Player Matchup

Ravana
Ravana
Silver IV
TtvRaticz
Ravana
Silver IV
Level 106
God Stats
0W - 1L
1,712 SR
Queue Stats
12W - 26L
1,174 MMR
Solo
Amaterasu
Amaterasu
Gold V
alvaro201312
Amaterasu
Gold V
Level 119
God Stats
3W - 3L
1,583 SR
Queue Stats
246W - 252L
1,278 MMR
Solo
Cerberus
Cerberus
Silver I
godless6heathen
Cerberus
Silver I
Level 177
God Stats
3W - 7L
1,512 SR
Queue Stats
104W - 118L
1,046 MMR
Solo
Cupid
Cupid
Gold V
hattaka23
Cupid
Gold V
Level 91
God Stats
6W - 9L
1,424 SR
Queue Stats
464W - 487L
1,265 MMR
Solo
Hera
Hera
Silver II
iSmokedYou420-
Hera
Silver II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 107L
1,080 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,546 SR
1,169 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,466 SR
1,214 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Bubblydolphin408
Ymir
Silver V
Level 120
God Stats
3W - 1L
1,813 SR
Queue Stats
145W - 202L
801 MMR
Solo
Artio
Artio
Silver I
DKNJ_Lexus
Artio
Silver I
Level 161
God Stats
4W - 7L
1,392 SR
Queue Stats
121W - 138L
1,248 MMR
Solo
Awilix
Awilix
Silver I
PATRY4747
Awilix
Silver I
Level 128
God Stats
1W - 1L
1,213 SR
Queue Stats
58W - 59L
1,253 MMR
Solo
Nut
Nut
Silver II
zitherian
Nut
Silver II
Level 69
God Stats
1W - 4L
1,411 SR
Queue Stats
17W - 27L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
TtvRaticz
Ravana
6
0 / 3 / 0
4,151
415
1,460
4,328
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
alvaro201312
Amaterasu
11
4 / 2 / 0
6,420
642
7,983
11,641
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
8
1 / 1 / 1
5,088
509
3,218
8,797
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
hattaka23
Cupid
10
1 / 3 / 0
5,332
533
3,766
7,538
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
5,998
600
3,380
4,187
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JormungandrArachneApolloThor

VS

Bans
HerculesThanatosKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 5
6,411
641
5,143
3,666
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 4
5,685
569
3,648
7,504
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
10
1 / 3 / 1
5,538
554
5,386
9,028
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
PATRY4747
Awilix
10
6 / 3 / 2
6,267
627
4,948
7,657
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 2
5,559
556
5,255
4,912
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
8
Kills
12
12
Deaths
8
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
5
5.5
W
1
1
4
3
W
Artio
1
3
1
0.5
W
Awilix
PATRY4747
Awilix
6
3
2
2.33
L
Ravana
TtvRaticz
Ravana
0
3
0
0
L
Amaterasu
alvaro201312
Amaterasu
4
2
0
2
L
Cerberus
1
1
1
1.5
L
Cupid
hattaka23
Cupid
1
3
0
0.33
L
2
3
0
0.67
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
24,380
36,491
Taken
32,767
12,111
Mitigated
16,706
14,953
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,143
1,222
0
1,458
3,666
819
8
2,113
1,553
39,228
816
W
3,648
1,043
177
1,947
7,504
5,314
0
2,225
5,279
17,499
1,982
W
Artio
5,386
1,045
120
3,365
9,028
6,915
18
0
9,028
25,945
0
W
Awilix
PATRY4747
Awilix
4,948
2,348
0
961
7,657
2,265
0
1,840
5,817
0
31,390
L
Ravana
TtvRaticz
Ravana
1,460
571
0
1,278
4,328
1,137
0
1,076
3,112
0
14,918
L
Amaterasu
alvaro201312
Amaterasu
7,983
4,120
0
6,543
11,641
4,373
0
5,842
4,993
0
42,125
L
Cerberus
3,218
206
0
3,092
8,797
3,606
0
2,627
5,996
15,695
0
L
Cupid
hattaka23
Cupid
3,766
2,414
140
3,343
7,538
1,972
0
664
6,758
0
34,452
L
3,380
1,051
0
557
4,187
1,023
0
2,039
1,887
41,434
573
W
5,255
3,269
0
2,541
4,912
1,393
0
402
4,510
0
40,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
29,460
294
Minions Killed
275
0
Camps Cleared
0
924,206
Distance Traveled
957,938
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,411
641
70
7
0
195,637
2
W
Ymir
5,685
569
20
2
0
194,949
0
W
Artio
5,538
554
54
5
0
177,548
0
W
Awilix
6,267
627
53
5
0
217,158
0
L
Ravana
4,151
415
38
4
0
168,261
0
L
Amaterasu
6,420
642
74
7
0
177,749
0
L
Cerberus
5,088
509
29
3
0
199,243
2
L
Cupid
5,332
533
64
6
0
173,607
0
L
Hera
5,998
600
89
9
0
205,346
0
W
Nut
5,559
556
78
8
0
172,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role