Player Matchup

Artemis
Artemis
AdoredWhistle65
Artemis
Level 128
God Stats
13W - 8L
1,631 SR
Queue Stats
209W - 189L
1,445 Elo+
Solo
Jormungandr
Jormungandr
AzelDreadEye
Jormungandr
Level 103
God Stats
4W - 6L
1,458 SR
Queue Stats
108W - 121L
1,420 Elo+
Party 2
Achilles
Achilles
Mexicantaco56
Achilles
Level 6
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 2
Thanatos
Thanatos
Xiresh
Thanatos
Level 119
God Stats
30W - 22L
1,568 SR
Queue Stats
138W - 126L
1,443 Elo+
Party 2
Ra
Ra
pinhopc
Ra
Level 142
God Stats
15W - 14L
1,555 SR
Queue Stats
308W - 298L
1,509 Elo+
Solo
Team Averages
Level 100
1,579 SR
1,465 Elo+

VS

Team Averages
Level 89
1,560 SR
1,460 Elo+
Chronos
Chronos
DerekWies10
Chronos
Level 78
God Stats
2W - 1L
1,732 SR
Queue Stats
140W - 135L
1,487 Elo+
Solo
Bacchus
Bacchus
Dikalicka
Bacchus
Level 59
God Stats
4W - 6L
1,557 SR
Queue Stats
107W - 126L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Robotalion3
Nu Wa
Level 131
God Stats
7W - 7L
1,434 SR
Queue Stats
375W - 359L
1,481 Elo+
Solo
Artemis
Artemis
arkthebestxxprey
Artemis
Level 109
God Stats
8W - 3L
1,575 SR
Queue Stats
562W - 545L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
jonsnow540
Zhong Kui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 166L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,630
512
4,644
9,137
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
AzelDreadEye
Jormungandr
10
2 / 3 / 1
6,320
575
4,884
8,809
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Mexicantaco56
Achilles
9
0 / 6 / 0
5,383
489
3,190
8,935
5,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Xiresh
Thanatos
12
8 / 4 / 2
7,471
679
9,728
12,929
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,171
561
1,535
5,446
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DerekWies10
Chronos
14
6 / 1 / 0
7,798
709
7,019
6,242
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Dikalicka
Bacchus
10
2 / 2 / 7
6,237
567
8,008
8,239
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 2
7,179
653
7,319
5,020
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
6 / 2 / 2
7,515
683
7,406
7,828
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
jonsnow540
Zhong Kui
10
1 / 4 / 7
6,221
566
3,258
7,896
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
19
19
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Jormungandr
AzelDreadEye
Jormungandr
2
3
1
0.83
W
Chronos
DerekWies10
Chronos
6
1
0
6
W
Bacchus
Dikalicka
Bacchus
2
2
7
2.75
L
Achilles
Mexicantaco56
Achilles
0
6
0
0
W
4
1
2
5
L
Thanatos
Xiresh
Thanatos
8
4
2
2.25
W
6
2
2
3.5
W
Zhong Kui
jonsnow540
Zhong Kui
1
4
7
1.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
33,010
45,256
Taken
35,225
16,256
Mitigated
14,971
14,982
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,644
877
0
1,459
9,137
2,163
457
7,104
1,733
0
32,060
L
Jormungandr
AzelDreadEye
Jormungandr
4,884
2,071
34
2,133
8,809
3,000
288
5,632
2,892
42,643
6,600
W
Chronos
DerekWies10
Chronos
7,019
2,668
0
1,462
6,242
1,980
3,297
1,478
4,764
55,930
1,882
W
Bacchus
Dikalicka
Bacchus
8,008
1,184
0
1,460
8,239
4,751
0
2,214
5,990
27,152
0
L
Achilles
Mexicantaco56
Achilles
3,190
1,018
0
1,239
8,935
5,115
0
1,345
7,458
0
16,979
W
7,319
1,289
0
1,295
5,020
1,077
0
875
4,145
35,543
2,951
L
Thanatos
Xiresh
Thanatos
9,728
3,690
0
8,456
12,929
4,324
0
6,596
5,790
0
43,162
W
7,406
3,719
0
2,612
7,828
3,613
0
951
6,633
0
38,737
W
Zhong Kui
jonsnow540
Zhong Kui
3,258
681
0
2,167
7,896
3,550
0
590
7,306
21,799
11,229
L
1,535
42
72
1,589
5,446
1,654
36
3,222
1,814
39,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
34,950
326
Minions Killed
360
0
Camps Cleared
0
1,152,516
Distance Traveled
1,081,820
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,630
512
46
4
0
208,308
0
L
Jormungandr
6,320
575
88
8
0
224,056
0
W
Chronos
7,798
709
105
10
0
220,134
0
W
Bacchus
6,237
567
43
4
0
240,194
0
L
Achilles
5,383
489
44
4
0
204,331
0
W
Nu Wa
7,179
653
86
8
0
214,864
2
L
Thanatos
7,471
679
60
5
0
284,447
0
W
Artemis
7,515
683
69
6
0
181,652
0
W
Zhong Kui
6,221
566
57
5
0
224,976
0
L
Ra
6,171
561
88
8
0
231,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role