Player Matchup

Bakasura
Bakasura
DemxnGhost
Bakasura
Level 125
God Stats
2W - 1L
1,554 SR
Queue Stats
156W - 124L
1,559 Elo+
Party 2
Cerberus
Cerberus
FillerMagic
Cerberus
Level 87
God Stats
12W - 3L
1,775 SR
Queue Stats
135W - 105L
1,607 Elo+
Party 2
Hou Yi
Hou Yi
Flamecaster09
Hou Yi
Level 107
God Stats
9W - 9L
1,631 SR
Queue Stats
440W - 429L
1,555 Elo+
Solo
Sylvanus
Sylvanus
baseballki106
Sylvanus
Level 83
God Stats
4W - 2L
1,647 SR
Queue Stats
114W - 99L
1,589 Elo+
Party 2
Ix Chel
Ix Chel
damien64
Ix Chel
Level 92
God Stats
9W - 4L
1,541 SR
Queue Stats
155W - 123L
1,573 Elo+
Party 2
Team Averages
Level 99
1,630 SR
1,577 Elo+

VS

Team Averages
Level 171
1,463 SR
1,527 Elo+
Loki
Loki
 
Loki
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MoDeRn_Void
Medusa
Level 111
God Stats
1W - 2L
1,267 SR
Queue Stats
99W - 106L
1,524 Elo+
Party 1
Ra
Ra
MufFiN_MaN_34
Ra
Level 173
God Stats
4W - 15L
1,549 SR
Queue Stats
206W - 232L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
iDontWantToLive0
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DemxnGhost
Bakasura
12
2 / 5 / 1
6,482
540
5,535
13,128
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
FillerMagic
Cerberus
12
2 / 0 / 1
7,020
585
4,741
9,759
6,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 2
8,032
669
9,650
11,069
4,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
baseballki106
Sylvanus
11
2 / 1 / 6
7,241
603
7,193
12,641
7,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
damien64
Ix Chel
13
5 / 5 / 1
7,179
598
6,798
8,698
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 5 / 7
6,855
571
8,582
11,402
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
 
Kumbhakarna
10
2 / 1 / 6
6,492
541
6,454
10,572
7,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
10
0 / 4 / 4
5,481
457
7,236
8,845
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
7 / 4 / 4
7,907
659
8,658
7,824
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
iDontWantToLive0
Baron Samedi
9
1 / 3 / 0
5,709
476
5,456
7,376
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
17
Kills
13
13
Deaths
17
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
7
1.3
L
Kumbhakarna
 
Kumbhakarna
2
1
6
5
W
Bakasura
DemxnGhost
Bakasura
2
5
1
0.5
W
Cerberus
FillerMagic
Cerberus
2
0
1
2.5
W
6
2
2
3.5
L
Medusa
0
4
4
0.5
L
7
4
4
2.25
W
Sylvanus
baseballki106
Sylvanus
2
1
6
5
W
Ix Chel
damien64
Ix Chel
5
5
1
1.1
L
Baron Samedi
iDontWantToLive0
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
36,386
55,295
Taken
46,019
24,496
Mitigated
17,424
26,527
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,582
2,544
0
3,483
11,402
2,805
0
3,859
6,847
0
53,181
L
Kumbhakarna
 
Kumbhakarna
6,454
615
0
2,093
10,572
7,708
0
3,458
6,788
19,019
790
W
Bakasura
DemxnGhost
Bakasura
5,535
3,553
0
5,754
13,128
4,206
0
2,579
10,295
0
32,553
W
Cerberus
FillerMagic
Cerberus
4,741
553
0
4,541
9,759
6,227
0
4,610
4,435
36,712
0
W
9,650
5,229
0
3,865
11,069
4,009
411
3,483
7,487
0
62,527
L
Medusa
7,236
2,853
0
992
8,845
2,631
0
1,594
7,245
0
42,495
L
8,658
491
300
1,505
7,824
2,171
0
4,078
3,171
48,139
778
W
Sylvanus
baseballki106
Sylvanus
7,193
2,259
3,196
6,068
12,641
7,905
0
3,998
8,507
22,581
2,729
W
Ix Chel
damien64
Ix Chel
6,798
714
868
2,235
8,698
2,149
0
3,651
4,721
43,751
0
L
Baron Samedi
iDontWantToLive0
Baron Samedi
5,456
968
0
3,198
7,376
2,109
0
4,759
2,507
21,249
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
32,444
369
Minions Killed
337
0
Camps Cleared
0
1,213,489
Distance Traveled
1,246,293
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,855
571
84
7
0
272,738
0
L
Kumbhakarna
6,492
541
46
4
0
269,081
2
W
Bakasura
6,482
540
68
6
0
265,320
0
W
Cerberus
7,020
585
96
8
0
254,792
6
W
Hou Yi
8,032
669
87
7
0
222,558
0
L
Medusa
5,481
457
58
5
0
266,182
2
L
Ra
7,907
659
103
9
0
269,149
0
W
Sylvanus
7,241
603
34
3
0
226,652
4
W
Ix Chel
7,179
598
84
7
0
244,167
1
L
Baron Samedi
5,709
476
46
4
0
169,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role