Player Matchup

Nu Wa
Nu Wa
FreeBagels
Nu Wa
Level 157
God Stats
10W - 3L
1,765 SR
Queue Stats
161W - 134L
1,619 Elo+
Solo
Nut
Nut
StridentDrop
Nut
Level 65
God Stats
2W - 4L
1,276 SR
Queue Stats
172W - 162L
1,537 Elo+
Party 1
Shiva
Shiva
babbit93
Shiva
Level 184
God Stats
3W - 2L
1,489 SR
Queue Stats
49W - 92L
1,359 Elo+
Party 3
Sylvanus
Sylvanus
doubl3d3uce22
Sylvanus
Level 168
God Stats
168W - 167L
1,529 SR
Queue Stats
606W - 658L
1,476 Elo+
Party 3
Cthulhu
Cthulhu
fdiposeidon
Cthulhu
Level 98
God Stats
19W - 16L
1,582 SR
Queue Stats
126W - 76L
1,642 Elo+
Party 1
Team Averages
Level 134
1,528 SR
1,527 Elo+

VS

Team Averages
Level 104
1,551 SR
1,525 Elo+
Athena
Athena
Bobizzz
Athena
Level 46
God Stats
3W - 6L
1,401 SR
Queue Stats
36W - 44L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
BossReKiller96
Jing Wei
Level 143
God Stats
2W - 4L
1,568 SR
Queue Stats
265W - 255L
1,546 Elo+
Solo
Odin
Odin
SpideyP
Odin
Level 142
God Stats
6W - 2L
1,721 SR
Queue Stats
408W - 361L
1,551 Elo+
Solo
Thanatos
Thanatos
SylvanusOnlyFans
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 78L
1,502 Elo+
Party 2
Nox
Nox
zl Kylee lz
Nox
Level 149
God Stats
4W - 7L
1,566 SR
Queue Stats
147W - 141L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
4 / 1 / 3
6,991
699
6,356
5,042
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 4
6,332
633
5,795
4,565
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
babbit93
Shiva
11
2 / 1 / 0
6,066
607
2,261
6,310
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
doubl3d3uce22
Sylvanus
12
5 / 0 / 4
6,640
664
3,216
5,091
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
fdiposeidon
Cthulhu
11
3 / 1 / 1
6,706
671
4,735
6,533
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bobizzz
Athena
8
0 / 4 / 0
4,741
474
1,389
6,637
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
11
1 / 1 / 0
5,614
561
2,642
4,985
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odin
SpideyP
Odin
9
1 / 4 / 0
5,396
540
2,999
6,973
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,418
542
4,436
8,090
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,569
557
2,254
6,356
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
4
4
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
Bobizzz
Athena
0
4
0
0
L
Jing Wei
1
1
0
1
W
Nu Wa
4
1
3
5.5
L
Odin
SpideyP
Odin
1
4
0
0.25
W
1
1
4
3
L
1
3
1
0.5
W
Shiva
babbit93
Shiva
2
1
0
2
W
Sylvanus
doubl3d3uce22
Sylvanus
5
0
4
7
W
Cthulhu
fdiposeidon
Cthulhu
3
1
1
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
13,720
27,541
Taken
33,041
13,598
Mitigated
13,683
12,832
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bobizzz
Athena
1,389
247
0
592
6,637
4,159
0
2,659
3,871
6,796
0
L
Jing Wei
2,642
1,646
0
1,652
4,985
1,340
0
391
4,502
0
39,134
W
Nu Wa
6,356
1,237
0
1,000
5,042
1,219
0
1,370
3,522
50,364
0
L
Odin
SpideyP
Odin
2,999
484
0
280
6,973
3,875
0
3,388
2,811
0
28,258
W
5,795
4,089
0
1,937
4,565
1,263
276
370
4,195
0
38,607
L
4,436
1,385
0
4,370
8,090
2,475
0
2,803
5,036
0
35,648
W
Shiva
babbit93
Shiva
2,261
509
28
3,902
6,310
2,107
0
341
5,913
0
45,926
W
Sylvanus
doubl3d3uce22
Sylvanus
3,216
1,071
996
2,799
5,091
2,298
493
1,225
3,822
31,143
11,258
W
Cthulhu
fdiposeidon
Cthulhu
4,735
598
44
2,126
6,533
6,711
0
0
6,533
35,720
1,776
L
2,254
113
0
1,640
6,356
1,834
0
3,337
2,842
41,206
235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
26,738
403
Minions Killed
319
0
Camps Cleared
0
1,071,978
Distance Traveled
981,726
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,741
474
24
2
0
197,034
1
L
Jing Wei
5,614
561
74
7
0
176,630
2
W
Nu Wa
6,991
699
97
10
0
208,190
2
L
Odin
5,396
540
56
6
0
182,572
0
W
Nut
6,332
633
77
8
0
197,943
1
L
Thanatos
5,418
542
72
7
0
229,645
0
W
Shiva
6,066
607
90
9
0
248,192
0
W
Sylvanus
6,640
664
63
6
0
216,055
4
W
Cthulhu
6,706
671
76
8
0
201,598
0
L
Nox
5,569
557
93
9
0
195,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role