Player Matchup

Ra
Ra
Gold II
Broseidon27
Ra
Gold II
Level 157
God Stats
4W - 1L
1,850 SR
Queue Stats
270W - 265L
1,454 MMR
Party 2
Lancelot
Lancelot
Silver I
Kellyelli
Lancelot
Silver I
Level 43
God Stats
4W - 7L
1,678 SR
Queue Stats
76W - 81L
1,624 MMR
Party 3
Maui
Maui
Bronze IV
Moocherry
Maui
Bronze IV
Level 100
God Stats
1W - 1L
1,451 SR
Queue Stats
5W - 10L
1,461 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold I
heycaribou
Ah Muzen Cab
Gold I
Level 169
God Stats
10W - 3L
1,881 SR
Queue Stats
245W - 237L
1,582 MMR
Solo
Mulan
Mulan
Platinum II
mrnuma
Mulan
Platinum II
Level 133
God Stats
141W - 124L
1,574 SR
Queue Stats
223W - 212L
1,696 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,687 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,585 SR
1,573 MMR
Chaac
Chaac
Gold III
JouunaC13
Chaac
Gold III
Level 142
God Stats
28W - 28L
1,630 SR
Queue Stats
119W - 119L
1,541 MMR
Solo
Izanami
Izanami
Gold IV
RIBBED4chef
Izanami
Gold IV
Level 129
God Stats
2W - 3L
1,622 SR
Queue Stats
235W - 226L
1,565 MMR
Solo
Athena
Athena
Gold IV
Red2389
Athena
Gold IV
Level 135
God Stats
1W - 1L
1,614 SR
Queue Stats
51W - 53L
1,438 MMR
Party 1
Medusa
Medusa
Gold II
Rmariscal23
Medusa
Gold II
Level 142
God Stats
5W - 11L
1,339 SR
Queue Stats
550W - 562L
1,587 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
êmber
Ao Kuang
Gold I
Level 146
God Stats
3W - 9L
1,720 SR
Queue Stats
33W - 29L
1,734 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
8,687
543
6,409
8,568
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Kellyelli
Lancelot
16
11 / 1 / 5
9,641
603
14,408
8,819
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
12
1 / 1 / 9
8,176
511
4,700
12,410
11,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
heycaribou
Ah Muzen Cab
15
3 / 3 / 1
9,289
581
7,738
8,252
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
mrnuma
Mulan
13
3 / 1 / 5
8,483
530
9,220
12,319
8,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Bans
ThanatosCu ChulainnAnhur

VS

Bans
AtlasHorusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JouunaC13
Chaac
13
1 / 5 / 0
7,922
495
5,082
14,725
10,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RIBBED4chef
Izanami
16
2 / 4 / 3
9,384
587
4,774
9,104
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Red2389
Athena
10
1 / 3 / 7
7,338
459
3,802
18,021
14,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
14
1 / 6 / 2
7,951
497
3,897
10,661
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
êmber
Ao Kuang
13
6 / 2 / 3
8,046
503
9,341
13,036
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
20
Kills
11
11
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
L
Chaac
JouunaC13
Chaac
1
5
0
0.2
W
Lancelot
Kellyelli
Lancelot
11
1
5
13.5
W
Maui
1
1
9
5.5
L
Izanami
RIBBED4chef
Izanami
2
4
3
0.88
L
Athena
Red2389
Athena
1
3
7
1.5
L
Medusa
1
6
2
0.33
W
Ah Muzen Cab
heycaribou
Ah Muzen Cab
3
3
1
1.17
W
Mulan
mrnuma
Mulan
3
1
5
5.5
L
Ao Kuang
êmber
Ao Kuang
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,475
Damage
26,896
50,368
Taken
65,547
30,400
Mitigated
36,053
7,465
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,409
559
613
1,051
8,568
3,101
346
3,286
5,282
57,410
741
L
Chaac
JouunaC13
Chaac
5,082
687
0
6,509
14,725
10,657
0
828
13,847
0
55,673
W
Lancelot
Kellyelli
Lancelot
14,408
3,284
0
620
8,819
3,756
0
3,341
5,478
0
60,484
W
Maui
4,700
1,058
0
1,842
12,410
11,651
83
3,192
9,218
24,391
1,448
L
Izanami
RIBBED4chef
Izanami
4,774
3,600
0
2,063
9,104
2,971
741
1,230
7,866
0
83,261
L
Athena
Red2389
Athena
3,802
1,459
0
1,557
18,021
14,276
0
2,262
15,605
14,664
0
L
Medusa
3,897
792
0
490
10,661
3,407
0
4,178
5,920
0
52,478
W
Ah Muzen Cab
heycaribou
Ah Muzen Cab
7,738
3,608
0
1,048
8,252
3,230
192
3,232
5,020
0
85,485
W
Mulan
mrnuma
Mulan
9,220
1,224
0
2,291
12,319
8,662
63
3,102
9,217
0
49,664
L
Ao Kuang
êmber
Ao Kuang
9,341
1,910
0
4,927
13,036
4,742
0
1,982
10,922
51,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
40,641
440
Minions Killed
477
0
Camps Cleared
0
1,666,429
Distance Traveled
1,534,321
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,687
543
114
7
0
321,701
3
L
Chaac
7,922
495
99
6
0
288,358
3
W
Lancelot
9,641
603
79
5
0
400,300
7
W
Maui
8,176
511
30
2
0
334,654
0
L
Izanami
9,384
587
177
11
0
302,779
0
L
Athena
7,338
459
18
1
0
361,755
0
L
Medusa
7,951
497
104
7
0
318,671
1
W
Ah Muzen Cab
9,289
581
142
9
0
309,713
2
W
Mulan
8,483
530
75
5
0
300,061
3
L
Ao Kuang
8,046
503
79
5
0
262,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role