTM
Mulan
Level 99
God Stats
3W - 0L
1,816 SR
Queue Stats
54W - 45L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
LordMattySama
Aphrodite
Level 145
God Stats
2W - 0L
1,703 SR
Queue Stats
48W - 37L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
Pennybags78
Ah Puch
Level 170
God Stats
10W - 6L
1,619 SR
Queue Stats
594W - 610L
1,536 Elo+
Solo
Geb
Geb
omny99
Geb
Level 170
God Stats
8W - 8L
1,547 SR
Queue Stats
600W - 607L
1,469 Elo+
Solo
Team Averages
Level 148
1,637 SR
1,528 Elo+

VS

Team Averages
Level 167
1,515 SR
1,535 Elo+
Da Ji
Da Ji
 
Da Ji
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HARD2KILLJ
Heimdallr
Level 166
God Stats
3W - 2L
1,598 SR
Queue Stats
318W - 330L
1,553 Elo+
Solo
Awilix
Awilix
SirZombra
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,486 Elo+
Solo
Aphrodite
Aphrodite
SmashDatAshh
Aphrodite
Level 187
God Stats
4W - 3L
1,644 SR
Queue Stats
258W - 254L
1,578 Elo+
Solo
Ishtar
Ishtar
itzMcLovin
Ishtar
Level 137
God Stats
1W - 3L
1,333 SR
Queue Stats
158W - 158L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 5 / 18
10,615
885
14,073
12,661
5,235
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
16
9 / 5 / 13
11,190
933
11,382
16,833
13,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
LordMattySama
Aphrodite
17
3 / 3 / 19
10,135
845
8,647
12,107
6,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Pennybags78
Ah Puch
18
8 / 2 / 18
11,272
939
18,138
13,427
5,554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
omny99
Geb
18
6 / 3 / 22
11,528
961
13,247
16,022
21,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 5 / 8
9,616
801
14,838
15,619
8,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heimdallr
HARD2KILLJ
Heimdallr
13
0 / 6 / 13
8,273
689
9,631
11,893
4,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
SirZombra
Awilix
14
4 / 9 / 8
9,235
770
8,349
14,019
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Aphrodite
SmashDatAshh
Aphrodite
17
7 / 4 / 8
10,323
860
13,928
15,836
8,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
itzMcLovin
Ishtar
14
1 / 7 / 9
8,691
724
10,752
12,641
4,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
64
31
Kills
18
18
Deaths
31
90
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
5
18
2.8
L
Da Ji
 
Da Ji
6
5
8
2
W
Mulan
9
5
13
3.1
L
Heimdallr
HARD2KILLJ
Heimdallr
0
6
13
1.08
W
Aphrodite
LordMattySama
Aphrodite
3
3
19
4.17
W
Ah Puch
Pennybags78
Ah Puch
8
2
18
8.5
L
Awilix
SirZombra
Awilix
4
9
8
0.89
L
Aphrodite
SmashDatAshh
Aphrodite
7
4
8
2.75
L
Ishtar
itzMcLovin
Ishtar
1
7
9
0.79
W
Geb
omny99
Geb
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,487
Damage
57,498
71,050
Taken
70,008
52,801
Mitigated
30,957
30,361
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,073
6,271
374
3,140
12,661
5,235
3,093
2,572
10,089
0
33,603
L
Da Ji
 
Da Ji
14,838
2,606
757
718
15,619
8,946
0
7,330
8,289
0
20,862
W
Mulan
11,382
611
706
3,016
16,833
13,727
1,286
1,756
15,077
386
18,905
L
Heimdallr
HARD2KILLJ
Heimdallr
9,631
2,928
122
811
11,893
4,085
90
8,347
3,546
0
21,905
W
Aphrodite
LordMattySama
Aphrodite
8,647
1,289
9,811
7,250
12,107
6,572
1,234
2,036
10,071
25,309
0
W
Ah Puch
Pennybags78
Ah Puch
18,138
1,017
0
3,082
13,427
5,554
1,674
2,657
10,770
36,116
868
L
Awilix
SirZombra
Awilix
8,349
1,865
143
356
14,019
4,806
0
8,988
5,031
0
14,141
L
Aphrodite
SmashDatAshh
Aphrodite
13,928
773
9,079
8,556
15,836
8,563
0
7,746
8,090
28,703
0
L
Ishtar
itzMcLovin
Ishtar
10,752
6,598
333
1,828
12,641
4,557
0
6,487
6,154
0
22,788
W
Geb
omny99
Geb
13,247
558
495
2,487
16,022
21,713
799
4,907
11,115
19,365
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,740
Gold Earned
46,138
147
Minions Killed
130
0
Camps Cleared
0
1,301,092
Distance Traveled
1,035,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,615
885
28
2
0
204,758
0
L
Da Ji
9,616
801
13
1
0
230,156
0
W
Mulan
11,190
933
22
2
0
287,192
0
L
Heimdallr
8,273
689
25
2
0
200,122
0
W
Aphrodite
10,135
845
50
4
0
238,213
0
W
Ah Puch
11,272
939
35
3
0
251,197
0
L
Awilix
9,235
770
18
2
0
189,592
0
L
Aphrodite
10,323
860
43
4
0
220,571
0
L
Ishtar
8,691
724
31
3
0
195,242
0
W
Geb
11,528
961
12
1
0
319,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role