Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Platinum IV
AriesTheUnbrokn
Kali
Platinum IV
Level 145
God Stats
43W - 33L
1,621 SR
Queue Stats
255W - 252L
1,655 MMR
Party 3
Maui
Maui
Gold IV
MunzBunz50
Maui
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,516 MMR
Party 1
Hou Yi
Hou Yi
Gold III
OR26
Hou Yi
Gold III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 11L
1,546 MMR
Solo
King Arthur
King Arthur
Gold III
silencesam
King Arthur
Gold III
Level 157
God Stats
2W - 5L
1,299 SR
Queue Stats
186W - 192L
1,482 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,484 SR
1,540 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,471 SR
1,556 MMR
Yu Huang
Yu Huang
Gold I
IKidnapKittens
Yu Huang
Gold I
Level 68
God Stats
0W - 2L
1,204 SR
Queue Stats
48W - 44L
1,589 MMR
Party 2
Anhur
Anhur
Bronze III
ImElkay
Anhur
Bronze III
Level 125
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold II
ImSkreebz
Tiamat
Gold II
Level 106
God Stats
6W - 3L
1,614 SR
Queue Stats
81W - 88L
1,574 MMR
Solo
Lancelot
Lancelot
Gold III
Spartacus7058
Lancelot
Gold III
Level 69
God Stats
2W - 9L
1,203 SR
Queue Stats
291W - 306L
1,572 MMR
Solo
Ganesha
Ganesha
Bronze III
Zeromuramasa106
Ganesha
Bronze III
Level 75
God Stats
0W - 1L
1,768 SR
Queue Stats
1W - 1L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 1
5,253
657
1,327
4,324
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
5,333
667
1,567
6,796
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 0 / 1
4,700
588
1,593
3,716
1,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
OR26
Hou Yi
10
3 / 0 / 0
5,753
719
3,322
4,325
1,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
silencesam
King Arthur
9
0 / 3 / 0
5,010
626
2,979
8,635
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
AwilixMedusaSurtrMulan

VS

Bans
Nu WaNemesisAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
2 / 2 / 0
5,809
726
4,217
3,616
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
ImElkay
Anhur
9
0 / 2 / 0
4,689
586
2,130
5,306
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
ImSkreebz
Tiamat
9
3 / 0 / 0
5,441
680
5,063
5,017
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Spartacus7058
Lancelot
8
0 / 0 / 2
4,558
570
591
3,199
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 0
3,600
450
500
2,857
1,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
5
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
1
0.25
W
2
0
0
2
L
Yu Huang
2
2
0
1
L
Anhur
ImElkay
Anhur
0
2
0
0
L
Tiamat
ImSkreebz
Tiamat
3
0
0
3
W
0
0
1
0.5
W
Hou Yi
OR26
Hou Yi
3
0
0
3
L
Lancelot
Spartacus7058
Lancelot
0
0
2
1
L
0
1
0
0
W
King Arthur
silencesam
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,788
Damage
12,501
27,796
Taken
19,995
8,781
Mitigated
7,212
9,683
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,327
0
0
656
4,324
767
0
2,199
1,843
36,242
0
W
1,567
710
0
3,656
6,796
1,872
0
1,136
5,464
0
33,613
L
Yu Huang
4,217
369
0
421
3,616
1,013
0
1,460
2,156
35,329
308
L
Anhur
ImElkay
Anhur
2,130
807
0
2,302
5,306
1,302
0
562
4,744
0
30,349
L
Tiamat
ImSkreebz
Tiamat
5,063
1,113
0
2,031
5,017
2,463
0
320
4,697
24,047
0
W
1,593
496
0
1,130
3,716
1,659
0
1,201
2,455
15,991
0
W
Hou Yi
OR26
Hou Yi
3,322
1,813
0
2,129
4,325
1,213
0
299
4,026
0
41,924
L
Lancelot
Spartacus7058
Lancelot
591
153
0
2,584
3,199
981
0
84
3,115
0
20,424
L
500
0
0
1,540
2,857
1,453
0
494
2,363
3,386
0
W
King Arthur
silencesam
King Arthur
2,979
463
0
2,112
8,635
3,270
0
3,826
4,318
0
33,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
24,097
282
Minions Killed
263
0
Camps Cleared
0
887,448
Distance Traveled
720,604
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,253
657
71
9
0
167,022
3
W
Kali
5,333
667
60
8
0
203,494
0
L
Yu Huang
5,809
726
83
10
0
169,597
0
L
Anhur
4,689
586
65
8
0
156,394
0
L
Tiamat
5,441
680
69
9
0
162,966
0
W
Maui
4,700
588
20
3
0
192,590
0
W
Hou Yi
5,753
719
73
9
0
157,904
0
L
Lancelot
4,558
570
46
6
0
176,406
0
L
Ganesha
3,600
450
0
0
0
55,241
0
W
King Arthur
5,010
626
58
7
0
166,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role