Player Matchup

Cthulhu
Cthulhu
Gold III
Buerste61
Cthulhu
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 142L
1,417 MMR
Party 2
Atlas
Atlas
Gold V
Dajko
Atlas
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,623 MMR
Party 3
Nu Wa
Nu Wa
Gold III
YoRHa27
Nu Wa
Gold III
Level 108
God Stats
47W - 35L
1,642 SR
Queue Stats
292W - 304L
1,517 MMR
Solo
Chernobog
Chernobog
Gold IV
mac1to
Chernobog
Gold IV
Level 114
God Stats
2W - 3L
1,696 SR
Queue Stats
58W - 63L
1,451 MMR
Party 3
Thanatos
Thanatos
Gold I
vlRazr
Thanatos
Gold I
Level 158
God Stats
0W - 3L
1,188 SR
Queue Stats
155W - 158L
1,643 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,505 SR
1,530 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,518 SR
1,511 MMR
He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Martichoras
Martichoras
Gold III
Grejtmozus
Martichoras
Gold III
Level 180
God Stats
1W - 0L
1,362 SR
Queue Stats
138W - 134L
1,492 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Reemooroo
Sun Wukong
Bronze III
Level 101
God Stats
2W - 2L
1,619 SR
Queue Stats
60W - 52L
1,547 MMR
Solo
Athena
Athena
Gold II
aka_kikolaz
Athena
Gold II
Level 149
God Stats
14W - 15L
1,618 SR
Queue Stats
91W - 100L
1,465 MMR
Solo
Chronos
Chronos
Gold III
harris079
Chronos
Gold III
Level 119
God Stats
47W - 50L
1,489 SR
Queue Stats
310W - 316L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buerste61
Cthulhu
7
0 / 0 / 1
3,685
737
1,316
2,883
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
Dajko
Atlas
3
0 / 2 / 0
2,734
547
568
2,619
1,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
YoRHa27
Nu Wa
6
0 / 2 / 0
3,168
634
2,325
2,727
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
mac1to
Chernobog
2
0 / 2 / 0
2,628
526
612
1,533
284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
vlRazr
Thanatos
6
1 / 1 / 0
3,319
664
1,881
3,850
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MedusaAnubisGebAo Kuang

VS

Bans
ZeusSusanoNemesisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
2 / 0 / 0
3,740
748
1,601
3,024
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
Grejtmozus
Martichoras
7
3 / 0 / 1
4,281
856
2,316
2,213
700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Reemooroo
Sun Wukong
5
0 / 1 / 0
3,343
669
1,542
3,316
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
6
1 / 0 / 4
4,144
829
1,170
2,420
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
harris079
Chronos
7
1 / 0 / 1
3,758
752
1,591
2,648
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
0
0
2
L
Cthulhu
Buerste61
Cthulhu
0
0
1
0.5
L
Atlas
Dajko
Atlas
0
2
0
0
W
Martichoras
Grejtmozus
Martichoras
3
0
1
3.5
W
Sun Wukong
Reemooroo
Sun Wukong
0
1
0
0
L
Nu Wa
YoRHa27
Nu Wa
0
2
0
0
W
Athena
1
0
4
3
W
Chronos
harris079
Chronos
1
0
1
1.5
L
Chernobog
mac1to
Chernobog
0
2
0
0
L
Thanatos
vlRazr
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,702
Damage
8,220
13,612
Taken
13,621
3,933
Mitigated
4,896
5,902
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,601
241
0
2,095
3,024
597
0
624
2,350
20,997
0
L
Cthulhu
Buerste61
Cthulhu
1,316
205
0
1,520
2,883
963
0
0
2,883
16,136
0
L
Atlas
Dajko
Atlas
568
285
0
305
2,619
1,035
0
696
1,923
2,295
0
W
Martichoras
Grejtmozus
Martichoras
2,316
1,360
0
1,021
2,213
700
0
358
1,843
0
25,920
W
Sun Wukong
Reemooroo
Sun Wukong
1,542
146
0
981
3,316
1,797
0
1,176
1,922
0
14,535
L
Nu Wa
YoRHa27
Nu Wa
2,325
500
0
614
2,727
657
0
1,642
991
12,761
1,821
W
Athena
1,170
697
0
588
2,420
1,244
0
396
2,012
6,949
0
W
Chronos
harris079
Chronos
1,591
323
0
1,189
2,648
558
0
1,233
1,285
16,850
484
L
Chernobog
mac1to
Chernobog
612
237
0
157
1,533
284
0
107
1,426
0
5,738
L
Thanatos
vlRazr
Thanatos
1,881
185
0
3,306
3,850
994
0
1,657
2,101
0
10,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,534
Gold Earned
19,266
104
Minions Killed
175
0
Camps Cleared
0
414,092
Distance Traveled
520,687
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,740
748
47
9
0
117,031
0
L
Cthulhu
3,685
737
39
8
0
105,800
0
L
Atlas
2,734
547
3
1
0
54,198
2
W
Martichoras
4,281
856
55
11
0
82,903
0
W
Sun Wukong
3,343
669
30
6
0
99,135
0
L
Nu Wa
3,168
634
23
5
0
95,323
0
W
Athena
4,144
829
11
2
0
105,160
0
W
Chronos
3,758
752
32
6
0
116,458
0
L
Chernobog
2,628
526
12
2
0
47,154
0
L
Thanatos
3,319
664
27
5
0
111,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role