Player Matchup

Tiamat
Tiamat
Gold I
Reaperandgrim
Tiamat
Gold I
Level 86
God Stats
7W - 11L
1,515 SR
Queue Stats
32W - 30L
1,803 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
SmallPeckerJim
Jing Wei
Platinum IV
Level 160
God Stats
1W - 2L
1,241 SR
Queue Stats
85W - 84L
1,781 MMR
Solo
Geb
Geb
Platinum IV
thorhapa06
Geb
Platinum IV
Level 158
God Stats
1W - 1L
1,706 SR
Queue Stats
145W - 144L
1,801 MMR
Solo
King Arthur
King Arthur
Platinum V
waxenartist
King Arthur
Platinum V
Level 109
God Stats
6W - 7L
1,602 SR
Queue Stats
128W - 126L
1,921 MMR
Solo
Ravana
Ravana
Platinum V
xMajorGlory
Ravana
Platinum V
Level 180
God Stats
12W - 6L
1,738 SR
Queue Stats
236W - 227L
1,772 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,560 SR
1,816 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,627 SR
1,817 MMR
Kuzenbo
Kuzenbo
Platinum III
PICA55O
Kuzenbo
Platinum III
Level 158
God Stats
3W - 1L
1,616 SR
Queue Stats
212W - 202L
1,764 MMR
Party 1
Vulcan
Vulcan
Gold I
Twigs954
Vulcan
Gold I
Level 73
God Stats
1W - 0L
1,951 SR
Queue Stats
32W - 25L
1,918 MMR
Solo
Artio
Artio
Platinum III
oAyuna
Artio
Platinum III
Level 157
God Stats
17W - 17L
1,533 SR
Queue Stats
372W - 359L
1,841 MMR
Solo
Anhur
Anhur
Platinum III
papsmurf42069
Anhur
Platinum III
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 26L
1,768 MMR
Party 1
Fenrir
Fenrir
Platinum III
robertsgg00
Fenrir
Platinum III
Level 158
God Stats
10W - 11L
1,533 SR
Queue Stats
116W - 106L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,906
531
3,507
7,849
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
13
4 / 3 / 2
7,440
572
4,625
8,603
2,535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 8
5,822
448
5,820
12,585
9,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
waxenartist
King Arthur
11
0 / 6 / 1
6,719
517
5,593
14,367
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
13
6 / 5 / 2
7,872
606
7,136
9,943
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
FreyaChang'eKumbhakarnaAres

VS

Bans
MedusaZhong KuiAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PICA55O
Kuzenbo
10
0 / 4 / 3
6,545
503
4,427
9,070
7,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Twigs954
Vulcan
15
5 / 3 / 1
9,147
704
7,664
5,284
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
oAyuna
Artio
14
3 / 0 / 3
8,381
645
8,052
13,297
9,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 3 / 2
7,549
581
5,303
6,698
1,917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
15
11 / 2 / 3
9,059
697
14,308
10,434
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
12
Kills
21
21
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
PICA55O
Kuzenbo
0
4
3
0.38
L
2
3
1
0.83
L
Jing Wei
4
3
2
1.67
W
Vulcan
Twigs954
Vulcan
5
3
1
1.83
W
Artio
oAyuna
Artio
3
0
3
4.5
W
2
3
2
1
W
Fenrir
11
2
3
6.25
L
0
4
8
1
L
King Arthur
waxenartist
King Arthur
0
6
1
0.08
L
Ravana
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,681
Damage
39,754
53,347
Taken
44,783
24,908
Mitigated
26,151
11,907
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
PICA55O
Kuzenbo
4,427
1,540
0
1,832
9,070
7,956
86
1,284
7,736
14,583
0
L
3,507
658
0
2,221
7,849
2,459
0
2,971
4,585
38,548
566
L
Jing Wei
4,625
3,848
0
3,302
8,603
2,535
0
2,972
5,631
0
48,540
W
Vulcan
Twigs954
Vulcan
7,664
564
0
480
5,284
1,736
46
2,077
2,879
69,957
0
W
Artio
oAyuna
Artio
8,052
724
400
5,584
13,297
9,583
0
2,283
10,919
44,794
4,068
W
5,303
2,237
0
2,438
6,698
1,917
0
1,127
5,571
0
59,530
W
Fenrir
14,308
3,476
0
1,661
10,434
4,959
0
1,927
8,372
0
76,115
L
5,820
764
0
1,379
12,585
9,295
0
4,853
7,404
21,444
0
L
King Arthur
waxenartist
King Arthur
5,593
757
0
2,885
14,367
7,128
0
5,651
8,015
0
42,445
L
Ravana
7,136
1,822
0
2,120
9,943
3,491
0
1,943
7,902
0
41,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
40,681
377
Minions Killed
478
0
Camps Cleared
0
1,328,133
Distance Traveled
1,410,401
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,545
503
17
1
0
285,584
6
L
Tiamat
6,906
531
102
8
0
263,355
5
L
Jing Wei
7,440
572
99
8
0
271,341
1
W
Vulcan
9,147
704
140
11
0
294,817
2
W
Artio
8,381
645
110
8
0
256,679
2
W
Anhur
7,549
581
106
8
0
266,260
2
W
Fenrir
9,059
697
105
8
0
307,061
1
L
Geb
5,822
448
24
2
0
257,525
0
L
King Arthur
6,719
517
83
6
0
237,430
3
L
Ravana
7,872
606
69
5
0
298,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role