Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NinjaArtwork
Morgan Le Fay
Level 100
God Stats
6W - 19L
1,495 SR
Queue Stats
226W - 220L
1,447 Elo+
Solo
Charon
Charon
The Red King PF
Charon
Level 158
God Stats
5W - 4L
1,618 SR
Queue Stats
240W - 228L
1,518 Elo+
Solo
Hades
Hades
TheHiddenCrow_
Hades
Level 116
God Stats
9W - 12L
1,477 SR
Queue Stats
113W - 115L
1,454 Elo+
Party 1
Fenrir
Fenrir
droga420
Fenrir
Level 45
God Stats
40W - 28L
1,529 SR
Queue Stats
140W - 141L
1,442 Elo+
Solo
Team Averages
Level 110
1,524 SR
1,472 Elo+

VS

Team Averages
Level 86
1,521 SR
1,378 Elo+
Da Ji
Da Ji
BOOKIEBEAR8
Da Ji
Level 125
God Stats
17W - 15L
1,542 SR
Queue Stats
314W - 300L
1,477 Elo+
Solo
Xing Tian
Xing Tian
BigDadDdyD
Xing Tian
Level 66
God Stats
2W - 3L
1,176 SR
Queue Stats
13W - 16L
1,259 Elo+
Party 2
Ra
Ra
Caizur
Ra
Level 69
God Stats
2W - 0L
1,737 SR
Queue Stats
12W - 14L
1,369 Elo+
Party 2
Amaterasu
Amaterasu
SmallBigMan
Amaterasu
Level 8
God Stats
2W - 1L
1,501 SR
Queue Stats
9W - 11L
1,259 Elo+
Party 2
Neith
Neith
Tofaro
Neith
Level 164
God Stats
24W - 12L
1,649 SR
Queue Stats
89W - 81L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 5 / 1
7,406
529
7,990
10,981
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
NinjaArtwork
Morgan Le Fay
15
7 / 4 / 0
8,959
640
11,958
13,224
4,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 6
7,218
516
10,072
9,981
2,789
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
5,473
391
1,914
1,657
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
droga420
Fenrir
13
2 / 5 / 6
7,309
522
5,106
14,437
9,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 6
8,895
635
10,812
14,080
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
BigDadDdyD
Xing Tian
11
3 / 2 / 9
7,508
536
7,071
11,522
8,622
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
13
5 / 3 / 3
7,640
546
5,926
7,672
2,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
SmallBigMan
Amaterasu
11
2 / 6 / 0
7,006
500
4,869
11,451
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
Tofaro
Neith
13
1 / 4 / 8
7,938
567
9,382
10,382
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
18
Kills
17
17
Deaths
19
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
5
1
1.1
W
6
4
6
2.25
W
Xing Tian
BigDadDdyD
Xing Tian
3
2
9
3.75
W
Ra
5
3
3
2.17
L
Morgan Le Fay
NinjaArtwork
Morgan Le Fay
7
4
0
1.75
W
Amaterasu
SmallBigMan
Amaterasu
2
6
0
0.33
L
3
2
6
3
L
1
1
0
1
W
Neith
Tofaro
Neith
1
4
8
1.25
L
Fenrir
droga420
Fenrir
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,040
Damage
38,060
50,280
Taken
55,107
20,901
Mitigated
26,350
14,764
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,990
4,006
0
2,786
10,981
3,309
0
3,493
7,444
0
37,893
W
10,812
3,164
0
1,844
14,080
5,596
460
6,196
7,884
0
60,182
W
Xing Tian
BigDadDdyD
Xing Tian
7,071
803
0
2,600
11,522
8,622
0
4,287
7,235
17,579
0
W
Ra
5,926
568
852
2,019
7,672
2,943
135
3,158
4,514
47,760
0
L
Morgan Le Fay
NinjaArtwork
Morgan Le Fay
11,958
3,232
0
6,044
13,224
4,847
104
0
12,863
65,100
1,272
W
Amaterasu
SmallBigMan
Amaterasu
4,869
2,192
0
2,142
11,451
5,760
203
7,480
3,971
0
35,605
L
10,072
1,635
0
1,701
9,981
2,789
0
3,946
6,035
38,513
0
L
1,914
246
0
421
1,657
545
0
416
1,241
11,381
195
W
Neith
Tofaro
Neith
9,382
2,466
0
3,006
10,382
3,429
623
2,443
7,939
0
59,359
L
Fenrir
droga420
Fenrir
5,106
308
0
3,812
14,437
9,411
0
5,025
9,339
0
44,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
38,987
313
Minions Killed
318
0
Camps Cleared
0
1,116,779
Distance Traveled
1,359,893
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,406
529
63
5
0
226,255
0
W
Da Ji
8,895
635
83
6
0
297,565
0
W
Xing Tian
7,508
536
16
1
0
312,833
0
W
Ra
7,640
546
68
5
0
286,679
4
L
Morgan Le Fay
8,959
640
106
8
0
246,169
0
W
Amaterasu
7,006
500
53
4
0
228,848
0
L
Charon
7,218
516
56
4
0
258,577
6
L
Hades
5,473
391
26
2
0
80,860
2
W
Neith
7,938
567
98
7
0
233,968
0
L
Fenrir
7,309
522
62
4
0
304,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role