Player Matchup

Bellona
Bellona
BonesToBunnies
Bellona
Level 62
God Stats
2W - 5L
1,341 SR
Queue Stats
207W - 201L
1,473 Elo+
Party 1
Charon
Charon
LockTerms
Charon
Level 64
God Stats
5W - 7L
1,403 SR
Queue Stats
122W - 151L
1,446 Elo+
Solo
Janus
Janus
Markito2434
Janus
Level 28
God Stats
13W - 22L
1,534 SR
Queue Stats
95W - 89L
1,467 Elo+
Party 3
Apollo
Apollo
VoltyMango_P2
Apollo
Level 40
God Stats
2W - 2L
1,365 SR
Queue Stats
55W - 59L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
jero_boca
Gilgamesh
Level 40
God Stats
3W - 0L
1,844 SR
Queue Stats
93W - 94L
1,458 Elo+
Party 3
Team Averages
Level 47
1,497 SR
1,443 Elo+

VS

Team Averages
Level 60
1,527 SR
1,393 Elo+
Yemoja
Yemoja
Edzu4851
Yemoja
Level 25
God Stats
8W - 7L
1,577 SR
Queue Stats
22W - 22L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
Puchi03
Ao Kuang
Level 69
God Stats
2W - 5L
1,634 SR
Queue Stats
296W - 267L
1,488 Elo+
Party 2
King Arthur
King Arthur
SpeedyRusher639
King Arthur
Level 89
God Stats
11W - 13L
1,510 SR
Queue Stats
294W - 276L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
fortenitebr
Heimdallr
Level 38
God Stats
0W - 2L
1,300 SR
Queue Stats
12W - 33L
1,108 Elo+
Solo
Zeus
Zeus
l BX RaMPaGE l
Zeus
Level 77
God Stats
10W - 11L
1,615 SR
Queue Stats
224W - 212L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,114
593
8,604
13,432
11,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
LockTerms
Charon
11
2 / 0 / 3
6,882
574
5,152
9,352
6,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 3
7,483
624
3,274
4,671
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 2 / 1
6,719
560
4,885
6,338
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
jero_boca
Gilgamesh
11
4 / 3 / 3
6,907
576
7,546
12,067
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Edzu4851
Yemoja
8
0 / 1 / 3
5,655
471
1,567
6,590
3,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Puchi03
Ao Kuang
12
6 / 5 / 2
7,106
592
7,338
12,138
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SpeedyRusher639
King Arthur
11
2 / 3 / 2
6,765
564
8,073
14,371
10,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
fortenitebr
Heimdallr
11
2 / 1 / 1
6,428
536
4,902
7,971
2,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 3 / 4
6,042
504
6,853
4,309
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
13
Kills
10
10
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
Yemoja
Edzu4851
Yemoja
0
1
3
1.5
W
Charon
LockTerms
Charon
2
0
3
3.5
W
3
2
3
2.25
L
Ao Kuang
Puchi03
Ao Kuang
6
5
2
1.4
L
King Arthur
SpeedyRusher639
King Arthur
2
3
2
1
W
2
2
1
1.25
L
Heimdallr
fortenitebr
Heimdallr
2
1
1
2.5
W
Gilgamesh
jero_boca
Gilgamesh
4
3
3
1.83
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,461
Damage
28,733
45,860
Taken
45,379
26,231
Mitigated
21,407
12,378
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,604
3,537
0
3,388
13,432
11,984
0
3,369
10,063
0
44,515
L
Yemoja
Edzu4851
Yemoja
1,567
963
903
1,252
6,590
3,704
0
1,908
4,682
9,430
1,129
W
Charon
LockTerms
Charon
5,152
857
0
3,196
9,352
6,755
0
2,534
6,818
25,698
0
W
3,274
44
0
425
4,671
1,322
0
3,927
744
42,636
0
L
Ao Kuang
Puchi03
Ao Kuang
7,338
1,564
0
3,723
12,138
3,509
0
2,463
9,405
36,534
0
L
King Arthur
SpeedyRusher639
King Arthur
8,073
1,901
0
3,725
14,371
10,740
3
0
14,371
0
42,981
W
4,885
2,876
0
1,917
6,338
1,951
867
1,651
4,687
0
44,643
L
Heimdallr
fortenitebr
Heimdallr
4,902
2,746
0
1,931
7,971
2,380
0
2,432
5,539
0
41,222
W
Gilgamesh
jero_boca
Gilgamesh
7,546
2,443
0
3,452
12,067
4,219
0
3,937
8,130
0
43,823
L
6,853
649
0
396
4,309
1,074
0
1,243
2,956
37,967
926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
31,996
335
Minions Killed
280
0
Camps Cleared
0
1,299,196
Distance Traveled
1,131,113
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,114
593
86
7
0
227,866
2
L
Yemoja
5,655
471
23
2
0
170,521
1
W
Charon
6,882
574
40
3
0
281,735
0
W
Janus
7,483
624
82
7
0
262,051
6
L
Ao Kuang
7,106
592
54
5
0
276,499
0
L
King Arthur
6,765
564
68
6
0
240,231
0
W
Apollo
6,719
560
59
5
0
261,833
4
L
Heimdallr
6,428
536
73
6
0
232,485
2
W
Gilgamesh
6,907
576
68
6
0
265,711
0
L
Zeus
6,042
504
62
5
0
211,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role