Player Matchup

Bacchus
Bacchus
AidraFoxy
Bacchus
Level 127
God Stats
4W - 1L
1,493 SR
Queue Stats
220W - 207L
1,432 Elo+
Party 1
Anubis
Anubis
DaDaS251
Anubis
Level 129
God Stats
110W - 78L
1,605 SR
Queue Stats
322W - 333L
1,525 Elo+
Party 3
Hercules
Hercules
Mirio36
Hercules
Level 124
God Stats
80W - 70L
1,560 SR
Queue Stats
275W - 287L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
OPM-Slavik-Ha
Nu Wa
Level 133
God Stats
114W - 73L
1,628 SR
Queue Stats
217W - 203L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
PPINTO7
Danzaburou
Level 121
God Stats
34W - 31L
1,579 SR
Queue Stats
445W - 416L
1,449 Elo+
Solo
Team Averages
Level 127
1,573 SR
1,465 Elo+

VS

Team Averages
Level 139
1,588 SR
1,504 Elo+
Ra
Ra
HaZe96
Ra
Level 138
God Stats
13W - 16L
1,379 SR
Queue Stats
506W - 499L
1,515 Elo+
Solo
Neith
Neith
Nuvolkaid
Neith
Level 127
God Stats
2W - 3L
1,765 SR
Queue Stats
42W - 37L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Showguun
Tsukuyomi
Level 148
God Stats
4W - 5L
1,579 SR
Queue Stats
111W - 116L
1,452 Elo+
Party 2
Zeus
Zeus
kagegutshi
Zeus
Level 155
God Stats
4W - 6L
1,638 SR
Queue Stats
102W - 122L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
thenwaccnt
Sylvanus
Level 126
God Stats
17W - 16L
1,580 SR
Queue Stats
327W - 323L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AidraFoxy
Bacchus
11
3 / 3 / 6
6,480
540
6,958
8,926
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
DaDaS251
Anubis
15
7 / 1 / 5
8,975
748
7,580
6,121
2,689
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Mirio36
Hercules
14
13 / 1 / 5
8,836
736
11,783
10,044
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 3
6,361
530
5,394
6,337
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PPINTO7
Danzaburou
14
1 / 1 / 1
7,930
661
3,840
9,905
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 7 / 0
6,693
558
1,140
8,007
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nuvolkaid
Neith
11
6 / 4 / 0
6,780
565
6,980
9,285
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Showguun
Tsukuyomi
11
2 / 6 / 1
6,225
519
3,148
9,887
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
6,923
577
5,646
5,564
2,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
thenwaccnt
Sylvanus
9
0 / 7 / 5
5,344
445
3,643
13,760
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
26
Kills
9
9
Deaths
26
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AidraFoxy
Bacchus
3
3
6
2
W
Anubis
DaDaS251
Anubis
7
1
5
9.5
L
Ra
0
7
0
0
W
Hercules
Mirio36
Hercules
13
1
5
15.5
L
Neith
Nuvolkaid
Neith
6
4
0
1.5
W
2
3
3
1.17
W
Danzaburou
PPINTO7
Danzaburou
1
1
1
1.5
L
Tsukuyomi
Showguun
Tsukuyomi
2
6
1
0.42
L
1
2
0
0.5
L
Sylvanus
thenwaccnt
Sylvanus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
20,557
41,333
Taken
46,503
19,535
Mitigated
15,822
15,835
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AidraFoxy
Bacchus
6,958
813
0
2,346
8,926
4,290
331
1,210
7,680
24,032
838
W
Anubis
DaDaS251
Anubis
7,580
908
0
4,265
6,121
2,689
746
1,258
4,813
70,660
1,743
L
Ra
1,140
217
99
1,441
8,007
1,884
0
3,411
4,456
49,978
1,034
W
Hercules
Mirio36
Hercules
11,783
3,217
0
3,358
10,044
5,551
130
1,187
8,783
0
46,318
L
Neith
Nuvolkaid
Neith
6,980
2,131
0
2,104
9,285
2,852
28
4,166
4,665
0
42,199
W
5,394
1,237
0
1,174
6,337
1,478
1,880
853
5,484
29,619
1,016
W
Danzaburou
PPINTO7
Danzaburou
3,840
329
0
4,692
9,905
5,527
0
4,996
4,338
0
57,921
L
Tsukuyomi
Showguun
Tsukuyomi
3,148
714
0
2,526
9,887
2,266
0
2,710
7,037
0
30,742
L
5,646
140
0
1,482
5,564
2,080
0
316
5,148
49,923
0
L
Sylvanus
thenwaccnt
Sylvanus
3,643
1,031
667
1,750
13,760
6,740
0
7,192
5,765
14,869
4,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
31,965
419
Minions Killed
370
0
Camps Cleared
0
1,240,874
Distance Traveled
1,145,412
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,480
540
33
3
0
263,425
0
W
Anubis
8,975
748
132
11
0
230,729
0
L
Ra
6,693
558
116
10
0
261,720
0
W
Hercules
8,836
736
75
6
0
293,247
1
L
Neith
6,780
565
75
6
0
213,769
0
W
Nu Wa
6,361
530
67
6
0
237,891
0
W
Danzaburou
7,930
661
112
9
0
215,582
0
L
Tsukuyomi
6,225
519
55
5
0
254,712
0
L
Zeus
6,923
577
97
8
0
205,247
2
L
Sylvanus
5,344
445
27
2
0
209,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role