Player Matchup

Apollo
Apollo
Gold V
ItZKimz98
Apollo
Gold V
Level 140
God Stats
1W - 1L
1,298 SR
Queue Stats
99W - 101L
1,279 MMR
Solo
Hun Batz
Hun Batz
Gold V
Nellyious
Hun Batz
Gold V
Level 138
God Stats
9W - 6L
1,368 SR
Queue Stats
63W - 73L
1,395 MMR
Solo
Cthulhu
Cthulhu
Gold III
SIMSOC88
Cthulhu
Gold III
Level 212
God Stats
52W - 37L
1,642 SR
Queue Stats
474W - 475L
1,409 MMR
Solo
Poseidon
Poseidon
Gold V
changxianzhe
Poseidon
Gold V
Level 199
God Stats
40W - 33L
1,542 SR
Queue Stats
541W - 551L
1,258 MMR
Solo
Yemoja
Yemoja
Bronze III
МоgильЩик
Yemoja
Bronze III
Level 127
God Stats
14W - 16L
1,343 SR
Queue Stats
21W - 23L
1,284 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 163
1,439 SR
1,325 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,558 SR
1,314 MMR
Tsukuyomi
Tsukuyomi
Silver III
Callmediggi
Tsukuyomi
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 123L
1,303 MMR
Solo
Fafnir
Fafnir
Gold IV
assurete
Fafnir
Gold IV
Level 153
God Stats
1W - 1L
1,955 SR
Queue Stats
19W - 22L
1,377 MMR
Party 1
Discordia
Discordia
Gold V
clasaga16
Discordia
Gold V
Level 124
God Stats
3W - 4L
1,274 SR
Queue Stats
36W - 40L
1,409 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
ugena20
Baron Samedi
Silver III
Level 126
God Stats
1W - 4L
1,501 SR
Queue Stats
55W - 67L
1,021 MMR
Party 2
Martichoras
Martichoras
Gold IV
xXDinVichXx
Martichoras
Gold IV
Level 122
God Stats
2W - 4L
1,562 SR
Queue Stats
51W - 58L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItZKimz98
Apollo
10
1 / 2 / 3
5,391
539
2,647
7,800
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Nellyious
Hun Batz
11
6 / 0 / 3
6,389
639
6,608
7,401
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SIMSOC88
Cthulhu
12
2 / 0 / 3
7,256
726
5,136
6,910
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
changxianzhe
Poseidon
11
3 / 0 / 1
6,799
680
2,199
4,057
1,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 3
5,841
584
3,108
7,196
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AthenaChang'eHou YiBastet

VS

Bans
JanusSurtrAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Callmediggi
Tsukuyomi
10
0 / 3 / 1
5,125
513
2,673
7,588
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
assurete
Fafnir
8
1 / 1 / 0
5,787
579
1,892
4,715
4,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
clasaga16
Discordia
9
0 / 3 / 0
4,660
466
2,775
5,129
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ugena20
Baron Samedi
9
0 / 3 / 0
5,142
514
2,909
6,022
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
xXDinVichXx
Martichoras
10
1 / 2 / 1
5,520
552
8,069
6,681
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Callmediggi
Tsukuyomi
0
3
1
0.17
W
Apollo
ItZKimz98
Apollo
1
2
3
1.25
W
Hun Batz
Nellyious
Hun Batz
6
0
3
7.5
W
Cthulhu
SIMSOC88
Cthulhu
2
0
3
3.5
L
Fafnir
assurete
Fafnir
1
1
0
1
W
Poseidon
changxianzhe
Poseidon
3
0
1
3.5
L
Discordia
clasaga16
Discordia
0
3
0
0
L
Baron Samedi
ugena20
Baron Samedi
0
3
0
0
L
Martichoras
xXDinVichXx
Martichoras
1
2
1
0.75
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,698
Damage
18,318
33,364
Taken
30,135
12,306
Mitigated
12,727
15,237
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Callmediggi
Tsukuyomi
2,673
498
0
3,538
7,588
2,448
0
1,857
5,609
0
36,416
W
Apollo
ItZKimz98
Apollo
2,647
1,056
0
2,072
7,800
2,294
0
1,008
6,788
0
36,345
W
Hun Batz
Nellyious
Hun Batz
6,608
1,392
0
1,547
7,401
2,662
0
1,018
6,311
0
40,154
W
Cthulhu
SIMSOC88
Cthulhu
5,136
249
0
3,020
6,910
3,003
0
2,406
4,195
43,475
2,052
L
Fafnir
assurete
Fafnir
1,892
330
0
1,665
4,715
4,539
0
1,653
3,028
8,913
94
W
Poseidon
changxianzhe
Poseidon
2,199
301
0
2,257
4,057
1,028
0
1,679
2,070
44,454
553
L
Discordia
clasaga16
Discordia
2,775
0
0
547
5,129
1,365
0
1,646
3,483
24,166
0
L
Baron Samedi
ugena20
Baron Samedi
2,909
148
0
1,782
6,022
2,024
0
3,311
2,409
29,328
0
L
Martichoras
xXDinVichXx
Martichoras
8,069
2,663
0
1,927
6,681
2,351
0
1,384
5,297
0
51,140
W
3,108
465
3,504
2,837
7,196
3,319
0
1,188
5,954
15,652
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
26,234
317
Minions Killed
301
0
Camps Cleared
0
1,096,733
Distance Traveled
1,037,224
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,125
513
70
7
0
235,830
0
W
Apollo
5,391
539
68
7
0
184,826
1
W
Hun Batz
6,389
639
59
6
0
267,755
3
W
Cthulhu
7,256
726
85
9
0
208,249
0
L
Fafnir
5,787
579
27
3
0
211,169
2
W
Poseidon
6,799
680
85
9
0
229,832
2
L
Discordia
4,660
466
48
5
0
217,279
5
L
Baron Samedi
5,142
514
71
7
0
197,639
2
L
Martichoras
5,520
552
85
9
0
175,307
1
W
Yemoja
5,841
584
20
2
0
206,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role