Player Matchup

Aphrodite
Aphrodite
AAKENO
Aphrodite
Level 67
God Stats
5W - 3L
1,636 SR
Queue Stats
38W - 49L
1,439 Elo+
Party 1
Hera
Hera
MadamaKhepri21
Hera
Level 119
God Stats
7W - 4L
1,591 SR
Queue Stats
132W - 113L
1,537 Elo+
Party 2
Nut
Nut
Natasi Medici
Nut
Level 159
God Stats
18W - 17L
1,594 SR
Queue Stats
287W - 268L
1,553 Elo+
Party 2
Mercury
Mercury
allensheen
Mercury
Level 159
God Stats
2W - 2L
1,617 SR
Queue Stats
111W - 130L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
lukek1995br
Sun Wukong
Level 147
God Stats
1W - 1L
1,783 SR
Queue Stats
84W - 81L
1,475 Elo+
Party 1
Team Averages
Level 130
1,644 SR
1,488 Elo+

VS

Team Averages
Level 138
1,554 SR
1,463 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ellhoot
Chaac
Level 158
God Stats
23W - 20L
1,660 SR
Queue Stats
401W - 382L
1,469 Elo+
Solo
Danzaburou
Danzaburou
IanIsZeus
Danzaburou
Level 109
God Stats
9W - 15L
1,394 SR
Queue Stats
119W - 117L
1,419 Elo+
Solo
Artio
Artio
ItsJust_aGame0
Artio
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 206L
1,468 Elo+
Solo
Fenrir
Fenrir
SORA_HAWKE
Fenrir
Level 157
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 2L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AAKENO
Aphrodite
9
0 / 2 / 2
5,505
500
2,687
6,142
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 1
5,784
526
3,472
5,138
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
5 / 1 / 0
6,343
577
8,294
7,310
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
allensheen
Mercury
9
2 / 1 / 0
5,258
478
2,873
7,409
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
lukek1995br
Sun Wukong
10
0 / 1 / 0
5,562
506
3,755
7,909
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 2 / 1
5,444
495
2,376
5,871
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Ellhoot
Chaac
12
1 / 0 / 0
7,105
646
5,303
7,748
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
IanIsZeus
Danzaburou
10
0 / 3 / 3
5,812
528
6,088
7,134
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 3
4,911
446
2,669
10,067
5,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
SORA_HAWKE
Fenrir
11
7 / 2 / 0
6,747
613
5,668
8,000
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
8
8
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
2
1
0.25
L
Aphrodite
AAKENO
Aphrodite
0
2
2
0.5
W
Chaac
Ellhoot
Chaac
1
0
0
1
W
Danzaburou
IanIsZeus
Danzaburou
0
3
3
0.5
W
0
1
3
1.5
L
0
3
1
0.17
L
5
1
0
5
W
Fenrir
SORA_HAWKE
Fenrir
7
2
0
3.5
L
Mercury
allensheen
Mercury
2
1
0
2
L
Sun Wukong
lukek1995br
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
22,104
33,908
Taken
38,820
14,953
Mitigated
19,977
13,808
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,376
162
0
1,651
5,871
1,623
0
2,559
3,312
25,444
968
L
Aphrodite
AAKENO
Aphrodite
2,687
411
1,721
3,136
6,142
2,844
0
886
5,256
15,901
0
W
Chaac
Ellhoot
Chaac
5,303
636
0
3,831
7,748
7,521
0
0
7,313
0
52,154
W
Danzaburou
IanIsZeus
Danzaburou
6,088
2,239
0
1,875
7,134
2,093
0
743
6,391
0
38,555
W
2,669
72
767
3,015
10,067
5,572
0
2,038
8,029
16,455
1,184
L
3,472
1,256
0
1,235
5,138
1,214
0
2,131
2,711
41,173
0
L
8,294
5,705
0
2,981
7,310
2,225
0
1,251
6,059
0
49,049
W
Fenrir
SORA_HAWKE
Fenrir
5,668
1,397
0
663
8,000
3,168
0
819
7,148
0
35,750
L
Mercury
allensheen
Mercury
2,873
1,553
0
3,568
7,409
1,920
0
306
7,103
0
26,590
L
Sun Wukong
lukek1995br
Sun Wukong
3,755
1,010
0
1,167
7,909
6,750
0
0
7,909
0
34,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
30,019
311
Minions Killed
306
0
Camps Cleared
0
1,064,421
Distance Traveled
1,070,650
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,444
495
62
6
0
221,945
0
L
Aphrodite
5,505
500
31
3
0
212,808
3
W
Chaac
7,105
646
101
9
0
168,336
0
W
Danzaburou
5,812
528
60
5
0
182,586
0
W
Artio
4,911
446
29
3
0
235,689
6
L
Hera
5,784
526
77
7
0
208,310
4
L
Nut
6,343
577
73
7
0
188,838
1
W
Fenrir
6,747
613
54
5
0
262,094
0
L
Mercury
5,258
478
59
5
0
257,871
0
L
Sun Wukong
5,562
506
71
6
0
196,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role