Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AnOwl
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,273 Elo+
Solo
Ares
Ares
ExecutiveHealer
Ares
Level 149
God Stats
7W - 3L
1,711 SR
Queue Stats
336W - 340L
1,563 Elo+
Solo
Artemis
Artemis
HardDeath
Artemis
Level 100
God Stats
3W - 1L
1,579 SR
Queue Stats
48W - 61L
1,448 Elo+
Solo
Guan Yu
Guan Yu
TheKuty
Guan Yu
Level 141
God Stats
1W - 0L
1,605 SR
Queue Stats
9W - 6L
1,660 Elo+
Solo
Team Averages
Level 124
1,579 SR
1,489 Elo+

VS

Team Averages
Level 127
1,457 SR
1,519 Elo+
Hades
Hades
 
Hades
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
NáhBruv
Apollo
Level 156
God Stats
13W - 15L
1,457 SR
Queue Stats
839W - 854L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
PapyJayk
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpeedyGonsalez
Cu Chulainn
Level 158
God Stats
3W - 2L
1,517 SR
Queue Stats
982W - 372L
1,674 Elo+
Solo
Chang'e
Chang'e
lovetard
Chang'e
Level 87
God Stats
3W - 3L
1,312 SR
Queue Stats
110W - 99L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 1 / 18
10,856
905
17,034
8,598
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
AnOwl
Zeus
17
6 / 2 / 14
10,480
873
18,133
10,965
5,541
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
2 / 3 / 17
9,598
800
5,805
14,531
19,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
HardDeath
Artemis
16
9 / 1 / 12
10,739
895
14,759
5,447
3,650
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
TheKuty
Guan Yu
17
4 / 2 / 19
10,476
873
9,614
18,707
25,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 7 / 6
7,390
616
4,424
15,485
9,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
NáhBruv
Apollo
16
3 / 3 / 3
8,614
718
10,681
10,934
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
PapyJayk
Erlang Shen
13
0 / 5 / 2
7,115
593
6,254
11,951
10,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
SpeedyGonsalez
Cu Chulainn
15
5 / 7 / 4
9,304
775
15,296
19,375
20,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
lovetard
Chang'e
14
1 / 4 / 2
7,694
641
6,016
13,516
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
25
Kills
9
9
Deaths
26
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
18
13
L
Hades
 
Hades
0
7
6
0.43
W
Zeus
AnOwl
Zeus
6
2
14
6.5
W
2
3
17
3.5
W
Artemis
HardDeath
Artemis
9
1
12
15
L
Apollo
NáhBruv
Apollo
3
3
3
1.5
L
Erlang Shen
PapyJayk
Erlang Shen
0
5
2
0.2
L
Cu Chulainn
SpeedyGonsalez
Cu Chulainn
5
7
4
1
W
Guan Yu
TheKuty
Guan Yu
4
2
19
6.75
L
Chang'e
lovetard
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,345
Damage
42,671
58,248
Taken
71,261
59,447
Mitigated
48,395
26,227
Healing
25,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,034
671
2,545
2,328
8,598
4,745
968
800
7,713
40,860
257
L
Hades
 
Hades
4,424
195
590
2,809
15,485
9,098
0
9,394
6,091
10,461
0
W
Zeus
AnOwl
Zeus
18,133
2,675
982
1,338
10,965
5,541
1,394
3,191
7,480
38,051
0
W
5,805
341
0
727
14,531
19,749
436
3,282
10,979
6,613
690
W
Artemis
HardDeath
Artemis
14,759
4,905
1,502
847
5,447
3,650
4,125
1,458
3,989
0
24,701
L
Apollo
NáhBruv
Apollo
10,681
5,723
271
2,141
10,934
4,123
0
7,285
3,649
0
31,281
L
Erlang Shen
PapyJayk
Erlang Shen
6,254
1,410
0
2,333
11,951
10,671
0
6,711
5,240
0
11,337
L
Cu Chulainn
SpeedyGonsalez
Cu Chulainn
15,296
1,098
689
2,032
19,375
20,126
0
10,761
8,614
3,339
22,594
W
Guan Yu
TheKuty
Guan Yu
9,614
934
9,557
6,401
18,707
25,762
287
4,161
14,186
3,914
17,545
L
Chang'e
lovetard
Chang'e
6,016
849
9,008
5,504
13,516
4,377
0
8,675
4,841
14,511
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,149
Gold Earned
40,117
155
Minions Killed
123
0
Camps Cleared
0
1,179,635
Distance Traveled
1,027,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,856
905
51
4
0
239,923
0
L
Hades
7,390
616
19
2
0
208,146
0
W
Zeus
10,480
873
56
5
0
214,355
0
W
Ares
9,598
800
4
0
0
228,497
0
W
Artemis
10,739
895
19
2
0
243,444
0
L
Apollo
8,614
718
54
5
0
222,220
0
L
Erlang Shen
7,115
593
12
1
0
234,372
0
L
Cu Chulainn
9,304
775
14
1
0
174,592
0
W
Guan Yu
10,476
873
25
2
0
253,416
0
L
Chang'e
7,694
641
24
2
0
188,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role