Player Matchup

Nu Wa
Nu Wa
JackFrost17
Nu Wa
Level 103
God Stats
3W - 3L
1,476 SR
Queue Stats
29W - 34L
1,474 Elo+
Party 1
Geb
Geb
LargeCold
Geb
Level 86
God Stats
0W - 1L
1,302 SR
Queue Stats
20W - 18L
1,473 Elo+
Solo
Olorun
Olorun
MAMAJOUNS
Olorun
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 71L
1,605 Elo+
Solo
Nemesis
Nemesis
YellowRequim
Nemesis
Level 49
God Stats
0W - 2L
1,605 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1
Ra
Ra
iTzLuBu
Ra
Level 62
God Stats
22W - 21L
1,457 SR
Queue Stats
239W - 218L
1,514 Elo+
Solo
Team Averages
Level 85
1,468 SR
1,473 Elo+

VS

Team Averages
Level 145
1,555 SR
1,521 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
A 5 K monkey
Vulcan
Level 159
God Stats
1W - 1L
1,457 SR
Queue Stats
45W - 28L
1,599 Elo+
Party 2
Discordia
Discordia
Nicphantom
Discordia
Level 63
God Stats
5W - 2L
1,658 SR
Queue Stats
103W - 90L
1,482 Elo+
Solo
Nut
Nut
Salty ViVi
Nut
Level 216
God Stats
21W - 13L
1,661 SR
Queue Stats
121W - 122L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,167
1,033
1,355
2,009
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
5,783
1,157
2,641
5,984
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
MAMAJOUNS
Olorun
10
2 / 1 / 0
6,134
1,227
3,347
3,600
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nemesis
YellowRequim
Nemesis
10
2 / 2 / 0
5,762
1,152
3,912
5,270
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 3
5,724
1,145
3,907
4,405
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

336

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 0 / 5
6,800
1,360
4,720
5,318
5,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
 
Chaac
11
0 / 0 / 4
5,773
1,155
2,834
3,747
2,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
11
2 / 2 / 5
6,395
1,279
3,940
2,876
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Nicphantom
Discordia
11
3 / 0 / 4
6,762
1,352
3,887
2,150
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 2
5,737
1,147
3,645
3,521
1,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
8
8
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
5
4.5
W
Chaac
 
Chaac
0
0
4
2
W
Vulcan
2
2
5
2.25
L
0
2
1
0.25
L
0
1
2
1
L
Olorun
MAMAJOUNS
Olorun
2
1
0
2
W
Discordia
Nicphantom
Discordia
3
0
4
5
W
1
2
2
1
L
Nemesis
YellowRequim
Nemesis
2
2
0
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,162
Damage
19,026
21,268
Taken
17,612
9,375
Mitigated
10,567
3,477
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,720
642
0
415
5,318
5,086
0
4,111
950
4,549
1,961
W
Chaac
 
Chaac
2,834
148
0
1,513
3,747
2,610
0
1,562
2,060
0
13,750
W
Vulcan
3,940
100
0
0
2,876
1,023
0
1,767
957
18,301
0
L
1,355
103
0
0
2,009
672
0
1,229
780
4,027
0
L
2,641
147
96
517
5,984
4,067
0
3,709
2,238
7,078
0
L
Olorun
MAMAJOUNS
Olorun
3,347
688
270
919
3,600
1,216
0
1,568
1,956
18,345
1,070
W
Discordia
Nicphantom
Discordia
3,887
779
0
61
2,150
676
0
1,191
869
12,229
0
W
3,645
2,293
0
157
3,521
1,172
0
1,795
1,581
0
12,963
L
Nemesis
YellowRequim
Nemesis
3,912
957
0
853
5,270
2,022
0
2,816
2,305
0
4,632
L
3,907
504
156
666
4,405
1,398
0
2,326
1,975
11,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
31,467
83
Minions Killed
112
2
Camps Cleared
6
390,968
Distance Traveled
481,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,800
1,360
4
1
0
104,504
0
W
Chaac
5,773
1,155
23
5
1
108,972
0
W
Vulcan
6,395
1,279
44
9
1
91,081
0
L
Nu Wa
5,167
1,033
9
2
0
29,237
0
L
Geb
5,783
1,157
12
2
0
76,980
0
L
Olorun
6,134
1,227
41
8
0
94,663
0
W
Discordia
6,762
1,352
17
3
1
98,072
0
W
Nut
5,737
1,147
24
5
3
79,025
0
L
Nemesis
5,762
1,152
3
1
1
90,093
0
L
Ra
5,724
1,145
18
4
1
99,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role