Player Matchup

Surtr
Surtr
Chilmo8
Surtr
Level 19
God Stats
13W - 15L
1,429 SR
Queue Stats
14W - 18L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
FilthyLIVE
Baron Samedi
Level 48
God Stats
14W - 4L
1,602 SR
Queue Stats
63W - 47L
1,426 Elo+
Party 1
Bacchus
Bacchus
Zachyman96
Bacchus
Level 27
God Stats
6W - 1L
1,679 SR
Queue Stats
49W - 37L
1,441 Elo+
Party 1
Team Averages
Level 31
1,570 SR
1,407 Elo+

VS

Team Averages
Level 43
1,478 SR
1,346 Elo+
Hercules
Hercules
Reev3zy
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,416 Elo+
Party 2
Merlin
Merlin
Thexim
Merlin
Level 32
God Stats
1W - 2L
1,414 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Danzaburou
Danzaburou
xPAPAPAPx
Danzaburou
Level 29
God Stats
36W - 29L
1,521 SR
Queue Stats
66W - 77L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Chilmo8
Surtr
16
2 / 2 / 5
10,303
736
3,634
14,064
13,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
FilthyLIVE
Baron Samedi
18
5 / 4 / 6
11,647
832
19,534
12,450
6,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Zachyman96
Bacchus
18
4 / 2 / 7
10,993
785
7,284
15,428
17,255
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Reev3zy
Hercules
16
4 / 2 / 3
10,333
738
6,064
14,693
17,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Merlin
Thexim
Merlin
16
1 / 3 / 3
9,939
710
13,055
7,885
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xPAPAPAPx
Danzaburou
15
2 / 6 / 4
10,369
741
8,907
13,570
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
7
8
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
Chilmo8
Surtr
2
2
5
2.25
W
Baron Samedi
FilthyLIVE
Baron Samedi
5
4
6
2
L
Hercules
Reev3zy
Hercules
4
2
3
2.75
L
Merlin
Thexim
Merlin
1
3
3
0.83
W
Bacchus
Zachyman96
Bacchus
4
2
7
3.75
L
Danzaburou
xPAPAPAPx
Danzaburou
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
28,026
41,942
Taken
36,148
37,167
Mitigated
25,170
10,440
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Chilmo8
Surtr
3,634
665
0
727
14,064
13,528
171
4,786
8,837
341
23,215
W
Baron Samedi
FilthyLIVE
Baron Samedi
19,534
346
3,280
2,991
12,450
6,384
502
4,499
7,781
46,616
0
L
Hercules
Reev3zy
Hercules
6,064
679
0
4,217
14,693
17,507
0
9,027
4,429
0
15,230
L
Merlin
Thexim
Merlin
13,055
300
0
1,636
7,885
2,691
0
5,957
1,495
41,418
1,580
W
Bacchus
Zachyman96
Bacchus
7,284
502
0
3,442
15,428
17,255
748
3,330
11,703
14,520
1,481
L
Danzaburou
xPAPAPAPx
Danzaburou
8,907
2,531
328
3,119
13,570
4,972
0
9,164
3,689
0
31,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
30,641
151
Minions Killed
148
0
Camps Cleared
0
759,783
Distance Traveled
642,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,303
736
39
3
0
265,538
0
W
Baron Samedi
11,647
832
86
6
0
232,626
0
L
Hercules
10,333
738
29
2
0
240,208
0
L
Merlin
9,939
710
70
5
0
207,386
0
W
Bacchus
10,993
785
26
2
0
261,619
0
L
Danzaburou
10,369
741
49
4
0
195,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role