Player Matchup

Hun Batz
Hun Batz
Masters
FitTrevorTTV
Hun Batz
Masters
Level 92
God Stats
37W - 9L
1,949 SR
Queue Stats
325W - 220L
2,500 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
Infernal Jootz
Jormungandr
Diamond III
Level 159
God Stats
742W - 594L
1,646 SR
Queue Stats
971W - 1,042L
2,348 MMR
Party 1
Charybdis
Charybdis
Masters
Ρrimrose
Charybdis
Masters
Level 83
God Stats
6W - 0L
1,834 SR
Queue Stats
264W - 38L
3,033 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,810 SR
2,627 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,642 SR
1,866 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
KuncleBun
Cerberus
Gold IV
Level 127
God Stats
8W - 3L
1,756 SR
Queue Stats
55W - 69L
1,475 MMR
Solo
Thoth
Thoth
Diamond I
ZirZechZ
Thoth
Diamond I
Level 148
God Stats
3W - 3L
1,669 SR
Queue Stats
48W - 31L
2,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FitTrevorTTV
Hun Batz
16
6 / 2 / 8
9,601
1,067
10,167
10,475
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Infernal Jootz
Jormungandr
14
3 / 3 / 8
8,712
968
7,917
9,785
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
Ρrimrose
Charybdis
15
5 / 2 / 5
9,127
1,014
10,128
6,262
1,903
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SerqetMulanCthulhuKuzenboFafnir

VS

Bans
Ne ZhaXbalanqueOdinMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 5 / 3
7,801
867
4,085
10,082
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
KuncleBun
Cerberus
12
2 / 4 / 3
7,845
872
3,693
11,360
9,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
ZirZechZ
Thoth
14
2 / 5 / 3
8,035
893
8,708
9,626
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
6
7
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
5
3
0.7
W
Hun Batz
FitTrevorTTV
Hun Batz
6
2
8
5
W
Jormungandr
Infernal Jootz
Jormungandr
3
3
8
2.33
L
Cerberus
KuncleBun
Cerberus
2
4
3
0.88
L
Thoth
ZirZechZ
Thoth
2
5
3
0.7
W
Charybdis
Ρrimrose
Charybdis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,212
Damage
16,486
26,522
Taken
31,068
12,726
Mitigated
16,142
5,052
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,085
1,346
0
2,216
10,082
3,325
0
2,134
7,590
0
16,761
W
Hun Batz
FitTrevorTTV
Hun Batz
10,167
2,440
0
2,151
10,475
4,083
721
5,638
4,749
0
35,410
W
Jormungandr
Infernal Jootz
Jormungandr
7,917
1,210
0
1,307
9,785
6,740
403
2,374
7,366
22,709
1,060
L
Cerberus
KuncleBun
Cerberus
3,693
300
173
2,334
11,360
9,667
0
1,640
9,519
10,224
1,373
L
Thoth
ZirZechZ
Thoth
8,708
37
0
1,973
9,626
3,150
0
3,166
6,319
32,016
381
W
Charybdis
Ρrimrose
Charybdis
10,128
5,404
0
1,594
6,262
1,903
2,683
3,615
2,603
0
34,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
23,681
147
Minions Killed
100
0
Camps Cleared
0
538,072
Distance Traveled
515,268
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,801
867
28
3
0
174,396
2
W
Hun Batz
9,601
1,067
43
5
0
194,332
1
W
Jormungandr
8,712
968
35
4
0
178,395
0
L
Cerberus
7,845
872
31
3
0
157,374
3
L
Thoth
8,035
893
41
5
0
183,498
0
W
Charybdis
9,127
1,014
69
8
0
165,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role