Player Matchup

Anubis
Anubis
BenjamminX
Anubis
Level 129
God Stats
6W - 3L
1,581 SR
Queue Stats
206W - 192L
1,536 Elo+
Party 3
Baron Samedi
Baron Samedi
Dizzy_2529
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 52L
1,473 Elo+
Solo
Hades
Hades
GodOfAllGods555
Hades
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 100L
1,557 Elo+
Party 2
Tyr
Tyr
KCKReaper
Tyr
Level 66
God Stats
2W - 2L
1,316 SR
Queue Stats
325W - 286L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
Stars23
Sun Wukong
Level 82
God Stats
4W - 4L
1,503 SR
Queue Stats
160W - 170L
1,505 Elo+
Party 3
Team Averages
Level 71
1,480 SR
1,519 Elo+

VS

Team Averages
Level 87
1,434 SR
1,477 Elo+
Artio
Artio
BlueFoxRed
Artio
Level 120
God Stats
1W - 2L
1,549 SR
Queue Stats
58W - 48L
1,591 Elo+
Party 1
Fenrir
Fenrir
Carnesthesia
Fenrir
Level 89
God Stats
5W - 3L
1,669 SR
Queue Stats
142W - 193L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
ElCoRdObEzZ
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 79L
1,449 Elo+
Solo
Hun Batz
Hun Batz
TervalentYeti13
Hun Batz
Level 48
God Stats
0W - 3L
1,151 SR
Queue Stats
13W - 19L
1,428 Elo+
Party 1
The Morrigan
The Morrigan
bwpaco
The Morrigan
Level 129
God Stats
0W - 3L
1,301 SR
Queue Stats
143W - 143L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BenjamminX
Anubis
20
16 / 2 / 16
12,618
971
27,129
15,607
8,935
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Dizzy_2529
Baron Samedi
17
4 / 2 / 20
10,096
777
11,530
7,471
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
6 / 2 / 26
10,846
834
15,755
11,079
6,564
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 7 / 24
9,972
767
8,822
18,807
22,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Stars23
Sun Wukong
18
7 / 4 / 26
11,102
854
12,815
13,363
9,389
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
1 / 7 / 9
8,935
687
12,862
24,762
22,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
16
5 / 6 / 5
9,124
702
8,369
16,303
17,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ElCoRdObEzZ
Sun Wukong
15
5 / 8 / 9
9,491
730
12,205
21,612
21,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
14
2 / 9 / 7
8,397
646
10,986
13,707
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
bwpaco
The Morrigan
17
3 / 5 / 10
9,634
741
11,302
7,985
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
56
35
Kills
16
17
Deaths
35
112
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
BenjamminX
Anubis
16
2
16
12
L
Artio
1
7
9
0.79
L
Fenrir
5
6
5
1.25
W
Baron Samedi
Dizzy_2529
Baron Samedi
4
2
20
7
L
Sun Wukong
ElCoRdObEzZ
Sun Wukong
5
8
9
1.19
W
6
2
26
9.5
W
2
7
24
2
W
Sun Wukong
Stars23
Sun Wukong
7
4
26
5
L
Hun Batz
2
9
7
0.61
L
The Morrigan
bwpaco
The Morrigan
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,051
Damage
55,724
66,327
Taken
84,369
51,212
Mitigated
68,383
29,740
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BenjamminX
Anubis
27,129
1,023
697
9,674
15,607
8,935
401
5,888
9,719
52,535
0
L
Artio
12,862
565
3,855
6,021
24,762
22,041
42
17,061
7,701
21,634
0
L
Fenrir
8,369
1,362
632
3,039
16,303
17,127
0
11,006
5,297
0
11,227
W
Baron Samedi
Dizzy_2529
Baron Samedi
11,530
1,413
3,900
1,777
7,471
3,806
817
3,694
3,777
33,478
0
L
Sun Wukong
ElCoRdObEzZ
Sun Wukong
12,205
961
722
1,639
21,612
21,606
0
14,294
7,318
658
21,097
W
15,755
1,380
2,358
4,969
11,079
6,564
616
4,780
6,299
25,057
532
W
8,822
1,326
522
1,718
18,807
22,518
70
5,617
13,190
0
17,769
W
Sun Wukong
Stars23
Sun Wukong
12,815
1,485
169
3,956
13,363
9,389
1,087
4,313
9,050
0
27,478
L
Hun Batz
10,986
448
0
250
13,707
4,909
0
7,962
5,745
0
19,729
L
The Morrigan
bwpaco
The Morrigan
11,302
1,612
996
1,623
7,985
2,700
231
3,674
4,089
31,489
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,634
Gold Earned
45,581
148
Minions Killed
98
0
Camps Cleared
0
1,197,284
Distance Traveled
1,110,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,618
971
43
3
0
226,816
0
L
Artio
8,935
687
5
0
0
247,833
0
L
Fenrir
9,124
702
8
1
0
233,422
0
W
Baron Samedi
10,096
777
29
2
0
240,113
0
L
Sun Wukong
9,491
730
15
1
0
216,184
0
W
Hades
10,846
834
28
2
0
239,131
0
W
Tyr
9,972
767
17
1
0
222,119
0
W
Sun Wukong
11,102
854
31
2
0
269,105
0
L
Hun Batz
8,397
646
18
1
0
219,473
0
L
The Morrigan
9,634
741
52
4
0
193,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role