Player Matchup

Serqet
Serqet
 
Serqet
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
AndresTodoNice
Bake Kujira
Level 127
God Stats
8W - 0L
2,031 SR
Queue Stats
127W - 118L
1,529 Elo+
Solo
Khepri
Khepri
alonsopredator_3
Khepri
Level 127
God Stats
3W - 0L
1,807 SR
Queue Stats
35W - 27L
1,529 Elo+
Party 1
Anubis
Anubis
ninoalex858
Anubis
Level 48
God Stats
1W - 6L
1,120 SR
Queue Stats
252W - 267L
1,406 Elo+
Solo
Medusa
Medusa
serchinidlp
Medusa
Level 43
God Stats
2W - 1L
1,521 SR
Queue Stats
22W - 14L
1,588 Elo+
Party 1
Team Averages
Level 80
1,596 SR
1,511 Elo+

VS

Team Averages
Level 127
1,520 SR
1,547 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Deadpaul92
Anhur
Level 128
God Stats
21W - 23L
1,510 SR
Queue Stats
400W - 362L
1,498 Elo+
Party 2
Anubis
Anubis
Kijatszikezzel
Anubis
Level 88
God Stats
3W - 5L
1,354 SR
Queue Stats
168W - 176L
1,466 Elo+
Party 2
Scylla
Scylla
Serginho24
Scylla
Level 97
God Stats
2W - 1L
1,736 SR
Queue Stats
96W - 80L
1,522 Elo+
Solo
Loki
Loki
Thinkaboutit825
Loki
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 1 / 0
3,633
727
1,185
2,578
720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
AndresTodoNice
Bake Kujira
7
0 / 0 / 0
3,749
750
1,352
2,908
1,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
2 / 0 / 1
3,897
779
821
2,784
853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
6
0 / 2 / 0
3,251
650
1,540
2,967
1,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
6
1 / 0 / 3
3,683
737
3,188
2,586
503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
1
0 / 0 / 0
957
191
0
0
0
Anhur
6
1 / 1 / 0
3,430
686
2,014
3,113
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 0
2,914
583
2,500
3,505
1,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
Serginho24
Scylla
8
2 / 0 / 0
4,016
803
2,004
2,630
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 0
3,875
775
1,515
3,796
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
3
3
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
0
1
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Bake Kujira
AndresTodoNice
Bake Kujira
0
0
0
0
L
Anhur
1
1
0
1
L
0
3
0
0
L
Scylla
Serginho24
Scylla
2
0
0
2
L
0
0
0
0
W
2
0
1
2.5
W
Anubis
0
2
0
0
W
Medusa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,086
Damage
8,033
13,823
Taken
13,044
4,985
Mitigated
3,113
4,448
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,185
0
0
177
2,578
720
0
202
2,328
0
13,788
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Bake Kujira
AndresTodoNice
Bake Kujira
1,352
756
0
1,308
2,908
1,689
0
0
2,908
20,550
0
L
Anhur
2,014
1,006
0
1,093
3,113
579
0
313
2,644
0
13,219
L
2,500
305
0
953
3,505
1,181
0
508
2,997
11,907
0
L
Scylla
Serginho24
Scylla
2,004
311
0
609
2,630
369
0
1,540
1,090
20,375
0
L
1,515
778
0
2,060
3,796
984
0
1,352
2,444
0
24,187
W
821
204
0
1,368
2,784
853
0
1,221
1,563
7,417
0
W
Anubis
1,540
140
0
1,026
2,967
1,220
0
1,608
1,213
15,966
0
W
Medusa
3,188
1,099
0
569
2,586
503
0
1,279
1,307
0
17,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,213
Gold Earned
15,192
137
Minions Killed
131
0
Camps Cleared
0
540,108
Distance Traveled
425,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,633
727
35
7
0
129,682
0
L
Ix Chel
957
191
0
0
0
0
0
W
Bake Kujira
3,749
750
37
7
0
96,086
0
L
Anhur
3,430
686
26
5
0
99,125
0
L
Anubis
2,914
583
12
2
0
91,903
0
L
Scylla
4,016
803
36
7
0
114,406
0
L
Loki
3,875
775
57
11
0
120,107
0
W
Khepri
3,897
779
7
1
0
125,096
0
W
Anubis
3,251
650
25
5
0
85,213
0
W
Medusa
3,683
737
33
7
0
104,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role