Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DGBDeadly
Mulan
Level 112
God Stats
11W - 13L
1,534 SR
Queue Stats
246W - 214L
1,542 Elo+
Solo
Bakasura
Bakasura
SirDollar
Bakasura
Level 129
God Stats
11W - 5L
1,659 SR
Queue Stats
166W - 154L
1,592 Elo+
Party 3
Ymir
Ymir
TorqNCandy
Ymir
Level 49
God Stats
11W - 8L
1,550 SR
Queue Stats
145W - 132L
1,579 Elo+
Party 3
Artemis
Artemis
kaeoo
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,578 Elo+
Party 2
Team Averages
Level 89
1,549 SR
1,558 Elo+

VS

Team Averages
Level 44
1,557 SR
1,504 Elo+
King Arthur
King Arthur
LGBTrump
King Arthur
Level 88
God Stats
39W - 33L
1,646 SR
Queue Stats
407W - 373L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
MySoloIsBald
Danzaburou
Level 18
God Stats
2W - 2L
1,498 SR
Queue Stats
12W - 17L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
VoiceEnable0
Zhong Kui
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 41L
1,574 Elo+
Solo
Medusa
Medusa
helloworldthisis
Medusa
Level 47
God Stats
36W - 32L
1,589 SR
Queue Stats
123W - 107L
1,558 Elo+
Solo
Anubis
Anubis
smiteriot147
Anubis
Level 34
God Stats
15W - 10L
1,552 SR
Queue Stats
23W - 21L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
1 / 0 / 2
3,655
731
1,425
1,488
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
DGBDeadly
Mulan
5
1 / 4 / 0
3,344
669
2,779
5,403
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bakasura
SirDollar
Bakasura
6
3 / 0 / 2
3,681
736
1,452
3,458
1,157
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 1 / 1
3,129
626
1,270
3,575
1,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
kaeoo
Artemis
5
2 / 1 / 2
3,213
643
3,525
3,739
903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LGBTrump
King Arthur
7
4 / 1 / 0
4,119
824
3,342
4,283
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MySoloIsBald
Danzaburou
5
0 / 0 / 1
2,979
596
1,275
2,393
654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
VoiceEnable0
Zhong Kui
4
1 / 2 / 1
3,307
661
2,075
3,363
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 3 / 1
3,398
680
3,501
4,065
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
2
0 / 1 / 0
2,561
512
354
728
162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
6
6
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
2
2
W
Mulan
DGBDeadly
Mulan
1
4
0
0.25
L
King Arthur
LGBTrump
King Arthur
4
1
0
4
L
Danzaburou
MySoloIsBald
Danzaburou
0
0
1
0.5
W
Bakasura
SirDollar
Bakasura
3
0
2
4
W
0
1
1
0.5
L
Zhong Kui
VoiceEnable0
Zhong Kui
1
2
1
0.75
L
1
3
1
0.5
W
Artemis
kaeoo
Artemis
2
1
2
3
L
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,451
Damage
10,547
17,663
Taken
14,832
5,551
Mitigated
5,650
4,491
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,425
43
0
513
1,488
352
0
147
1,341
14,620
824
W
Mulan
DGBDeadly
Mulan
2,779
1,034
0
855
5,403
1,703
0
0
5,403
0
15,032
L
King Arthur
LGBTrump
King Arthur
3,342
881
0
1,040
4,283
1,985
0
0
4,283
0
17,652
L
Danzaburou
MySoloIsBald
Danzaburou
1,275
393
0
797
2,393
654
0
741
1,568
0
8,875
W
Bakasura
SirDollar
Bakasura
1,452
924
0
1,235
3,458
1,157
0
679
2,779
0
12,274
W
1,270
546
296
667
3,575
1,436
0
844
2,731
8,818
0
L
Zhong Kui
VoiceEnable0
Zhong Kui
2,075
317
59
1,300
3,363
1,871
0
869
2,416
8,812
3,318
L
3,501
1,380
0
866
4,065
978
0
700
3,240
0
13,740
W
Artemis
kaeoo
Artemis
3,525
1,691
0
925
3,739
903
0
660
3,079
0
10,609
L
Anubis
354
0
0
94
728
162
0
247
435
2,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,022
Gold Earned
16,364
132
Minions Killed
79
0
Camps Cleared
0
513,619
Distance Traveled
402,597
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,655
731
39
8
0
94,325
0
W
Mulan
3,344
669
31
6
0
94,723
0
L
King Arthur
4,119
824
27
5
0
92,715
0
L
Danzaburou
2,979
596
14
3
0
91,189
0
W
Bakasura
3,681
736
36
7
0
129,946
0
W
Ymir
3,129
626
11
2
0
100,134
5
L
Zhong Kui
3,307
661
13
3
0
86,839
0
L
Medusa
3,398
680
19
4
0
108,897
0
W
Artemis
3,213
643
15
3
0
94,491
0
L
Anubis
2,561
512
6
1
0
22,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role