Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Escome
Cupid
Level 59
God Stats
9W - 9L
1,500 SR
Queue Stats
121W - 138L
1,473 Elo+
Party 1
Susano
Susano
Grungycoder21
Susano
Level 142
God Stats
8W - 8L
1,326 SR
Queue Stats
58W - 59L
1,425 Elo+
Solo
Athena
Athena
HiroKairu
Athena
Level 89
God Stats
1W - 4L
1,086 SR
Queue Stats
198W - 181L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
hotellobster
Cliodhna
Level 142
God Stats
1W - 4L
1,373 SR
Queue Stats
49W - 47L
1,500 Elo+
Solo
Team Averages
Level 108
1,357 SR
1,470 Elo+

VS

Team Averages
Level 122
1,532 SR
1,490 Elo+
Thoth
Thoth
 
Thoth
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
LowKeyLitPanda
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,316 Elo+
Party 3
Ao Kuang
Ao Kuang
No1HeroMirio
Ao Kuang
Level 148
God Stats
4W - 4L
1,643 SR
Queue Stats
58W - 59L
1,636 Elo+
Party 2
Mulan
Mulan
PapiChulo07
Mulan
Level 120
God Stats
21W - 24L
1,518 SR
Queue Stats
184W - 147L
1,511 Elo+
Party 2
Janus
Janus
eSBeee
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 248L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 2
5,967
542
3,178
8,038
2,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Escome
Cupid
11
2 / 0 / 1
6,048
550
3,244
3,250
1,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 0
5,591
508
3,110
6,820
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
HiroKairu
Athena
11
2 / 2 / 4
6,673
607
3,794
8,522
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
hotellobster
Cliodhna
8
1 / 5 / 0
5,374
489
3,058
7,255
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 2 / 1
4,609
419
1,407
3,555
632
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 2 / 1
4,620
420
1,501
7,457
5,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
No1HeroMirio
Ao Kuang
11
5 / 0 / 1
6,501
591
3,874
7,782
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
5 / 2 / 0
6,910
628
5,927
8,485
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
eSBeee
Janus
12
3 / 2 / 2
6,803
618
5,977
4,408
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
13
13
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
2
0.4
W
Thoth
 
Thoth
0
2
1
0.25
L
Cupid
Escome
Cupid
2
0
1
2.5
L
2
1
0
2
L
Athena
HiroKairu
Athena
2
2
4
2
W
0
2
1
0.25
W
Ao Kuang
No1HeroMirio
Ao Kuang
5
0
1
5.5
W
5
2
0
2.5
W
Janus
eSBeee
Janus
3
2
2
2
L
Cliodhna
hotellobster
Cliodhna
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
18,686
33,885
Taken
31,687
12,897
Mitigated
15,494
12,259
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,178
45
0
2,526
8,038
2,838
0
5,405
2,277
33,228
1,376
W
Thoth
 
Thoth
1,407
59
0
435
3,555
632
0
276
3,279
15,989
0
L
Cupid
Escome
Cupid
3,244
1,999
816
1,903
3,250
1,043
858
671
2,579
0
42,767
L
3,110
641
0
3,767
6,820
2,001
0
1,344
5,354
0
36,709
L
Athena
HiroKairu
Athena
3,794
1,269
0
1,925
8,522
5,164
0
4,367
4,013
18,976
2,367
W
1,501
464
87
733
7,457
5,391
0
1,112
6,345
16,223
1,604
W
Ao Kuang
No1HeroMirio
Ao Kuang
3,874
733
0
2,611
7,782
2,407
0
2,206
5,576
37,802
0
W
5,927
766
0
2,505
8,485
6,234
567
815
7,670
0
41,473
W
Janus
eSBeee
Janus
5,977
242
0
1,110
4,408
830
0
2,322
2,086
42,403
1,053
L
Cliodhna
hotellobster
Cliodhna
3,058
510
0
1,322
7,255
1,851
0
137
6,640
0
22,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,653
Gold Earned
29,443
291
Minions Killed
273
0
Camps Cleared
0
1,012,342
Distance Traveled
1,048,639
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,967
542
72
7
0
183,824
0
W
Thoth
4,609
419
28
3
0
192,980
2
L
Cupid
6,048
550
71
6
0
214,002
1
L
Susano
5,591
508
63
6
0
240,319
2
L
Athena
6,673
607
38
3
0
221,546
4
W
Atlas
4,620
420
23
2
0
208,632
1
W
Ao Kuang
6,501
591
65
6
0
229,379
0
W
Mulan
6,910
628
64
6
0
201,087
0
W
Janus
6,803
618
93
8
0
216,561
0
L
Cliodhna
5,374
489
47
4
0
152,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role