Player Matchup

Fafnir
Fafnir
C0lonelJF
Fafnir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
Eternitynuit
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
1,650 Elo+
Party 1
Mercury
Mercury
Fμry
Mercury
Level 159
God Stats
1W - 1L
1,904 SR
Queue Stats
150W - 94L
1,674 Elo+
Party 1
Ra
Ra
devaQueen001
Ra
Level 141
God Stats
0W - 1L
1,793 SR
Queue Stats
35W - 39L
1,529 Elo+
Party 1
Lancelot
Lancelot
lHxntr
Lancelot
Level 168
God Stats
3W - 1L
1,910 SR
Queue Stats
75W - 47L
1,693 Elo+
Party 1
Team Averages
Level 150
1,721 SR
1,616 Elo+

VS

Team Averages
Level 125
1,705 SR
1,552 Elo+
Jing Wei
Jing Wei
GMAXThanos
Jing Wei
Level 81
God Stats
27W - 26L
1,583 SR
Queue Stats
197W - 184L
1,500 Elo+
Solo
Nike
Nike
Hyp3rSh4dow
Nike
Level 114
God Stats
5W - 2L
1,851 SR
Queue Stats
203W - 130L
1,589 Elo+
Solo
Aphrodite
Aphrodite
KONTRYBT
Aphrodite
Level 159
God Stats
2W - 1L
1,642 SR
Queue Stats
248W - 236L
1,521 Elo+
Solo
Hel
Hel
MuffinMan240
Hel
Level 142
God Stats
8W - 7L
1,407 SR
Queue Stats
195W - 134L
1,616 Elo+
Solo
Bastet
Bastet
SlothosaurusRex
Bastet
Level 127
God Stats
2W - 0L
2,043 SR
Queue Stats
77W - 62L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
C0lonelJF
Fafnir
12
0 / 4 / 2
7,736
484
4,248
16,323
17,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Eternitynuit
Jing Wei
13
0 / 2 / 1
7,316
457
4,458
12,811
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Fμry
Mercury
12
3 / 8 / 1
7,773
486
7,098
14,826
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 4 / 1
7,733
483
7,291
8,730
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
lHxntr
Lancelot
15
3 / 3 / 1
9,768
611
12,269
18,910
16,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GMAXThanos
Jing Wei
16
2 / 1 / 2
9,422
589
10,542
11,894
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
2 / 3 / 7
9,131
571
12,228
16,610
15,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
KONTRYBT
Aphrodite
15
4 / 0 / 9
9,461
591
6,422
10,376
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
12 / 1 / 5
10,792
675
18,130
10,720
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 12
8,935
558
7,329
15,899
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
21
21
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fafnir
C0lonelJF
Fafnir
0
4
2
0.25
L
Jing Wei
Eternitynuit
Jing Wei
0
2
1
0.25
L
Mercury
Fμry
Mercury
3
8
1
0.44
W
Jing Wei
GMAXThanos
Jing Wei
2
1
2
3
W
2
3
7
1.83
W
Aphrodite
KONTRYBT
Aphrodite
4
0
9
8.5
W
12
1
5
14.5
W
1
2
12
3.5
L
1
4
1
0.38
L
Lancelot
lHxntr
Lancelot
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
54,651
71,600
Taken
65,499
45,046
Mitigated
43,357
14,997
Healing
34,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
C0lonelJF
Fafnir
4,248
869
0
3,378
16,323
17,576
0
7,594
8,345
26,362
304
L
Jing Wei
Eternitynuit
Jing Wei
4,458
3,606
0
3,232
12,811
3,451
0
3,159
9,611
0
53,886
L
Mercury
Fμry
Mercury
7,098
4,059
0
539
14,826
4,825
0
5,759
8,807
0
48,181
W
Jing Wei
GMAXThanos
Jing Wei
10,542
8,517
0
5,321
11,894
5,249
462
1,305
10,589
0
98,990
W
12,228
1,175
0
2,977
16,610
15,740
267
772
15,746
9,290
57,563
W
Aphrodite
KONTRYBT
Aphrodite
6,422
653
5,069
6,443
10,376
10,294
439
2,640
7,578
28,148
1,071
W
18,130
607
5,753
5,649
10,720
4,833
509
3,417
6,999
88,365
1,828
W
7,329
1,995
0
3,093
15,899
7,241
208
3,144
12,408
0
86,159
L
7,291
329
1,039
2,127
8,730
2,991
0
3,286
5,168
54,359
0
L
Lancelot
lHxntr
Lancelot
12,269
2,436
0
4,682
18,910
16,203
80
5,768
12,871
359
71,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,326
Gold Earned
47,741
457
Minions Killed
561
0
Camps Cleared
0
1,692,096
Distance Traveled
1,747,036
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,736
484
27
2
0
306,938
1
L
Jing Wei
7,316
457
122
8
0
330,272
2
L
Mercury
7,773
486
72
5
0
357,076
0
W
Jing Wei
9,422
589
159
10
0
325,205
1
W
Nike
9,131
571
96
6
0
348,937
3
W
Aphrodite
9,461
591
31
2
0
326,371
0
W
Hel
10,792
675
144
9
0
351,629
0
W
Bastet
8,935
558
131
8
0
394,894
0
L
Ra
7,733
483
107
7
0
369,672
2
L
Lancelot
9,768
611
129
8
0
328,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role