Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BrknBones
Hou Yi
Level 131
God Stats
1W - 0L
1,354 SR
Queue Stats
29W - 31L
1,433 Elo+
Solo
Janus
Janus
H1H2
Janus
Level 204
God Stats
7W - 13L
1,399 SR
Queue Stats
595W - 648L
1,503 Elo+
Party 1
Bacchus
Bacchus
MysteryBedro
Bacchus
Level 127
God Stats
47W - 48L
1,582 SR
Queue Stats
250W - 295L
1,481 Elo+
Party 1
Team Averages
Level 137
1,467 SR
1,483 Elo+

VS

Team Averages
Level 102
1,660 SR
1,559 Elo+
Khepri
Khepri
Baishii
Khepri
Level 68
God Stats
16W - 9L
1,625 SR
Queue Stats
192W - 174L
1,520 Elo+
Solo
Pele
Pele
DEVASTATOR159GC
Pele
Level 129
God Stats
1W - 1L
1,528 SR
Queue Stats
5W - 3L
1,667 Elo+
Solo
Atlas
Atlas
Desmeco
Atlas
Level 85
God Stats
1W - 1L
1,737 SR
Queue Stats
80W - 64L
1,535 Elo+
Solo
Ishtar
Ishtar
Lightocean04
Ishtar
Level 108
God Stats
11W - 7L
1,750 SR
Queue Stats
112W - 88L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Neckerblyatlord
Kukulkan
Level 121
God Stats
22W - 10L
1,659 SR
Queue Stats
296W - 286L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
11 / 1 / 7
7,534
685
7,896
9,691
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
 
Nox
11
0 / 2 / 1
6,070
552
3,227
6,102
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
BrknBones
Hou Yi
11
1 / 2 / 8
6,295
572
6,983
7,035
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
H1H2
Janus
13
6 / 0 / 8
7,499
682
6,681
4,120
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MysteryBedro
Bacchus
10
3 / 1 / 13
6,610
601
3,665
8,944
6,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Baishii
Khepri
7
0 / 4 / 2
5,059
460
3,106
9,324
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 4 / 0
5,751
523
3,798
8,369
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
Desmeco
Atlas
11
1 / 2 / 1
6,834
621
5,513
8,195
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
9
1 / 5 / 1
5,256
478
5,552
7,582
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
0 / 6 / 1
5,872
534
2,420
7,142
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
5
6
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
1
7
14.5
W
Nox
 
Nox
0
2
1
0.25
L
Khepri
Baishii
Khepri
0
4
2
0.25
W
Hou Yi
BrknBones
Hou Yi
1
2
8
2.5
L
3
4
0
0.75
L
Atlas
Desmeco
Atlas
1
2
1
0.75
W
Janus
H1H2
Janus
6
0
8
10
L
Ishtar
1
5
1
0.3
W
Bacchus
MysteryBedro
Bacchus
3
1
13
9.5
L
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
20,389
35,892
Taken
40,612
14,899
Mitigated
16,657
16,192
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,896
2,367
0
7,229
9,691
3,603
24
1,702
7,865
0
44,525
W
Nox
 
Nox
3,227
463
0
1,792
6,102
1,971
0
2,637
3,465
40,173
1,864
L
Khepri
Baishii
Khepri
3,106
366
0
2,100
9,324
5,673
0
2,162
7,052
10,175
1,564
W
Hou Yi
BrknBones
Hou Yi
6,983
2,814
0
1,940
7,035
1,985
576
1,626
5,409
0
43,486
L
3,798
653
0
2,886
8,369
2,299
7
1,277
6,981
0
33,749
L
Atlas
Desmeco
Atlas
5,513
2,597
0
1,480
8,195
4,567
0
3,560
4,635
35,978
12,131
W
Janus
H1H2
Janus
6,681
790
0
523
4,120
1,134
0
1,539
2,349
46,036
943
L
Ishtar
5,552
3,675
0
1,855
7,582
2,235
0
2,653
4,815
0
33,484
W
Bacchus
MysteryBedro
Bacchus
3,665
641
1,736
2,972
8,944
6,206
14
2,505
6,439
10,654
0
L
Kukulkan
2,420
135
0
466
7,142
1,883
0
3,053
3,853
36,156
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,008
Gold Earned
28,772
325
Minions Killed
285
0
Camps Cleared
0
1,165,925
Distance Traveled
1,065,802
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,534
685
54
5
0
255,786
1
W
Nox
6,070
552
79
7
0
225,530
0
L
Khepri
5,059
460
14
1
0
218,688
2
W
Hou Yi
6,295
572
74
7
0
204,835
0
L
Pele
5,751
523
56
5
0
246,055
0
L
Atlas
6,834
621
77
7
0
204,761
0
W
Janus
7,499
682
107
10
0
245,662
0
L
Ishtar
5,256
478
53
5
0
178,317
1
W
Bacchus
6,610
601
11
1
0
234,112
5
L
Kukulkan
5,872
534
85
8
0
217,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role