Player Matchup

Bastet
Bastet
Geminice_-_
Bastet
Level 178
God Stats
37W - 32L
1,556 SR
Queue Stats
639W - 776L
1,404 Elo+
Party 1
Camazotz
Camazotz
John A Myth
Camazotz
Level 41
God Stats
5W - 6L
1,459 SR
Queue Stats
429W - 495L
1,441 Elo+
Party 1
Skadi
Skadi
Margana75
Skadi
Level 159
God Stats
3W - 2L
1,083 SR
Queue Stats
48W - 80L
1,361 Elo+
Solo
Poseidon
Poseidon
Oneshotstunner82
Poseidon
Level 21
God Stats
13W - 11L
1,440 SR
Queue Stats
50W - 60L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
asweatycasual
Baron Samedi
Level 141
God Stats
1W - 0L
1,308 SR
Queue Stats
27W - 24L
1,546 Elo+
Solo
Team Averages
Level 108
1,369 SR
1,430 Elo+

VS

Team Averages
Level 124
1,501 SR
1,522 Elo+
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Frostletsplay
Cthulhu
Level 103
God Stats
29W - 24L
1,631 SR
Queue Stats
57W - 75L
1,545 Elo+
Party 2
Anhur
Anhur
LDKaiszer
Anhur
Level 95
God Stats
0W - 4L
1,257 SR
Queue Stats
124W - 122L
1,445 Elo+
Solo
Vulcan
Vulcan
Lord_Abaddon87
Vulcan
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 105L
1,503 Elo+
Party 2
Poseidon
Poseidon
SageRaptor74795
Poseidon
Level 155
God Stats
2W - 3L
1,619 SR
Queue Stats
320W - 293L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
6 / 1 / 2
6,705
610
6,006
8,730
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
John A Myth
Camazotz
11
2 / 0 / 4
6,341
576
3,776
6,975
3,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Skadi
Margana75
Skadi
11
1 / 0 / 0
6,335
576
3,399
2,541
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,066
551
2,627
4,699
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
asweatycasual
Baron Samedi
9
0 / 0 / 3
5,667
515
3,272
7,027
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 3 / 1
5,295
481
2,401
8,383
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
0 / 0 / 0
5,474
498
2,388
5,494
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
LDKaiszer
Anhur
11
0 / 1 / 0
5,632
512
1,287
4,578
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 5 / 0
5,403
491
3,972
4,932
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
11
2 / 0 / 0
6,191
563
4,173
4,254
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
1
0.17
L
Cthulhu
0
0
0
0
W
Bastet
6
1
2
7
W
Camazotz
John A Myth
Camazotz
2
0
4
4
L
Anhur
LDKaiszer
Anhur
0
1
0
0
L
0
5
0
0
W
Skadi
Margana75
Skadi
1
0
0
1
W
0
1
0
0
L
Poseidon
2
0
0
2
W
Baron Samedi
asweatycasual
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,080
Damage
14,221
29,972
Taken
27,641
11,825
Mitigated
10,306
15,241
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,401
286
75
4,400
8,383
3,320
0
1,118
7,265
32,531
682
L
Cthulhu
2,388
129
129
1,690
5,494
3,105
0
2,455
3,039
24,693
0
W
Bastet
6,006
873
0
4,632
8,730
2,348
475
2,735
5,845
0
40,731
W
Camazotz
John A Myth
Camazotz
3,776
527
0
3,955
6,975
3,212
0
3,716
3,259
0
36,348
L
Anhur
LDKaiszer
Anhur
1,287
590
0
1,999
4,578
1,317
0
649
3,929
0
39,836
L
3,972
34
0
678
4,932
1,394
0
84
4,848
30,086
0
W
Skadi
Margana75
Skadi
3,399
1,018
0
955
2,541
584
396
403
2,138
0
46,859
W
2,627
38
0
1,925
4,699
1,231
0
2,570
1,813
50,735
0
L
Poseidon
4,173
293
0
1,206
4,254
1,170
0
1,593
2,661
35,750
1,938
W
Baron Samedi
asweatycasual
Baron Samedi
3,272
533
729
3,045
7,027
4,450
0
2,634
4,288
21,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
27,995
359
Minions Killed
328
0
Camps Cleared
0
1,122,600
Distance Traveled
1,082,725
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,295
481
62
6
0
222,121
2
L
Cthulhu
5,474
498
32
3
0
218,317
0
W
Bastet
6,705
610
64
6
0
255,103
5
W
Camazotz
6,341
576
65
6
0
234,574
0
L
Anhur
5,632
512
87
8
0
197,050
0
L
Vulcan
5,403
491
53
5
0
215,359
0
W
Skadi
6,335
576
91
8
0
199,881
3
W
Poseidon
6,066
551
109
10
0
234,113
2
L
Poseidon
6,191
563
94
9
0
229,878
3
W
Baron Samedi
5,667
515
30
3
0
198,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role