Player Matchup

Hou Yi
Hou Yi
BklynBoy199749
Hou Yi
Level 106
God Stats
2W - 1L
1,705 SR
Queue Stats
8W - 14L
1,303 Elo+
Solo
Cthulhu
Cthulhu
DanThePizzamanTv
Cthulhu
Level 89
God Stats
13W - 5L
1,827 SR
Queue Stats
21W - 20L
1,330 Elo+
Solo
Serqet
Serqet
ELiMi-
Serqet
Level 126
God Stats
1W - 4L
1,389 SR
Queue Stats
36W - 32L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
Murpheous
Sylvanus
Level 109
God Stats
1W - 6L
1,302 SR
Queue Stats
2W - 9L
1,294 Elo+
Solo
Kukulkan
Kukulkan
fitipaIdi
Kukulkan
Level 27
God Stats
3W - 2L
1,513 SR
Queue Stats
38W - 36L
1,433 Elo+
Party 1
Team Averages
Level 91
1,547 SR
1,364 Elo+

VS

Team Averages
Level 102
1,472 SR
1,428 Elo+
Lancelot
Lancelot
LotsaCoffee
Lancelot
Level 107
God Stats
1W - 1L
1,258 SR
Queue Stats
289W - 280L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrMosley8376
Cu Chulainn
Level 109
God Stats
5W - 5L
1,599 SR
Queue Stats
189W - 178L
1,436 Elo+
Solo
Nu Wa
Nu Wa
monsterzilla410
Nu Wa
Level 102
God Stats
246W - 193L
1,548 SR
Queue Stats
577W - 603L
1,478 Elo+
Solo
Chronos
Chronos
papi-syrup
Chronos
Level 106
God Stats
5W - 4L
1,469 SR
Queue Stats
218W - 228L
1,317 Elo+
Solo
Cthulhu
Cthulhu
to489my
Cthulhu
Level 87
God Stats
84W - 67L
1,483 SR
Queue Stats
571W - 527L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,301
391
998
4,140
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 6 / 0
4,368
397
4,023
8,624
5,584
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Serqet
ELiMi-
Serqet
10
0 / 2 / 0
4,976
452
1,525
9,408
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Murpheous
Sylvanus
8
0 / 0 / 0
5,004
455
2,358
7,129
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
fitipaIdi
Kukulkan
10
0 / 3 / 0
5,709
519
1,395
4,264
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LotsaCoffee
Lancelot
12
2 / 0 / 2
6,350
577
3,919
4,836
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
MrMosley8376
Cu Chulainn
12
5 / 0 / 0
7,478
680
5,207
8,245
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 0 / 0
6,451
586
2,454
2,688
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
papi-syrup
Chronos
11
1 / 0 / 3
6,204
564
3,263
2,812
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
to489my
Cthulhu
9
3 / 0 / 1
5,756
523
6,757
7,269
5,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
13
13
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
6
0
0
L
Serqet
ELiMi-
Serqet
0
2
0
0
W
Lancelot
LotsaCoffee
Lancelot
2
0
2
3
W
Cu Chulainn
MrMosley8376
Cu Chulainn
5
0
0
5
L
Sylvanus
Murpheous
Sylvanus
0
0
0
0
L
Kukulkan
fitipaIdi
Kukulkan
0
3
0
0
W
2
0
0
2
W
Chronos
papi-syrup
Chronos
1
0
3
2.5
W
Cthulhu
to489my
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,299
Damage
21,600
33,565
Taken
25,850
15,345
Mitigated
12,414
9,501
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
998
500
0
616
4,140
1,296
0
2,702
1,438
0
14,322
L
4,023
1,002
0
663
8,624
5,584
0
82
8,542
18,285
624
L
Serqet
ELiMi-
Serqet
1,525
359
0
3,559
9,408
2,993
0
3,119
6,289
0
32,073
W
Lancelot
LotsaCoffee
Lancelot
3,919
763
0
285
4,836
2,082
0
935
3,867
0
47,691
W
Cu Chulainn
MrMosley8376
Cu Chulainn
5,207
1,463
0
2,300
8,245
3,517
104
3,015
4,928
0
48,757
L
Sylvanus
Murpheous
Sylvanus
2,358
962
1,183
2,967
7,129
4,250
0
4,587
2,542
15,698
1,423
L
Kukulkan
fitipaIdi
Kukulkan
1,395
0
0
513
4,264
1,222
0
1,271
2,993
40,590
228
W
2,454
568
0
588
2,688
750
0
1,072
1,616
33,604
1,539
W
Chronos
papi-syrup
Chronos
3,263
1,456
0
1,168
2,812
866
415
488
2,178
35,715
1,266
W
Cthulhu
to489my
Cthulhu
6,757
375
42
1,090
7,269
5,199
0
1,423
5,484
28,291
603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,358
Gold Earned
32,239
233
Minions Killed
368
0
Camps Cleared
0
931,921
Distance Traveled
1,014,561
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,301
391
35
3
0
143,332
0
L
Cthulhu
4,368
397
17
2
0
169,995
0
L
Serqet
4,976
452
61
6
0
241,095
0
W
Lancelot
6,350
577
83
8
0
260,658
4
W
Cu Chulainn
7,478
680
94
9
0
190,128
2
L
Sylvanus
5,004
455
31
3
0
178,416
4
L
Kukulkan
5,709
519
89
8
0
199,083
0
W
Nu Wa
6,451
586
72
7
0
159,712
4
W
Chronos
6,204
564
73
7
0
192,498
0
W
Cthulhu
5,756
523
46
4
0
211,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role