Player Matchup

Nu Wa
Nu Wa
AJones18
Nu Wa
Level 158
God Stats
1W - 3L
1,578 SR
Queue Stats
247W - 222L
1,598 Elo+
Solo
Ne Zha
Ne Zha
Hardly Mad
Ne Zha
Level 139
God Stats
1W - 2L
1,364 SR
Queue Stats
200W - 183L
1,537 Elo+
Solo
Cthulhu
Cthulhu
NotAValveGame
Cthulhu
Level 275
God Stats
0W - 1L
1,717 SR
Queue Stats
37W - 23L
1,627 Elo+
Solo
Charybdis
Charybdis
RoughN3cks
Charybdis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 208L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
Suzuya18
Erlang Shen
Level 161
God Stats
3W - 2L
1,590 SR
Queue Stats
89W - 87L
1,546 Elo+
Solo
Team Averages
Level 176
1,550 SR
1,573 Elo+

VS

Team Averages
Level 177
1,619 SR
1,549 Elo+
Serqet
Serqet
Aquadyx
Serqet
Level 159
God Stats
1W - 1L
1,262 SR
Queue Stats
68W - 32L
1,702 Elo+
Solo
Raijin
Raijin
GASTO1999
Raijin
Level 252
God Stats
1W - 2L
1,650 SR
Queue Stats
107W - 133L
1,590 Elo+
Solo
Ix Chel
Ix Chel
Glöry
Ix Chel
Level 143
God Stats
16W - 4L
1,923 SR
Queue Stats
140W - 114L
1,580 Elo+
Solo
Maui
Maui
MCYEEBM
Maui
Level 177
God Stats
16W - 15L
1,495 SR
Queue Stats
71W - 78L
1,467 Elo+
Party 1
Hercules
Hercules
YoungNasty22
Hercules
Level 154
God Stats
2W - 1L
1,762 SR
Queue Stats
6W - 8L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AJones18
Nu Wa
13
2 / 3 / 2
7,895
877
6,939
7,562
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Hardly Mad
Ne Zha
13
0 / 3 / 7
7,893
877
4,170
8,649
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
15
5 / 1 / 1
8,968
996
14,502
9,453
6,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
RoughN3cks
Charybdis
12
0 / 3 / 2
7,112
790
2,096
4,649
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Suzuya18
Erlang Shen
13
1 / 3 / 3
7,765
863
5,534
10,161
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aquadyx
Serqet
15
8 / 1 / 2
8,877
986
8,875
9,242
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
GASTO1999
Raijin
14
0 / 4 / 4
7,961
885
6,060
10,508
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Glöry
Ix Chel
15
3 / 1 / 6
8,651
961
10,746
5,838
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
MCYEEBM
Maui
13
1 / 1 / 3
8,349
928
3,768
9,735
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
YoungNasty22
Hercules
13
1 / 1 / 4
7,464
829
5,865
10,232
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
8
Kills
13
13
Deaths
8
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AJones18
Nu Wa
2
3
2
1
W
Serqet
Aquadyx
Serqet
8
1
2
9
W
Raijin
GASTO1999
Raijin
0
4
4
0.5
W
Ix Chel
Glöry
Ix Chel
3
1
6
6
L
Ne Zha
Hardly Mad
Ne Zha
0
3
7
1.17
W
Maui
MCYEEBM
Maui
1
1
3
2.5
L
Cthulhu
5
1
1
5.5
L
Charybdis
RoughN3cks
Charybdis
0
3
2
0.33
L
Erlang Shen
Suzuya18
Erlang Shen
1
3
3
0.83
W
Hercules
YoungNasty22
Hercules
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,241
Damage
35,314
40,474
Taken
45,555
21,856
Mitigated
30,300
6,488
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AJones18
Nu Wa
6,939
1,379
0
688
7,562
2,548
0
4,328
2,914
21,928
0
W
Serqet
Aquadyx
Serqet
8,875
1,416
0
2,350
9,242
4,661
0
3,219
5,540
0
17,850
W
Raijin
GASTO1999
Raijin
6,060
498
0
2,381
10,508
3,946
30
4,395
5,613
33,793
0
W
Ix Chel
Glöry
Ix Chel
10,746
1,501
255
1,320
5,838
2,313
131
2,825
2,803
33,501
364
L
Ne Zha
Hardly Mad
Ne Zha
4,170
441
0
978
8,649
4,936
0
4,787
3,366
0
15,473
W
Maui
MCYEEBM
Maui
3,768
828
0
2,422
9,735
10,129
0
4,114
5,304
12,923
935
L
Cthulhu
14,502
903
228
2,428
9,453
6,098
0
4,830
3,922
28,737
0
L
Charybdis
RoughN3cks
Charybdis
2,096
825
0
618
4,649
1,263
0
1,335
3,016
0
8,151
L
Erlang Shen
Suzuya18
Erlang Shen
5,534
2,843
0
1,548
10,161
7,011
0
3,730
5,822
0
16,351
W
Hercules
YoungNasty22
Hercules
5,865
1,230
0
3,630
10,232
9,251
0
5,337
4,341
0
12,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
41,302
161
Minions Killed
205
0
Camps Cleared
0
886,422
Distance Traveled
994,148
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,895
877
29
3
0
186,310
0
W
Serqet
8,877
986
33
4
0
223,273
0
W
Raijin
7,961
885
70
8
0
167,269
0
W
Ix Chel
8,651
961
63
7
0
188,355
0
L
Ne Zha
7,893
877
28
3
0
185,265
0
W
Maui
8,349
928
22
2
0
207,767
0
L
Cthulhu
8,968
996
62
7
0
222,395
0
L
Charybdis
7,112
790
19
2
0
120,367
0
L
Erlang Shen
7,765
863
23
3
0
172,085
6
W
Hercules
7,464
829
17
2
0
207,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role