Player Matchup

Baron Samedi
Baron Samedi
Masterbanner
Baron Samedi
Level 159
God Stats
1W - 1L
1,735 SR
Queue Stats
16W - 28L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
SnideFlea326440
Nu Wa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 188L
1,427 Elo+
Party 2
Xbalanque
Xbalanque
Vestyboi
Xbalanque
Level 57
God Stats
1W - 2L
1,327 SR
Queue Stats
77W - 70L
1,549 Elo+
Solo
Izanami
Izanami
dvectivus
Izanami
Level 123
God Stats
3W - 1L
1,783 SR
Queue Stats
140W - 157L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
ogeebz
Zhong Kui
Level 157
God Stats
1W - 3L
1,659 SR
Queue Stats
67W - 109L
1,412 Elo+
Party 2
Team Averages
Level 128
1,601 SR
1,460 Elo+

VS

Team Averages
Level 146
1,453 SR
1,531 Elo+
Tyr
Tyr
Afrodi
Tyr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 33L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
Alucard10
Hun Batz
Level 159
God Stats
13W - 10L
1,599 SR
Queue Stats
446W - 458L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StopDropNTrollZ
Tsukuyomi
Level 159
God Stats
3W - 1L
1,435 SR
Queue Stats
364W - 159L
1,667 Elo+
Solo
Ah Puch
Ah Puch
TheSchweet
Ah Puch
Level 126
God Stats
3W - 7L
1,144 SR
Queue Stats
327W - 319L
1,535 Elo+
Solo
Artio
Artio
iAmTooShyyuwu
Artio
Level 129
God Stats
5W - 3L
1,589 SR
Queue Stats
375W - 388L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Masterbanner
Baron Samedi
15
1 / 5 / 3
8,051
732
8,263
11,269
6,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 6
8,087
735
11,490
7,811
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Vestyboi
Xbalanque
5
0 / 0 / 0
5,892
536
0
0
0
Izanami
dvectivus
Izanami
16
1 / 3 / 5
8,125
739
8,670
7,966
3,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ogeebz
Zhong Kui
15
5 / 7 / 3
8,870
806
10,490
12,281
13,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Afrodi
Tyr
13
2 / 3 / 5
8,672
788
5,678
9,564
8,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
Alucard10
Hun Batz
17
3 / 1 / 12
9,679
880
5,484
7,173
6,363
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
StopDropNTrollZ
Tsukuyomi
17
6 / 1 / 8
10,217
929
9,161
8,766
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ah Puch
TheSchweet
Ah Puch
17
7 / 2 / 5
10,435
949
11,082
12,054
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 17
9,263
842
5,653
16,275
18,689
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
8
Kills
19
19
Deaths
10
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tyr
Afrodi
Tyr
2
3
5
1.5
W
Hun Batz
Alucard10
Hun Batz
3
1
12
9
L
Baron Samedi
Masterbanner
Baron Samedi
1
5
3
0.5
L
1
4
6
1
W
Tsukuyomi
StopDropNTrollZ
Tsukuyomi
6
1
8
10
W
Ah Puch
TheSchweet
Ah Puch
7
2
5
4.75
L
Xbalanque
Vestyboi
Xbalanque
0
0
0
0
L
Izanami
dvectivus
Izanami
1
3
5
1.17
W
1
3
17
3.17
L
Zhong Kui
ogeebz
Zhong Kui
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,913
Damage
37,058
39,327
Taken
53,832
26,227
Mitigated
40,700
8,691
Healing
22,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Afrodi
Tyr
5,678
272
327
1,466
9,564
8,985
318
4,668
4,724
0
12,748
W
Hun Batz
Alucard10
Hun Batz
5,484
635
1,297
1,218
7,173
6,363
551
2,978
4,155
461
19,694
L
Baron Samedi
Masterbanner
Baron Samedi
8,263
188
1,344
2,632
11,269
6,173
0
5,071
6,198
13,395
459
L
11,490
4,651
865
374
7,811
3,263
0
3,324
4,487
24,350
24
W
Tsukuyomi
StopDropNTrollZ
Tsukuyomi
9,161
2,054
548
1,919
8,766
2,903
2,155
5,657
2,961
0
39,762
W
Ah Puch
TheSchweet
Ah Puch
11,082
465
1,392
6,293
12,054
3,760
1,651
8,692
3,158
33,433
1,427
L
Xbalanque
Vestyboi
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
dvectivus
Izanami
8,670
5,205
239
1,525
7,966
3,582
0
3,161
4,805
0
25,688
W
5,653
774
2,658
4,960
16,275
18,689
681
7,146
8,947
15,461
0
L
Zhong Kui
ogeebz
Zhong Kui
10,490
260
231
1,481
12,281
13,209
0
5,219
7,062
17,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
48,266
129
Minions Killed
189
0
Camps Cleared
0
762,224
Distance Traveled
1,082,262
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,672
788
21
2
0
166,745
0
W
Hun Batz
9,679
880
26
2
0
240,248
0
L
Baron Samedi
8,051
732
18
2
0
192,528
0
L
Nu Wa
8,087
735
22
2
0
185,196
0
W
Tsukuyomi
10,217
929
49
4
0
248,958
0
W
Ah Puch
10,435
949
69
6
0
201,045
0
L
Xbalanque
5,892
536
0
0
0
0
0
L
Izanami
8,125
739
60
5
0
193,579
0
W
Artio
9,263
842
24
2
0
225,266
2
L
Zhong Kui
8,870
806
29
3
0
190,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role