Player Matchup

Bakasura
Bakasura
Platinum II
EpsteinsAlt
Bakasura
Platinum II
Level 104
God Stats
3W - 4L
1,464 SR
Queue Stats
145W - 130L
1,804 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
JIceJDragon
Ratatoskr
Platinum IV
Level 158
God Stats
10W - 6L
1,570 SR
Queue Stats
43W - 30L
1,844 MMR
Solo
Ra
Ra
Platinum IV
Reaperdude
Ra
Platinum IV
Level 142
God Stats
10W - 4L
1,733 SR
Queue Stats
73W - 66L
1,829 MMR
Solo
Ymir
Ymir
Platinum III
WizzyJohn
Ymir
Platinum III
Level 267
God Stats
8W - 7L
1,745 SR
Queue Stats
534W - 540L
1,788 MMR
Solo
Rama
Rama
Platinum III
iGankUrMMR
Rama
Platinum III
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 154L
1,772 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,602 SR
1,807 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 176
1,570 SR
1,676 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
BrandonxNoblex1
Scylla
Gold I
Level 157
God Stats
1W - 1L
1,679 SR
Queue Stats
110W - 117L
1,792 MMR
Solo
Mulan
Mulan
Platinum V
McPuggin17
Mulan
Platinum V
Level 180
God Stats
0W - 2L
1,434 SR
Queue Stats
318W - 315L
1,828 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Widzar
Ne Zha
Platinum V
Level 244
God Stats
2W - 1L
1,738 SR
Queue Stats
80W - 72L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EpsteinsAlt
Bakasura
11
2 / 0 / 2
6,195
688
5,171
6,011
2,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
JIceJDragon
Ratatoskr
11
5 / 1 / 2
6,042
671
4,685
5,811
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 2
6,267
696
3,286
1,772
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
0 / 3 / 3
4,909
545
1,857
6,616
2,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
5,597
622
2,850
5,027
914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LancelotAphroditeCupidSun Wukong

VS

Bans
GebHorusFafnirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 1
5,991
666
4,383
4,168
1,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
 
Cabrakan
8
1 / 2 / 2
5,196
577
2,310
6,454
5,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 1
4,685
521
1,210
5,509
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
10
0 / 2 / 1
5,579
620
3,387
7,297
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Widzar
Ne Zha
8
2 / 1 / 0
4,743
527
2,015
6,201
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
1
2.5
L
Cabrakan
 
Cabrakan
1
2
2
1
L
0
5
1
0.1
W
Bakasura
EpsteinsAlt
Bakasura
2
0
2
3
W
Ratatoskr
JIceJDragon
Ratatoskr
5
1
2
6
L
Mulan
0
2
1
0.25
W
3
0
2
4
L
Ne Zha
Widzar
Ne Zha
2
1
0
2
W
Ymir
0
3
3
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,849
Damage
13,305
25,237
Taken
29,629
9,440
Mitigated
12,524
9,523
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,383
2,080
0
2,011
4,168
1,420
0
257
3,911
0
42,346
L
Cabrakan
 
Cabrakan
2,310
699
0
1,736
6,454
5,548
0
1,153
4,903
11,617
1,746
L
1,210
262
0
355
5,509
1,215
0
1,703
3,570
27,053
0
W
Bakasura
EpsteinsAlt
Bakasura
5,171
2,648
0
4,374
6,011
2,998
0
353
5,658
0
25,282
W
Ratatoskr
JIceJDragon
Ratatoskr
4,685
803
0
765
5,811
1,943
0
258
5,553
0
45,572
L
Mulan
3,387
713
0
3,099
7,297
2,549
0
0
6,130
0
35,104
W
3,286
359
445
850
1,772
589
0
576
1,196
43,833
0
L
Ne Zha
Widzar
Ne Zha
2,015
625
0
3,396
6,201
1,792
0
1,136
4,829
0
23,669
W
Ymir
1,857
136
177
984
6,616
2,996
0
2,124
4,492
11,379
1,585
W
2,850
2,478
0
1,928
5,027
914
0
120
4,907
0
37,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
26,194
314
Minions Killed
282
0
Camps Cleared
0
1,024,536
Distance Traveled
886,901
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,991
666
79
9
0
172,277
3
L
Cabrakan
5,196
577
16
2
0
203,774
5
L
Scylla
4,685
521
55
6
0
166,938
0
W
Bakasura
6,195
688
71
8
0
198,973
0
W
Ratatoskr
6,042
671
64
7
0
254,298
3
L
Mulan
5,579
620
77
9
0
182,197
0
W
Ra
6,267
696
93
10
0
231,942
2
L
Ne Zha
4,743
527
55
6
0
161,715
1
W
Ymir
4,909
545
21
2
0
156,065
0
W
Rama
5,597
622
65
7
0
183,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role