Player Matchup

Izanami
Izanami
BIizzyyy
Izanami
Level 128
God Stats
5W - 1L
1,622 SR
Queue Stats
147W - 134L
1,515 Elo+
Party 2
Ravana
Ravana
HizzyXvro
Ravana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,540 Elo+
Party 2
Bacchus
Bacchus
VA HUSTL3R
Bacchus
Level 306
God Stats
6W - 4L
1,499 SR
Queue Stats
448W - 465L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
lje007
Sun Wukong
Level 128
God Stats
1W - 1L
1,626 SR
Queue Stats
151W - 143L
1,513 Elo+
Party 2
Loki
Loki
newportnarc
Loki
Level 113
God Stats
24W - 17L
1,562 SR
Queue Stats
1,011W - 996L
1,507 Elo+
Solo
Team Averages
Level 164
1,562 SR
1,503 Elo+

VS

Team Averages
Level 106
1,522 SR
1,550 Elo+
King Arthur
King Arthur
DaFeat
King Arthur
Level 164
God Stats
3W - 0L
1,512 SR
Queue Stats
63W - 56L
1,570 Elo+
Solo
Artemis
Artemis
Jakeee999
Artemis
Level 114
God Stats
1W - 4L
1,369 SR
Queue Stats
90W - 102L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
Ma-shira
Zhong Kui
Level 28
God Stats
3W - 1L
1,267 SR
Queue Stats
395W - 415L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rcusack
Morgan Le Fay
Level 128
God Stats
7W - 2L
1,704 SR
Queue Stats
269W - 229L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
skeefe7
Sun Wukong
Level 98
God Stats
2W - 0L
1,758 SR
Queue Stats
218W - 166L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIizzyyy
Izanami
15
3 / 5 / 3
8,639
864
7,038
10,396
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
HizzyXvro
Ravana
16
6 / 6 / 4
9,262
926
12,137
16,138
11,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
VA HUSTL3R
Bacchus
9
0 / 6 / 5
6,599
660
3,437
10,194
7,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
lje007
Sun Wukong
13
3 / 5 / 7
7,872
787
8,204
11,317
8,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 6
8,687
869
9,850
10,407
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaFeat
King Arthur
15
3 / 3 / 13
9,420
942
5,745
15,059
21,021
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Jakeee999
Artemis
15
8 / 5 / 6
9,859
986
14,709
9,798
3,464
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Ma-shira
Zhong Kui
16
3 / 3 / 15
10,263
1,026
7,858
11,684
9,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
rcusack
Morgan Le Fay
17
7 / 2 / 10
10,435
1,044
13,816
10,766
4,287
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
skeefe7
Sun Wukong
17
6 / 1 / 16
10,225
1,023
8,936
12,430
15,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
14
Kills
27
27
Deaths
14
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
BIizzyyy
Izanami
3
5
3
0.9
W
King Arthur
DaFeat
King Arthur
3
3
13
3.17
L
Ravana
HizzyXvro
Ravana
6
6
4
1.33
W
Artemis
Jakeee999
Artemis
8
5
6
2.2
W
Zhong Kui
Ma-shira
Zhong Kui
3
3
15
3.5
L
Bacchus
VA HUSTL3R
Bacchus
0
6
5
0.42
L
Sun Wukong
lje007
Sun Wukong
3
5
7
1.3
L
2
5
6
1
W
Morgan Le Fay
rcusack
Morgan Le Fay
7
2
10
6
W
Sun Wukong
skeefe7
Sun Wukong
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,666
Damage
51,064
58,452
Taken
59,737
36,080
Mitigated
53,945
11,970
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BIizzyyy
Izanami
7,038
3,872
0
2,162
10,396
3,784
0
4,085
6,311
0
23,028
W
King Arthur
DaFeat
King Arthur
5,745
771
971
3,842
15,059
21,021
0
780
14,279
0
12,342
L
Ravana
HizzyXvro
Ravana
12,137
2,270
807
3,280
16,138
11,628
0
6,125
10,013
0
23,148
W
Artemis
Jakeee999
Artemis
14,709
8,519
508
2,081
9,798
3,464
3,159
60
9,738
0
27,157
W
Zhong Kui
Ma-shira
Zhong Kui
7,858
1,425
562
2,808
11,684
9,686
2,751
911
10,773
25,602
0
L
Bacchus
VA HUSTL3R
Bacchus
3,437
286
0
989
10,194
7,133
0
4,251
5,943
5,288
0
L
Sun Wukong
lje007
Sun Wukong
8,204
586
22
2,122
11,317
8,497
0
3,797
7,520
0
14,089
L
9,850
623
642
1,946
10,407
5,038
0
4,234
6,173
0
20,908
W
Morgan Le Fay
rcusack
Morgan Le Fay
13,816
282
647
3,059
10,766
4,287
814
549
10,217
28,975
1,048
W
Sun Wukong
skeefe7
Sun Wukong
8,936
1,068
860
1,631
12,430
15,487
520
1,137
11,293
2,121
16,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
50,202
88
Minions Killed
128
0
Camps Cleared
0
770,636
Distance Traveled
984,100
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,639
864
24
2
0
87,111
0
W
King Arthur
9,420
942
18
2
0
191,376
0
L
Ravana
9,262
926
23
2
0
154,753
0
W
Artemis
9,859
986
23
2
0
161,062
0
W
Zhong Kui
10,263
1,026
39
4
0
178,749
0
L
Bacchus
6,599
660
6
1
0
148,632
1
L
Sun Wukong
7,872
787
13
1
0
184,721
0
L
Loki
8,687
869
22
2
0
195,419
0
W
Morgan Le Fay
10,435
1,044
31
3
0
239,517
0
W
Sun Wukong
10,225
1,023
17
2
0
213,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role