Player Matchup

Cthulhu
Cthulhu
Gold V
DeathlyStinky
Cthulhu
Gold V
Level 154
God Stats
1W - 0L
1,635 SR
Queue Stats
14W - 3L
1,691 MMR
Party 1
Discordia
Discordia
Gold I
Joantemos
Discordia
Gold I
Level 162
God Stats
27W - 26L
1,580 SR
Queue Stats
391W - 411L
1,565 MMR
Solo
Hou Yi
Hou Yi
Gold V
ZapZý
Hou Yi
Gold V
Level 133
God Stats
10W - 0L
1,620 SR
Queue Stats
13W - 2L
1,596 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,612 SR
1,618 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,438 SR
1,597 MMR
Thanatos
Thanatos
Silver I
BoneScope
Thanatos
Silver I
Level 129
God Stats
0W - 1L
1,294 SR
Queue Stats
8W - 7L
1,664 MMR
Solo
Bakasura
Bakasura
Platinum IV
SwankyJungle
Bakasura
Platinum IV
Level 155
God Stats
6W - 5L
1,519 SR
Queue Stats
580W - 600L
1,628 MMR
Solo
Kukulkan
Kukulkan
Bronze III
THEMAGIC507
Kukulkan
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
7 / 1 / 12
9,857
986
8,124
8,992
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
Joantemos
Discordia
15
3 / 2 / 15
9,278
928
6,631
6,305
1,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ZapZý
Hou Yi
17
10 / 1 / 8
10,794
1,079
11,571
6,960
2,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
NoxBacchus

VS

Bans
MedusaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoneScope
Thanatos
13
3 / 7 / 0
8,580
858
5,065
10,518
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bakasura
SwankyJungle
Bakasura
11
0 / 7 / 2
7,137
714
1,678
11,806
10,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
THEMAGIC507
Kukulkan
13
0 / 6 / 1
7,329
733
2,929
7,816
3,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
20
Kills
3
4
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BoneScope
Thanatos
3
7
0
0.43
W
Cthulhu
7
1
12
13
W
Discordia
Joantemos
Discordia
3
2
15
5.25
L
Bakasura
SwankyJungle
Bakasura
0
7
2
0.14
L
Kukulkan
THEMAGIC507
Kukulkan
0
6
1
0.08
W
Hou Yi
ZapZý
Hou Yi
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
9,672
22,257
Taken
30,140
9,711
Mitigated
18,588
4,758
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BoneScope
Thanatos
5,065
1,083
0
3,551
10,518
3,868
0
4,147
6,186
0
19,378
W
Cthulhu
8,124
610
38
981
8,992
5,931
640
1,812
7,009
27,524
1,367
W
Discordia
Joantemos
Discordia
6,631
283
0
1,581
6,305
1,536
966
817
5,252
22,049
109
L
Bakasura
SwankyJungle
Bakasura
1,678
827
0
2,120
11,806
10,744
0
4,652
6,663
66
7,012
L
Kukulkan
THEMAGIC507
Kukulkan
2,929
123
0
901
7,816
3,976
0
4,624
2,909
21,234
0
W
Hou Yi
ZapZý
Hou Yi
11,571
6,403
0
2,158
6,960
2,244
2,441
410
6,506
0
49,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
23,046
167
Minions Killed
95
0
Camps Cleared
0
553,732
Distance Traveled
454,771
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,580
858
35
4
0
166,425
0
W
Cthulhu
9,857
986
60
6
0
199,729
0
W
Discordia
9,278
928
32
3
0
179,375
1
L
Bakasura
7,137
714
18
2
0
142,832
0
L
Kukulkan
7,329
733
42
4
0
145,514
0
W
Hou Yi
10,794
1,079
75
8
0
174,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role