Player Matchup

Nu Wa
Nu Wa
DarkPhoton64
Nu Wa
Level 159
God Stats
0W - 3L
1,146 SR
Queue Stats
113W - 103L
1,548 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Eaton Bussy
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,474 Elo+
Party 2
Susano
Susano
Hardly Mad
Susano
Level 139
God Stats
1W - 1L
1,957 SR
Queue Stats
40W - 33L
1,546 Elo+
Solo
King Arthur
King Arthur
legomaster210
King Arthur
Level 129
God Stats
1W - 1L
1,862 SR
Queue Stats
95W - 78L
1,545 Elo+
Party 2
Aphrodite
Aphrodite
milkXgore
Aphrodite
Level 129
God Stats
0W - 2L
1,322 SR
Queue Stats
94W - 84L
1,524 Elo+
Party 2
Team Averages
Level 133
1,557 SR
1,527 Elo+

VS

Team Averages
Level 123
1,616 SR
1,523 Elo+
Nike
Nike
Aeoly
Nike
Level 124
God Stats
3W - 0L
1,587 SR
Queue Stats
84W - 70L
1,546 Elo+
Solo
Chronos
Chronos
CrimsonLadyNox
Chronos
Level 154
God Stats
7W - 3L
1,746 SR
Queue Stats
417W - 373L
1,491 Elo+
Party 1
Bellona
Bellona
Kingsof21
Bellona
Level 126
God Stats
2W - 0L
1,749 SR
Queue Stats
287W - 253L
1,466 Elo+
Party 1
Rama
Rama
MASTERREM17
Rama
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,528 Elo+
Party 3
Aphrodite
Aphrodite
Pyropyge
Aphrodite
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
9,545
734
16,939
8,313
3,877
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Eaton Bussy
Ah Muzen Cab
15
0 / 5 / 7
8,134
626
12,979
11,801
5,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Susano
Hardly Mad
Susano
15
2 / 4 / 5
8,690
668
13,592
11,456
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
legomaster210
King Arthur
15
3 / 5 / 5
9,036
695
10,254
15,612
17,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
milkXgore
Aphrodite
15
1 / 3 / 5
8,452
650
8,574
10,412
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aeoly
Nike
17
5 / 4 / 11
10,762
828
19,637
27,556
20,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 4 / 10
8,986
691
6,485
9,686
3,284
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
Kingsof21
Bellona
18
6 / 2 / 13
11,050
850
14,105
18,724
24,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 1 / 6
10,839
834
7,824
9,592
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
Pyropyge
Aphrodite
16
1 / 1 / 11
9,770
752
5,657
14,339
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
11
Kills
19
19
Deaths
12
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nike
Aeoly
Nike
5
4
11
2.63
W
0
4
10
1.25
L
5
2
3
3.25
L
Ah Muzen Cab
Eaton Bussy
Ah Muzen Cab
0
5
7
0.7
L
Susano
Hardly Mad
Susano
2
4
5
1.13
W
Bellona
Kingsof21
Bellona
6
2
13
6.25
W
7
1
6
10
W
Aphrodite
Pyropyge
Aphrodite
1
1
11
6.5
L
King Arthur
legomaster210
King Arthur
3
5
5
1.1
L
Aphrodite
milkXgore
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,338
Damage
53,708
57,594
Taken
79,897
38,875
Mitigated
59,219
18,223
Healing
40,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Aeoly
Nike
19,637
749
2,461
7,164
27,556
20,928
274
10,386
17,170
4,237
32,403
W
6,485
2,324
0
1,613
9,686
3,284
4,199
3,018
6,668
21,788
2,818
L
16,939
5,126
189
208
8,313
3,877
0
2,379
5,934
30,358
0
L
Ah Muzen Cab
Eaton Bussy
Ah Muzen Cab
12,979
3,457
417
524
11,801
5,638
0
1,786
10,015
0
30,254
L
Susano
Hardly Mad
Susano
13,592
1,424
1,182
843
11,456
5,404
0
4,518
6,938
0
23,588
W
Bellona
Kingsof21
Bellona
14,105
1,080
941
3,382
18,724
24,170
844
5,783
12,941
4,555
27,881
W
7,824
5,203
3,325
3,136
9,592
3,438
1,230
4,278
5,314
0
36,314
W
Aphrodite
Pyropyge
Aphrodite
5,657
827
8,824
9,655
14,339
7,399
915
3,389
10,950
19,760
1,309
L
King Arthur
legomaster210
King Arthur
10,254
548
1,130
853
15,612
17,067
0
4,922
10,690
2,290
13,787
L
Aphrodite
milkXgore
Aphrodite
8,574
141
7,887
4,990
10,412
6,889
0
3,087
7,325
18,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
51,407
117
Minions Killed
220
0
Camps Cleared
0
1,155,730
Distance Traveled
1,187,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,762
828
34
3
0
261,621
0
W
Chronos
8,986
691
37
3
0
221,614
0
L
Nu Wa
9,545
734
28
2
0
214,862
0
L
Ah Muzen Cab
8,134
626
32
2
0
227,896
0
L
Susano
8,690
668
22
2
0
252,472
0
W
Bellona
11,050
850
37
3
0
245,564
0
W
Rama
10,839
834
70
5
0
249,717
0
W
Aphrodite
9,770
752
42
3
0
208,925
0
L
King Arthur
9,036
695
10
1
0
239,542
0
L
Aphrodite
8,452
650
25
2
0
220,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role