Player Matchup

Terra
Terra
 
Terra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
FriendlyPyre
Charybdis
Level 89
God Stats
6W - 7L
1,606 SR
Queue Stats
30W - 19L
1,580 Elo+
Party 1
Poseidon
Poseidon
Frostweak
Poseidon
Level 20
God Stats
7W - 4L
1,517 SR
Queue Stats
50W - 67L
1,355 Elo+
Party 3
Sun Wukong
Sun Wukong
FyreTygr
Sun Wukong
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,506 Elo+
Party 1
Thanatos
Thanatos
Snypzzzy
Thanatos
Level 108
God Stats
5W - 5L
1,347 SR
Queue Stats
246W - 216L
1,536 Elo+
Party 3
Team Averages
Level 95
1,494 SR
1,495 Elo+

VS

Team Averages
Level 86
1,520 SR
1,490 Elo+
Sol
Sol
Leddg
Sol
Level 63
God Stats
3W - 7L
1,377 SR
Queue Stats
193W - 173L
1,472 Elo+
Party 2
Bastet
Bastet
Miyagiii_Sama
Bastet
Level 87
God Stats
0W - 2L
1,334 SR
Queue Stats
34W - 30L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
P1ge0n_Sama
Sylvanus
Level 109
God Stats
83W - 73L
1,560 SR
Queue Stats
190W - 186L
1,491 Elo+
Party 2
Poseidon
Poseidon
XXTHEANGELITOXX
Poseidon
Level 84
God Stats
15W - 10L
1,726 SR
Queue Stats
201W - 190L
1,501 Elo+
Solo
Vulcan
Vulcan
olyou
Vulcan
Level 88
God Stats
17W - 13L
1,601 SR
Queue Stats
75W - 57L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 2 / 3
6,873
529
6,921
12,372
6,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
FriendlyPyre
Charybdis
13
4 / 2 / 3
7,230
556
9,073
7,378
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Frostweak
Poseidon
13
3 / 2 / 1
7,783
599
4,666
6,864
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
FyreTygr
Sun Wukong
14
4 / 1 / 0
7,424
571
6,417
8,630
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Snypzzzy
Thanatos
13
4 / 2 / 1
7,095
546
5,317
12,634
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Leddg
Sol
10
3 / 2 / 1
6,372
490
11,013
8,856
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 2 / 3
6,704
516
5,702
8,820
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
P1ge0n_Sama
Sylvanus
10
1 / 3 / 3
5,819
448
3,786
10,250
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
13
1 / 5 / 2
7,244
557
5,086
6,923
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
olyou
Vulcan
11
1 / 4 / 0
6,675
513
5,697
7,609
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
16
Kills
9
9
Deaths
16
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
3
1.25
W
Charybdis
FriendlyPyre
Charybdis
4
2
3
2.75
W
Poseidon
Frostweak
Poseidon
3
2
1
1.75
W
Sun Wukong
FyreTygr
Sun Wukong
4
1
0
4
L
Sol
Leddg
Sol
3
2
1
1.75
L
3
2
3
2.25
L
Sylvanus
P1ge0n_Sama
Sylvanus
1
3
3
0.83
W
Thanatos
Snypzzzy
Thanatos
4
2
1
2.25
L
Poseidon
1
5
2
0.4
L
Vulcan
olyou
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,394
Damage
31,284
47,878
Taken
42,458
21,515
Mitigated
16,987
21,730
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,921
788
588
3,238
12,372
6,691
0
7,272
5,100
33,300
0
W
Charybdis
FriendlyPyre
Charybdis
9,073
4,630
0
3,780
7,378
2,694
702
4,796
2,582
0
46,679
W
Poseidon
Frostweak
Poseidon
4,666
1,276
0
1,438
6,864
1,905
422
3,157
3,327
43,924
1,977
W
Sun Wukong
FyreTygr
Sun Wukong
6,417
608
0
2,380
8,630
6,103
0
4,894
3,736
0
48,532
L
Sol
Leddg
Sol
11,013
3,878
0
2,497
8,856
2,690
0
3,138
5,718
44,828
3,463
L
5,702
1,264
0
4,970
8,820
2,078
0
2,200
6,420
0
32,869
L
Sylvanus
P1ge0n_Sama
Sylvanus
3,786
1,475
1,724
3,390
10,250
7,993
0
3,184
7,066
19,552
7,252
W
Thanatos
Snypzzzy
Thanatos
5,317
824
0
10,306
12,634
4,122
0
3,919
8,527
0
51,180
L
Poseidon
5,086
451
0
615
6,923
1,496
0
2,490
4,172
49,083
736
L
Vulcan
olyou
Vulcan
5,697
79
0
970
7,609
2,730
0
0
7,078
44,853
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
32,814
417
Minions Killed
347
0
Camps Cleared
0
1,343,030
Distance Traveled
1,242,570
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,873
529
46
4
0
271,995
4
W
Charybdis
7,230
556
105
8
0
254,236
0
W
Poseidon
7,783
599
98
8
0
262,806
0
W
Sun Wukong
7,424
571
77
6
0
268,742
0
L
Sol
6,372
490
82
6
0
228,517
0
L
Bastet
6,704
516
42
3
0
313,494
3
L
Sylvanus
5,819
448
51
4
0
223,301
6
W
Thanatos
7,095
546
91
7
0
285,251
1
L
Poseidon
7,244
557
101
8
0
243,593
0
L
Vulcan
6,675
513
71
5
0
233,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role