Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GDaaaaawg7
Heimdallr
Level 152
God Stats
3W - 3L
1,344 SR
Queue Stats
127W - 121L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Jeevz
Sun Wukong
Level 150
God Stats
1W - 1L
1,456 SR
Queue Stats
38W - 41L
1,581 Elo+
Party 1
Khepri
Khepri
hopeless1606
Khepri
Level 159
God Stats
2W - 0L
1,818 SR
Queue Stats
58W - 67L
1,560 Elo+
Party 1
Anubis
Anubis
tkmasterNL
Anubis
Level 150
God Stats
1W - 1L
1,553 SR
Queue Stats
31W - 32L
1,578 Elo+
Party 1
Team Averages
Level 136
1,534 SR
1,542 Elo+

VS

Team Averages
Level 131
1,518 SR
1,513 Elo+
Surtr
Surtr
 
Surtr
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Miggaaa
Ymir
Level 109
God Stats
1W - 3L
1,446 SR
Queue Stats
36W - 33L
1,568 Elo+
Party 2
Apollo
Apollo
Okenter
Apollo
Level 168
God Stats
0W - 3L
1,197 SR
Queue Stats
98W - 82L
1,524 Elo+
Solo
Nu Wa
Nu Wa
SaneacuentasONE
Nu Wa
Level 100
God Stats
2W - 6L
1,727 SR
Queue Stats
293W - 281L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
viincere
Tsukuyomi
Level 86
God Stats
1W - 1L
1,719 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
8 / 0 / 6
9,631
642
7,899
12,138
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
GDaaaaawg7
Heimdallr
16
1 / 1 / 1
8,892
593
6,000
7,018
2,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Jeevz
Sun Wukong
16
3 / 1 / 2
9,684
646
11,306
13,888
7,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Khepri
13
1 / 1 / 4
7,916
528
3,645
8,819
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
tkmasterNL
Anubis
16
10 / 1 / 3
10,370
691
16,986
13,397
6,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 3 / 0
7,900
527
10,590
16,467
14,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ymir
Miggaaa
Ymir
10
1 / 5 / 2
6,904
460
5,488
16,644
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
Okenter
Apollo
14
1 / 1 / 1
8,300
553
4,174
7,356
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 7 / 1
6,946
463
7,877
9,610
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
viincere
Tsukuyomi
12
0 / 7 / 2
6,920
461
5,815
12,145
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
23
Kills
4
4
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
0
6
11
L
Surtr
 
Surtr
1
3
0
0.33
W
Heimdallr
GDaaaaawg7
Heimdallr
1
1
1
1.5
W
Sun Wukong
Jeevz
Sun Wukong
3
1
2
4
L
Ymir
Miggaaa
Ymir
1
5
2
0.4
L
Apollo
Okenter
Apollo
1
1
1
1.5
L
1
7
1
0.21
W
Khepri
1
1
4
3
W
Anubis
tkmasterNL
Anubis
10
1
3
11.5
L
Tsukuyomi
viincere
Tsukuyomi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,836
Damage
33,944
55,260
Taken
62,222
27,873
Mitigated
34,553
27,857
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,899
1,877
0
6,788
12,138
4,135
0
1,750
9,960
0
93,783
L
Surtr
 
Surtr
10,590
2,003
0
6,797
16,467
14,794
0
0
16,467
3,691
50,783
W
Heimdallr
GDaaaaawg7
Heimdallr
6,000
2,745
0
3,848
7,018
2,671
103
845
6,027
0
78,567
W
Sun Wukong
Jeevz
Sun Wukong
11,306
2,163
0
5,881
13,888
7,416
0
2,041
10,569
0
77,873
L
Ymir
Miggaaa
Ymir
5,488
1,012
0
2,859
16,644
12,517
0
10,529
6,115
30,358
2,757
L
Apollo
Okenter
Apollo
4,174
2,740
0
2,613
7,356
2,526
0
568
6,788
0
65,987
L
7,877
503
0
1,249
9,610
1,612
0
7,229
2,381
34,317
0
W
Khepri
3,645
214
0
2,432
8,819
6,756
0
3,197
5,393
21,594
1,104
W
Anubis
tkmasterNL
Anubis
16,986
844
0
8,908
13,397
6,895
1,407
5,748
7,322
104,744
0
L
Tsukuyomi
viincere
Tsukuyomi
5,815
1,181
0
2,905
12,145
3,104
0
2,305
9,840
0
47,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,493
Gold Earned
36,970
654
Minions Killed
418
0
Camps Cleared
0
1,564,005
Distance Traveled
1,458,487
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,631
642
150
10
0
377,908
0
L
Surtr
7,900
527
84
6
0
275,368
7
W
Heimdallr
8,892
593
144
10
0
277,341
0
W
Sun Wukong
9,684
646
154
10
0
293,694
1
L
Ymir
6,904
460
45
3
0
273,059
4
L
Apollo
8,300
553
135
9
0
298,979
2
L
Nu Wa
6,946
463
73
5
0
283,778
2
W
Khepri
7,916
528
25
2
0
326,696
2
W
Anubis
10,370
691
181
12
0
288,366
2
L
Tsukuyomi
6,920
461
81
5
0
327,303
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role