Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AsherEclipse
Agni
Level 82
God Stats
1W - 3L
1,578 SR
Queue Stats
75W - 78L
1,462 Elo+
Party 1
Charon
Charon
MRAWESOME1476
Charon
Level 101
God Stats
1W - 1L
1,530 SR
Queue Stats
72W - 75L
1,481 Elo+
Party 1
Thor
Thor
fluffychicken987
Thor
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 142L
1,495 Elo+
Party 1
Team Averages
Level 111
1,522 SR
1,488 Elo+

VS

Team Averages
Level 112
1,498 SR
1,504 Elo+
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
CapnNaldi
Shiva
Level 117
God Stats
1W - 0L
1,328 SR
Queue Stats
64W - 45L
1,566 Elo+
Solo
Mulan
Mulan
ItxExemplar
Mulan
Level 64
God Stats
15W - 8L
1,387 SR
Queue Stats
87W - 80L
1,459 Elo+
Party 2
Ymir
Ymir
kezzeur
Ymir
Level 127
God Stats
3W - 2L
1,736 SR
Queue Stats
68W - 70L
1,529 Elo+
Solo
Nu Wa
Nu Wa
monsterzilla410
Nu Wa
Level 102
God Stats
246W - 193L
1,540 SR
Queue Stats
578W - 603L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 4 / 0
4,407
551
2,681
6,970
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
 
Danzaburou
5
0 / 2 / 0
3,401
425
1,183
2,327
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
4,581
573
2,931
3,470
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

6
0 / 1 / 0
4,053
507
664
3,207
1,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 1
4,375
547
1,284
5,601
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 0 / 0
5,682
710
2,570
3,262
923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
CapnNaldi
Shiva
10
2 / 1 / 0
5,443
680
2,921
6,430
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 0 / 3
5,383
673
1,241
3,509
1,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
kezzeur
Ymir
11
3 / 0 / 1
5,662
708
2,305
5,187
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 2
4,754
594
2,245
2,715
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
0
0.25
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Cupid
 
Cupid
3
0
0
3
L
1
2
0
0.5
W
Shiva
CapnNaldi
Shiva
2
1
0
2
W
0
0
3
1.5
L
0
1
0
0
L
0
1
1
0.5
W
Ymir
kezzeur
Ymir
3
0
1
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,743
Damage
11,282
21,575
Taken
21,103
8,217
Mitigated
8,969
4,812
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,681
832
0
1,190
6,970
3,375
0
322
6,280
14,283
1,127
L
Danzaburou
 
Danzaburou
1,183
482
0
638
2,327
494
0
187
2,140
0
10,044
W
Cupid
 
Cupid
2,570
1,635
174
2,439
3,262
923
636
455
2,807
0
40,739
L
2,931
0
0
558
3,470
857
0
2,341
1,129
23,342
158
W
Shiva
CapnNaldi
Shiva
2,921
372
0
1,630
6,430
3,909
0
2,155
3,894
0
27,660
W
1,241
0
0
781
3,509
1,542
65
382
3,085
0
7,142
L
664
121
0
1,185
3,207
1,618
0
154
3,053
8,228
0
L
1,284
58
0
1,241
5,601
1,873
0
1,546
4,055
0
28,705
W
Ymir
kezzeur
Ymir
2,305
556
0
4,121
5,187
1,945
0
791
4,286
42,391
0
W
2,245
492
0
447
2,715
650
0
1,494
1,002
20,041
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,817
Gold Earned
26,924
171
Minions Killed
263
0
Camps Cleared
0
692,518
Distance Traveled
830,612
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,407
551
30
4
0
159,171
0
L
Danzaburou
3,401
425
12
2
0
83,537
1
W
Cupid
5,682
710
82
10
0
163,366
0
L
Agni
4,581
573
63
8
0
151,616
0
W
Shiva
5,443
680
55
7
0
168,433
1
W
Mulan
5,383
673
9
1
0
184,783
0
L
Charon
4,053
507
10
1
0
119,491
0
L
Thor
4,375
547
56
7
0
178,703
0
W
Ymir
5,662
708
85
11
0
170,649
0
W
Nu Wa
4,754
594
32
4
0
143,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role